UI updates and UX enhancement

This commit is contained in:
SowinskiBraeden committed 2023-06-21 17:51:14 -07:00
1 parent 233889c82f
commit 6d9a89a2f1
1 file changed
+47 -15
+47 -15
View File
@@ -1,33 +1,65 @@
#!/usr/bin/env python3.11
from customtkinter import set_appearance_mode, set_default_color_theme
from customtkinter import CTk, CTkEntry, CTkButton, CTkLabel, CTkFrame
from customtkinter import DISABLED
class Window:
class Window(CTk):
def __init__(self):
self.amountDue: float = 0.0
super().__init__()
set_appearance_mode("dark")
set_default_color_theme("dark-blue")
self.root = CTk()
self.root.geometry("720x480")
self.width: int = self.winfo_screenwidth()
self.height: int = self.winfo_screenheight()
self.frame = CTkFrame(master=self.root)
self.frame.pack(pady=20, padx=60, fill="both", expand=True)
self.title("Change Calculator")
self.attributes("-fullscreen", True) # Initialize screen as fullscreen
self.bind("<Escape>", self.quitApplication) # quit application
self.amountDue: float = 0.0
self.left_frame: CTkFrame = CTkFrame(master=self, width=((self.width / 2) - 20), height=(self.height - 40))
self.left_frame.grid_propagate(False)
self.left_frame.grid(row=0, column=0, pady=20, padx=10)
# Static label
_mainLabel: CTkLabel = CTkLabel(master=self.frame, text="Change Due Calculator")
_mainLabel.pack(pady=12, padx=10)
_mainLabel: CTkLabel = CTkLabel(master=self.left_frame, text="Change Due Calculator")
_mainLabel.grid(row=0, column=0, pady=12, padx=10)
self.entry: CTkEntry = CTkEntry(master=self.frame, placeholder_text="Amount Charged...")
self.entry.pack(pady=12, padx=10)
charValidation = self.register(self.only_numbers)
self.entry: CTkEntry = CTkEntry(
master=self.left_frame,
placeholder_text="Amount Charged...",
width=200,
height=40,
validate="key",
validatecommand=(charValidation, '%d', '%s', '%S')
)
self.entry.grid(row=1, column=0, pady=12, padx=10)
self.invalidLabel = CTkLabel(master=self.frame, text="Not a number", text_color="red")
# Warning Label
self.invalidLabel: CTkLabel = CTkLabel(master=self.left_frame, text="Not a Number!", text_color="red", font=("Arial", 24, 'bold'))
calculateButton: CTkButton = CTkButton(master=self.frame, text="Calculate", command=self.calculate)
calculateButton.pack(pady=12, padx=10)
calculateButton: CTkButton = CTkButton(master=self.left_frame, text="Calculate", command=self.calculate, width=200, height=50)
calculateButton.grid(row=2, column=0, pady=12, padx=10)
self.root.mainloop()
self.right_frame: CTkFrame = CTkFrame(master=self, width=((self.width / 2) - 20), height=(self.height - 40))
self.right_frame.grid_propagate(False)
self.right_frame.grid(row=0, column=1, pady=20, padx=10)
self.total: float = 0.0
self.totalLabel: CTkLabel = CTkLabel(master=self.right_frame, text=f"Total: {self.total}", font=("Arial", 24, 'bold'))
self.totalLabel.grid(row=0, column=0, pady=12, padx=10)
self.mainloop()
def quitApplication(self, event=None) -> None: self.destroy()
def only_numbers(self, action: int, current: str, char: str) -> bool:
if action == 0: return True # If delete character
if '.' in current and len(current.split('.')[1]) == 2: return False # prevent more than 2 decimal
return (char.isdigit() or char == ".") # only allow digits and decimal
def _validateInput(func: callable) -> callable:
def wrapper(self):
@@ -35,7 +67,7 @@ class Window:
try:
self.amountDue = float(self.entry.get())
except ValueError:
self.invalidLabel.pack()
self.invalidLabel.grid(row=3, column=0)
return
func(self)