initial commit

This commit is contained in:
SowinskiBraeden committed 2025-09-15 18:52:55 -07:00
commit 9fa339652b
8 files changed
+250

No files matched your search

+26
View File
@@ -0,0 +1,26 @@
# Makefile
# Compiler and flags
CC = gcc
CFLAGS = -Wall -std=c11
# Source files
SRCS = hello.c
# Output
TARGET = hello.out
# Default target
all: $(TARGET)
# Rule to build the executable
$(TARGET): $(SRCS)
$(CC) $(CFLAGS) $(SRCS) -o $(TARGET)
# Rule to run the program
run: $(TARGET)
./$(TARGET)
# Rule to clean generated files
clean:
rm -f $(TARGET)
+7
View File
@@ -0,0 +1,7 @@
#include <stdio.h>
int main() {
printf("Hello World\n");
return 0;
}
BIN
View File
Binary file not shown.
+25
View File
@@ -0,0 +1,25 @@
# Makefile
# Compiler and flags
CC = gcc
CFLAGS = -Wall -std=c11
# Source files
SRCS = lab2.c
# Output
TARGET = lab2.out
# Default target
all: $(TARGET)
# Rule to build the executable
$(TARGET): $(SRCS)
$(CC) $(CFLAGS) $(SRCS) -o $(TARGET)
# Rule to run the program
run: $(TARGET)
./$(TARGET)
# Rule to clean generated files
clean:
rm -f $(TARGET)
+57
View File
@@ -0,0 +1,57 @@
#include <stdio.h>
void multiplicationTable(int n) {
printf("Multiplication table of %d\n", n);
for (int i = 1; i <= 10; i++) {
printf("%d x %d = %d\n", n, i, n * i);
}
printf("\n");
}
void numberAnalysis(int n) {
int c = (n > 0) - (n < 0);
switch (c) {
case -1: // n is negative
multiplicationTable(n);
printf("Sum not applicable for negative numbers\n");
printf("The number is Negative.\n");
break;
case 0: // n is zero
multiplicationTable(n);
printf("Sum not applicable for zero\n");
printf("The number is Zero.\n");
break;
default: // n is positive
multiplicationTable(n);
int sum = 0;
int current = 0;
while (current <= n) {
sum += current;
current++;
}
printf("Sum of 1 to %d = %d\n", n, sum);
printf("The number is Positive.\n");
break;
}
}
int main(void) {
int number;
printf("Enter a number: ");
scanf("%d", &number);
numberAnalysis(number);
return 0;
}
Executable
BIN
View File
Binary file not shown.
+135
View File
@@ -0,0 +1,135 @@
#include <sys/ioctl.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <math.h>
#define NUMBER_PARTICLES 100 // 100
typedef struct {
int x;
int y;
int lastX;
int lastY;
int velocityX;
int velocityY;
} PARTICLE;
void render(char **space, int WIDTH, int HEIGHT) {
system("clear");
for (int y = 0; y < HEIGHT; y++) {
for (int x = 0; x < WIDTH; x++) {
printf("%c", space[y][x]);
}
printf("\n");
}
}
void updateParticles(PARTICLE *particles, int WIDTH, int HEIGHT) {
for (int i = 0; i < NUMBER_PARTICLES; i++) {
PARTICLE p = particles[i];
p.lastX = p.x;
p.lastY = p.y;
p.x = p.x + p.velocityX;
p.y = p.y + p.velocityY;
if (p.x <= 0 || p.x >= WIDTH - 1) {
p.velocityX *= -1;
}
if (p.y <= 0 || p.y >= HEIGHT - 1) {
p.velocityY *= -1;
}
particles[i] = p;
}
}
void update2DSpace(PARTICLE *particles, char **space) {
for (int i = 0; i < NUMBER_PARTICLES; i++) {
PARTICLE p = particles[i];
space[p.y][p.x] = '*';
}
}
char** create2DSpace(int WIDTH, int HEIGHT) {
char **space = malloc(HEIGHT * sizeof(char*));
if (space == NULL) {
perror("Failed to allocate space");
return NULL;
}
for (int i = 0; i < HEIGHT; i++) {
space[i] = malloc(WIDTH * sizeof(char));
if (space[i] == NULL) {
perror("Failed to allocate space");
for (int j = 0; j < HEIGHT; j++) {
free(space[i]);
}
free(space);
return NULL;
}
}
for (int i = 0; i < HEIGHT; i++) {
for (int j = 0; j < WIDTH; j++) {
space[i][j] = ' ';
}
}
return space;
}
PARTICLE* generateParticles(int WIDTH, int HEIGHT) {
PARTICLE *particles = malloc(NUMBER_PARTICLES * sizeof(PARTICLE));
if (particles == NULL) {
perror("Failed to allocate memory for particles");
return NULL;
}
int blockWidth = sqrt((float) NUMBER_PARTICLES);
int index = 0;
for (int i = -(blockWidth / 2); i < blockWidth / 2; i++) {
for (int j = -(blockWidth / 2); j < blockWidth / 2; j++) {
// printf("%d - (%d, %d)\n", index, WIDTH / 2 + i, HEIGHT / 2 + j);
PARTICLE p = {WIDTH / 2 + i, HEIGHT / 2 + j, WIDTH / 2 + i, HEIGHT / 2 + j, 0, 1};
particles[index] = p;
index++;
}
}
return particles;
}
int main(void) {
struct winsize w;
ioctl(0, TIOCGWINSZ, &w);
int HEIGHT = w.ws_row;
int WIDTH = w.ws_col;
char **space = create2DSpace(WIDTH, HEIGHT);
PARTICLE *particles = generateParticles(WIDTH, HEIGHT);
// return 0;
int micro = 100000;
while (1) {
updateParticles(particles, WIDTH, HEIGHT);
space = create2DSpace(WIDTH, HEIGHT); // resset grid space
update2DSpace(particles, space);
render(space, WIDTH, HEIGHT);
usleep(0.5 * micro);
}
return 0;
}
BIN
View File
Binary file not shown.