Debug things make alarm work??

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SowinskiBraeden committed 2023-04-08 16:45:42 -07:00
1 parent b723341578
commit 05a4022f96
3 files changed
+6 -6

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@@ -13,6 +13,7 @@ const { HandleKillfeed } = require('../util/KillfeedHandler');
const path = require("path");
const fs = require('fs');
const readline = require('readline');
const { HandleAlarms } = require("../util/AlarmsHandler");
const minute = 60000; // 1 minute in milliseconds
@@ -133,11 +134,11 @@ class DayzArmbands extends Client {
let s = guild.playerstats;
for (let i = logIndex + 1; i < lines.length; i++) {
let c = s.find(p => p.connected == true);
for (let j = 0; j < c.length; j++) {
for (let j = 0; j < s.length; j++) {
if (!s[j].connected) continue;
let inLog = false;
let connected = true;
if (lines[i].includes(c[j].gamertag)) {
if (lines[i].includes(s[j].gamertag)) {
inLog = true;
connected = lines[i].includes(' connected') ? true : lines[i].includes('disconnected') ? false : connected;
}