fix/save DayZ Mission to guild db for commands use
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@@ -20,8 +20,8 @@ module.exports = {
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* @param {*} param3
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*/
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run: async (client, interaction, args, { GuildDB }) => {
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if (!client.exists(GuildDB.Nitrado) || !client.exists(GuildDB.Nitrado.ServerID) || !client.exists(GuildDB.Nitrado.UserID) || !client.exists(GuildDB.Nitrado.Auth)) {
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if (!client.exists(GuildDB.Nitrado) || !client.exists(GuildDB.Nitrado.ServerID) || !client.exists(GuildDB.Nitrado.UserID) || !client.exists(GuildDB.Nitrado.Auth) || !client.exists(GuildDB.Nitrado.Mission)) {
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const warnNitradoNotInitialized = new EmbedBuilder()
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.setColor(client.config.Colors.Yellow)
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.setDescription("**WARNING:** The DayZ Nitrado Server has not been configured for this guild yet. This command or feature is currently unavailable.");
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@@ -31,12 +31,9 @@ module.exports = {
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let playerStat = await client.dbo.collection("players").findOne({"discordID": interaction.member.user.id});
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if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** You haven't linked your gamertag and are unable to use this command.`)], flags: (1 << 6) });
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if (!client.exists(playerStat.time)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** There is no location saved to your gamertag yet. Make sure you've logged into the server for more than **5 minutes.**`)], flags: (1 << 6)});
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if (!client.exists(playerStat.time)) return interaction.send({ emeds: [
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new EmbedBuilder()
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.setColor(client.config.Colors.Yellow)
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.setDescription(`**Not Found** There is no location saved to your gamertag yet. Make sure you've logged into the server for more than **5 minutes.**`)
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] });
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console.log(true);
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let newDt = await client.getDateEST(playerStat.time);
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let unixTime = Math.floor(newDt.getTime()/1000);
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