update cmd usage and add lookup features
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@@ -6,7 +6,7 @@ module.exports = {
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debug: false,
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debug: false,
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global: false,
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global: false,
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description: "Connect a users gamertag for them",
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description: "Connect a users gamertag for them",
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usage: "[cmd] [opt]",
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usage: "[user] [gamertag]",
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permissions: {
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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member: [],
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@@ -6,7 +6,7 @@ module.exports = {
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debug: false,
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debug: false,
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global: false,
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global: false,
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description: "Disconnect a users gamertag for them",
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description: "Disconnect a users gamertag for them",
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usage: "[cmd] [opt]",
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usage: "[user]",
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permissions: {
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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member: [],
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@@ -7,7 +7,7 @@ module.exports = {
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debug: false,
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debug: false,
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global: false,
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global: false,
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description: "Ban a player from the DayZ Server.",
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description: "Ban a player from the DayZ Server.",
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usage: "",
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usage: "[gamertag]",
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permissions: {
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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member: [],
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@@ -6,7 +6,7 @@ module.exports = {
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debug: false,
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debug: false,
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global: false,
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global: false,
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description: "view the armband of a faction",
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description: "view the armband of a faction",
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usage: "",
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usage: "[role]",
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permissions: {
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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member: [],
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@@ -5,7 +5,7 @@ module.exports = {
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debug: false,
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debug: false,
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global: false,
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global: false,
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description: "Connect DayZ account to gain server access",
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description: "Connect DayZ account to gain server access",
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usage: "[cmd] [opt]",
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usage: "[gamertag]",
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permissions: {
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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member: [],
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@@ -5,7 +5,7 @@ module.exports = {
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debug: false,
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debug: false,
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global: false,
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global: false,
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description: "Disconnect gamertag",
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description: "Disconnect gamertag",
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usage: "[cmd] [opt]",
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usage: "",
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permissions: {
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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member: [],
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@@ -0,0 +1,60 @@
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const { EmbedBuilder } = require('discord.js');
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const bitfieldCalculator = require('discord-bitfield-calculator');
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module.exports = {
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name: "lookup-discord",
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debug: false,
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global: false,
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description: "Search for a users discord from a gamertag",
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usage: "[gamertag]",
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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},
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options: [{
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name: "gamertag",
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description: "Gamertag of player",
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value: "gamertag",
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type: 3,
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required: true,
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}],
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SlashCommand: {
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/**
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*
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* @param {require("../structures/QuarksBot")} client
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* @param {import("discord.js").Message} message
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* @param {string[]} args
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* @param {*} param3
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*/
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run: async (client, interaction, args, { GuildDB }) => {
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if (!client.exists(GuildDB.playerstats)) {
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GuildDB.playerstats = [{}];
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client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
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$set: {
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"server.playerstats": []
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}
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}, function (err, res) {
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if (err) return client.sendInternalError(interaction, err);
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});
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}
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let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].value );
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if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
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if (client.exists(playerStat.discordID)) {
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const found = new EmbedBuilder()
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.setColor(client.config.Colors.Yellow)
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.setDescription(`**Record Found**\n> The gamertag \` ${playerStat.gamertag} \` is currently linked to <@${playerStat.discordID}>.`)
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return interaction.send({ embeds: [found], components: [opt] });
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}
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let notFound = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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.setDescription(`**Record Not Found**\n/ The gamertag \` ${playerStat.gamertag} \` currently has no linked Discord account.`);
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return interaction.send({ embeds: [notFound] })
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},
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},
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}
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@@ -0,0 +1,52 @@
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const { EmbedBuilder } = require('discord.js');
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const bitfieldCalculator = require('discord-bitfield-calculator');
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module.exports = {
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name: "lookup-gamertag",
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debug: false,
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global: false,
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description: "Search for a users linked gamertag",
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usage: "[user]",
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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},
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options: [{
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name: "user",
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description: "Discord User",
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value: "user",
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type: 6,
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required: true,
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}],
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SlashCommand: {
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/**
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*
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* @param {require("../structures/QuarksBot")} client
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* @param {import("discord.js").Message} message
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* @param {string[]} args
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* @param {*} param3
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*/
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run: async (client, interaction, args, { GuildDB }) => {
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if (!client.exists(GuildDB.playerstats)) {
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GuildDB.playerstats = [{}];
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client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
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$set: {
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"server.playerstats": []
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}
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}, function (err, res) {
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if (err) return client.sendInternalError(interaction, err);
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});
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}
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let playerStat = GuildDB.playerstats.find(stat => stat.discordID == args[0].value );
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if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** The user <@${args[0].value}> has not linked a gamertag.`)] });
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const found = new EmbedBuilder()
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.setColor(client.config.Colors.Yellow)
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.setDescription(`**Record Found**\n> The user <@${playerStat.discordID}> has linked the gamertag \` ${playerStat.gamertag} \`.`)
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return interaction.send({ embeds: [found], components: [opt] });
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},
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},
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}
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+1
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@@ -1,6 +1,6 @@
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{
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{
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"name": "dayz-armbands",
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"name": "dayz-armbands",
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"version": "6.11.3",
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"version": "6.12.1",
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"description": "A General Purpose Discord Bot for DayZ Servers.",
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"description": "A General Purpose Discord Bot for DayZ Servers.",
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"main": "index.js",
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"main": "index.js",
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"nodemonConfig": {
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"nodemonConfig": {
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