fix/alarms handler queue undefined server
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-6
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+2
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@@ -1,12 +1,12 @@
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{
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"name": "dayzr-bot",
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"version": "13.3.21",
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"version": "13.3.22",
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"lockfileVersion": 2,
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"requires": true,
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"packages": {
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"": {
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"name": "dayzr-bot",
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"version": "13.3.21",
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"version": "13.3.22",
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"license": "MIT",
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"dependencies": {
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"@discordjs/rest": "^1.1.0",
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+1
-1
@@ -1,6 +1,6 @@
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{
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"name": "dayzr-bot",
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"version": "13.3.22",
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"version": "13.3.23",
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"description": "A General Purpose Discord Bot for DayZ Nitrado Servers.",
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"main": "index.js",
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"nodemonConfig": {
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+5
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@@ -439,9 +439,9 @@ class DayzRBot extends Client {
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}
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this.logHistory.set(guilds[i].Nitrado.ServerID, guilds[i].server.lastLog); // Using Nitrado Server ID over guild ID in case of future support for multiple nitrado servers in a single guild
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this.playerSessions.set(guilds[i].Nitrado.ServerID, new Map()); // Same reason here as named above.
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this.alarmPingQueue.set(guilds[i].serverID, new Map()); // Initialize alarm queue to be empty
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this.playerListMsgIds.set(guilds[i].serverID, ""); // Initialize player list message ids
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this.log(`[${guilds[i].server.serverID}] Initialized existing Nitrado`);
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this.alarmPingQueue.set(guilds[i].server.serverID, new Map()); // Initialize alarm queue to be empty
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this.playerListMsgIds.set(guilds[i].server.serverID, ""); // Initialize player list message ids
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this.log(`[${guilds[i].server.serverID}] Initialized existing Nitrado Server: (${guilds[i].Nitrado.ServerID})`);
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}
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}
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@@ -451,6 +451,8 @@ class DayzRBot extends Client {
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if (guild.autoRestart) this.arIntervalIds.set(guildId, setInterval(CheckServerStatus, this.arInterval, Nitrado, this))
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this.logHistory.set(Nitrado.ServerID, guild.lastLog);
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this.playerSessions.set(Nitrado.ServerID, new Map());
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this.alarmPingQueue.set(guildId, new Map());
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this.playerListMsgIds.set(guildId, "");
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this.log(`[${guild.serverID}] Initialized new Nitrado`);
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}
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