debug bot admin role config / combat log detection show attacker name not id

This commit is contained in:
SowinskiBraeden committed 2023-04-03 08:19:28 -07:00
1 parent e1f8c86c9e
commit 7fbf684677
3 files changed
+4 -3

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+1 -1
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@@ -320,7 +320,7 @@ module.exports = {
} else if (args[0].name == 'bot_admin_role') {
if (args[0].options[0].value == 'add') {
const roleId = args[0].options[0].options[0].value;
const roleId = args[0].options[1].value;
client.dbo.collection("guilds").updateOne({"server.serverID":GuildDB.serverID},{$push: {"server.botAdminRoles": roleId}}, function(err, res) {
if (err) return client.sendInternalError(interaction, err);
+1 -1
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@@ -1,6 +1,6 @@
{
"name": "dayz-armbands",
"version": "5.12.2",
"version": "5.12.3",
"description": "A General Purpose Discord Bot for DayZ Servers.",
"main": "index.js",
"nodemonConfig": {
+2 -1
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@@ -456,6 +456,7 @@ class DayzArmbands extends Client {
time: data[1],
player: data[2],
playerID: data[3],
attacker: data[5],
attackerID: data[6]
}
@@ -468,7 +469,7 @@ class DayzArmbands extends Client {
let newDt = await this.getDateEST(info.time);
playerStat.lastDamageDate = newDt;
playerStat.lastHitBy = info.attackerID;
playerStat.lastHitBy = info.attacker;
if (playerStatIndex == -1) stats.push(playerStat);
else stats[playerStatIndex] = playerStat;