change/combat rating history limit + default max min combat rating

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SowinskiBraeden committed 2023-11-07 19:03:48 -08:00
1 parent 18fb91914c
commit 87d14c5d29
3 files changed
+7 -7

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+4 -4
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@@ -187,16 +187,16 @@ module.exports = {
if (!client.exists(victimStat.combatRating)) victimStat.combatRating = 800;
if (!client.exists(killerStat.combatRatingHistory)) killerStat.combatRatingHistory = [800];
if (!client.exists(victimStat.combatRatingHistory)) victimStat.combatRatingHistory = [800];
if (!client.exists(killerStat.highestCombatRating)) killerStat.highestCombatRating = killerStat.combatRating;
if (!client.exists(victimStat.lowestCombatRating)) victimStat.lowestCombatRating = victimStat.combatRating;
if (!client.exists(killerStat.highestCombatRating)) killerStat.highestCombatRating = Math.max(...killerStat.combatRatingHistory);
if (!client.exists(victimStat.lowestCombatRating)) victimStat.lowestCombatRating = Math.min(...victimStat.combatRatingHistory);
let killerOldRating = killerStat.combatRating;
let victimOldRating = victimStat.combatRating;
killerStat.combatRating = calculateNewCombatRating(killerStat.combatRating, victimStat.combatRating, client.exists(info.bodyPart) && info.bodyPart.includes('Head') ? 1.25 : 1);
victimStat.combatRating = calculateNewCombatRating(victimStat.combatRating, killerStat.combatRating, 0);
if (killerStat.combatRating > killerStat.highestCombatRating) killerStat.highestCombatRating = killerStat.combatRating;
if (victimStat.combatRating < victimStat.lowestCombatRating) killerStat.lowestCombatRating = victimStat.combatRating;
if (killerStat.combatRatingHistory.length == 15) killerStat.combatRatingHistory = killerStat.combatRatingHistory.slice(1); // Remove first element (limits history to length 15)
if (victimStat.combatRatingHistory.length == 15) victimStat.combatRatingHistory = victimStat.combatRatingHistory.slice(1); // Remove first element (limits history to length 15)
if (killerStat.combatRatingHistory.length > 12) killerStat.combatRatingHistory = killerStat.combatRatingHistory.slice(1); // Remove first element (limits history to length 12)
if (victimStat.combatRatingHistory.length > 12) victimStat.combatRatingHistory = victimStat.combatRatingHistory.slice(1); // Remove first element (limits history to length 12)
killerStat.combatRatingHistory.push(killerStat.combatRating);
victimStat.combatRatingHistory.push(victimStat.combatRating);
let kdiff = killerStat.combatRating - killerOldRating;