fix/player-list command + auto player list + refactors for issue #28
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@@ -1,3 +1,5 @@
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const { FetchServerSettings } = require('../util/NitradoAPI');
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const { Missions } = require('../database/destinations');
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const { EmbedBuilder } = require('discord.js');
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module.exports = {
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@@ -29,19 +31,50 @@ module.exports = {
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return interaction.send({ embeds: [warnNitradoNotInitialized], flags: (1 << 6) });
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}
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let activePlayers = await client.dbo.collection("players").find({"connected": true});
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const data = await FetchServerSettings(GuildDB.Nitrado, client, 'commands/player-list.js'); // Fetch server status
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const e = data && data !== 1; // Check if data exists
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const hostname = e ? data.data.gameserver.settings.config.hostname : 'N/A';
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const map = Missions[data.data.gameserver.settings.config.mission];
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const status = e ? data.data.gameserver.status : 'N/A';
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const slots = e ? data.data.gameserver.slots : 'N/A';
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const playersOnline = data.data.gameserver.query.player_current;
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const Statuses = {
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"started": {emoji: "🟢", text: "Active"},
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"stopped": {emoji: "🔴", text: "Stopped"},
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"restarting": {emoji: "↻", text: "Restarting"},
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};
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const emojiStatus = Statuses[status].emoji || "❓";
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const textStatus = Statuses[status].text || "Unknown Status";
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let activePlayers = await client.dbo.collection("players").find({"connected": true}).toArray();
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let des = activePlayers.length > 0 ? `` : `**No Players Online**`;
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for (let i = 0; i < activePlayers.length; i++) {
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des += `**- ${activePlayers[i].gamertag}**\n`;
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}
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const nodes = activePlayers.length === 0;
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const serverEmbed = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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.setTitle(`Online List - \` ${playersOnline === undefined ? activePlayers.length : playersOnline} \` Player${playersOnline !== 1 ? 's' : ''} Online`)
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.addFields(
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{ name: 'Server:', value: `\` ${hostname} \``, inline: false },
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{ name: 'Map:', value: `\` ${map} \``, inline: true },
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{ name: 'Status:', value: `\` ${emojiStatus} ${textStatus} \``, inline: true },
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{ name: 'Slots:', value: `\` ${slots} \``, inline: true }
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);
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const activePlayersEmbed = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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.setTitle(`Online List - ${activePlayers.length} Player${(activePlayers.length>1||activePlayers.length==0)?'s':''} Online`)
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.setDescription(des);
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.setTimestamp()
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.setTitle(`Players Online:`)
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.setDescription(des || (nodes ? "No Players Online :(" : ""));
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return interaction.send({ embeds: [activePlayersEmbed] });
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return interaction.send({ embeds: [serverEmbed, activePlayersEmbed] });
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},
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},
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}
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