diff --git a/package.json b/package.json index 7889359..cd9bfb9 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "dayzr-bot", - "version": "9.7.2", + "version": "9.7.3", "description": "A General Purpose Discord Bot for DayZ Nitrado Servers.", "main": "index.js", "nodemonConfig": { diff --git a/util/KillfeedHandler.js b/util/KillfeedHandler.js index dfec2a3..2f47a09 100644 --- a/util/KillfeedHandler.js +++ b/util/KillfeedHandler.js @@ -173,7 +173,7 @@ module.exports = { const killEvent = new EmbedBuilder() .setColor(client.config.Colors.Default) - .setDescription(`**Kill Event** - \n**${info.killer}** killed **${info.victim}**\n> **__Kill Data__**\n> **Weapon:** \` ${info.weapon} \`\n> **Distance:** \` ${info.distance} \`\n> **Body Part:** \` ${info.bodyPart != undefined ? info.bodyPart.split('(')[0] : 'N/A'} \`\n> **Damage:** \` ${info.damage != undefined ? info.damage : 'N/A'} \`\n **Killer\n${killerStat.KDR.toFixed(2)} K/D - ${killerStat.kills} Kill${(killerStat.kills == 0 || killerStat.kills > 1) ? 's':''} - Killstreak: ${killerStat.killStreak}\nVictim\n${victimStat.KDR.toFixed(2)} K/D - ${victimStat.deaths} Deaths - Deathstreak: ${victimStat.deathStreak}${coord}**`); + .setDescription(`**Kill Event** - \n**${info.killer}** killed **${info.victim}**\n> **__Kill Data__**\n> **Weapon:** \` ${info.weapon} \`\n> **Distance:** \` ${info.distance} \`\n> **Body Part:** \` ${info.bodyPart != undefined ? info.bodyPart.split('(')[0] : 'N/A'} \`\n> **Damage:** \` ${info.damage != undefined ? info.damage : 'N/A'} \`\n **Killer\n${killerStat.KDR.toFixed(2)} K/D - ${killerStat.kills} Kill${(killerStat.kills == 0 || killerStat.kills > 1) ? 's':''} - Killstreak: ${killerStat.killStreak}\nVictim\n${victimStat.KDR.toFixed(2)} K/D - ${victimStat.deaths} Deaths - Deathstreak: ${victimStat.deathStreak}**${coord}`); if (client.exists(channel)) await channel.send({ embeds: [killEvent] }); if (client.exists(receivedBounty) && client.exists(channel)) await channel.send({ content: `<@${killerStat.discordID}>`, embeds: [receivedBounty] });