feature/server disableContainerDamage

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SowinskiBraeden committed 2023-10-26 17:09:27 -07:00
1 parent 0d5a3c5b53
commit ae9d67fb16
3 files changed
+51 -7

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+26 -3
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@@ -1,7 +1,7 @@
const { EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle, StringSelectMenuBuilder } = require('discord.js');
const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
const bitfieldCalculator = require('discord-bitfield-calculator');
const { BanPlayer, UnbanPlayer, RestartServer, CheckServerStatus, DisableBaseDamage } = require('../util/NitradoAPI');
const { BanPlayer, UnbanPlayer, RestartServer, CheckServerStatus, DisableBaseDamage, DisableContainerDamage } = require('../util/NitradoAPI');
module.exports = {
name: "server",
@@ -61,6 +61,18 @@ module.exports = {
type: CommandOptions.Boolean,
required: true,
}]
}, {
name: "disable-container-damage",
description: "Disable/Enable container damage",
value: "disable-container-damage",
type: CommandOptions.SubCommand,
options: [{
name: "preference",
description: "disableContainerDamage Preference",
value: true,
type: CommandOptions.Boolean,
required: true,
}]
}],
SlashCommand: {
/**
@@ -149,14 +161,25 @@ module.exports = {
});
return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(msg)], flags: (1 << 6) });
} else if (args[0].name == 'disable-base-damage') {
const preference = args[0].options[0].value;
await interaction.deferReply({ flags: (1 << 6) });
const toggle = await DisableBaseDamage(client, preference);
const disableBaseDamageFailed = await DisableBaseDamage(client, preference);
if (toggle == 1) return interaction.editReply({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Red).setDescription('Failed to set **disableBaseDamage**, try again later.')], flags: (1 << 6) });
if (disableBaseDamageFailed) return interaction.editReply({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Red).setDescription('Failed to set **disableBaseDamage**, try again later.')], flags: (1 << 6) });
return interaction.editReply({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Green).setDescription(`Successfully set **disableBaseDamage** to ${preference}.\nRestart the DayZ server to apply these changes.`)], flags: (1 << 6) });
} else if (args[0].name == 'disable-container-damage') {
const preference = args[0].options[0].value;
await interaction.deferReply({ flags: (1 << 6) });
const disableContainerDamageFailed = await DisableContainerDamage(client, preference);
if (disableContainerDamageFailed) return interaction.editReply({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Red).setDescription('Failed to set **disableContainerDamage**, try again later.')], flags: (1 << 6) });
return interaction.editReply({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Green).setDescription(`Successfully set **disableContainerDamage** to ${preference}.\nRestart the DayZ server to apply these changes.`)], flags: (1 << 6) });
}
}
},
+1 -1
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@@ -1,6 +1,6 @@
{
"name": "dayzr-bot",
"version": "11.4.0",
"version": "11.5.0",
"description": "A General Purpose Discord Bot for DayZ Nitrado Servers.",
"main": "index.js",
"nodemonConfig": {
+24 -3
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@@ -236,9 +236,6 @@ module.exports = {
},
DisableBaseDamage: async (client, preference) => {
const settings = await module.exports.FetchServerSettings(client, 'DisableBaseDamage'); // Fetch server settings
if (settings == 1) return 1;
const pref = preference ? '1' : '0';
const posted = await PostServerSettings(client, "config", "disableBaseDamage", pref);
if (posted == 1) return 1;
@@ -259,6 +256,30 @@ module.exports = {
const uploaded = await UploadNitradoFile(client, missionPath, 'cfggameplay.json', jsonDir);
if (uploaded == 1) return 1;
return 0;
},
DisableContainerDamage: async (client, preference) => {
const pref = preference ? '1' : '0';
const posted = await PostServerSettings(client, "config", "disableContainerDamage", pref);
if (posted == 1) return 1;
const basePath = await GetRemoteDir(client).then(dirs => dirs.filter(dir => dir.type == 'dir')[0].path)
const missionPath = await GetRemoteDir(client, basePath).then(dirs => dirs[0].path)
const cfggameplayPath = `${missionPath}/cfggameplay.json`;
const jsonDir = `./logs/cfggameplay.json`;
await module.exports.DownloadNitradoFile(client, cfggameplayPath, jsonDir);
let gameplay = JSON.parse(fs.readFileSync(jsonDir));
gameplay.GeneralData.disableContainerDamage = preference;
// write JSON to file
fs.writeFileSync(jsonDir, JSON.stringify(gameplay, null, 2));
const uploaded = await UploadNitradoFile(client, missionPath, 'cfggameplay.json', jsonDir);
if (uploaded == 1) return 1;
return 0;
}
}