refactoring
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@@ -28,14 +28,13 @@ module.exports = {
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DetectCombatLog: async (client, guildId, data) => {
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if (data.lastDamageDate == null) return;
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let newDt = await client.getDateEST(data.time);
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let diffSeconds = Math.round((newDt.getTime() - data.lastDamageDate.getTime()) / 1000);
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const newDt = await client.getDateEST(data.time);
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const diffSeconds = Math.round((newDt.getTime() - data.lastDamageDate.getTime()) / 1000);
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// If diff is greater than 5 minutes, not a combat log
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// or if death after last combat
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if (diffSeconds > (data.combatLogTimer * 60)) return;
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if (data.lastDamageDate <= data.lastDeathDate) return;
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if (diffSeconds > 5 * 60) return;
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let guild = await client.GetGuild(guildId);
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if (!client.exists(guild.connectionLogsChannel)) return;
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@@ -72,8 +72,8 @@ module.exports = {
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else if (killedBy == Templates.Explosion) info.causeOfDeath = data[5];
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else return stats; // Unknown template;
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let newDt = await client.getDateEST(info.time);
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let unixTime = Math.floor(newDt.getTime()/1000);
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const newDt = await client.getDateEST(info.time);
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const unixTime = Math.floor(newDt.getTime()/1000);
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const showCoords = client.exists(guild.showKillfeedCoords) ? guild.showKillfeedCoords : false; // default to false if no record of configuration.
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+2
-3
@@ -109,6 +109,7 @@ module.exports = {
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lastDamageDate: playerStat.lastDamageDate,
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lastHitBy: playerStat.lastHitBy,
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lastDeathDate: playerStat.lastDeathDate,
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combatLogTimer: combatLogTimer,
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});
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}
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}
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@@ -169,9 +170,7 @@ module.exports = {
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let playerStatIndex = stats.indexOf(playerStat);
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if (playerStat === undefined) playerStat = client.getDefaultPlayerStats(info.player, info.playerID);
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const newDt = await client.getDateEST(info.time);
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playerStat.lastDamageDate = newDt;
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playerStat.lastDamageDate = await client.getDateEST(info.time);
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playerStat.lastHitBy = info.attacker;
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if (playerStatIndex === -1) stats.push(playerStat);
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