update/handle-land-mine-death
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@@ -1,6 +1,6 @@
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{
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"name": "dayzr-bot",
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"version": "9.0.1",
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"version": "9.1.0",
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"description": "A General Purpose Discord Bot for DayZ Nitrado Servers.",
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"main": "index.js",
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"nodemonConfig": {
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@@ -142,7 +142,7 @@ class DayzRBot extends Client {
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if (lines[i].includes("(id=Unknown") || lines[i].includes("Player \"Unknown Entity\"")) continue;
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if ((i - 1) >= 0 && lines[i] == lines[i-1]) continue; // continue if this line is a duplicate of the last line
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if (lines[i].includes('connected') || lines[i].includes('pos=<') || lines[1].includes('hit by Player')) s = await HandlePlayerLogs(this, guildId, s, lines[i]);
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if (lines[i].includes('killed by with')) s = await HandleKillfeed(this, guildId, s, lines[i]); // Handles explosive deaths
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if (lines[i].includes('killed by with') || lines[i].includes('killed by LandMineTrap')) s = await HandleKillfeed(this, guildId, s, lines[i]); // Handles explosive deaths
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if (!(i + 1 >= lines.length) && lines[i + 1].includes('killed by Player') && lines[i].includes('hit by Player')) s = await HandleKillfeed(this, guildId, s, lines[i]);
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if (lines[i].includes('killed by Player') && !lines[i - 1].includes('hit by Player')) s = await HandleKillfeed(this, guildId, s, lines[i]);
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}
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@@ -13,14 +13,17 @@ module.exports = {
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let template = /(.*) \| Player \"(.*)\" \(id=(.*) pos=<(.*)>\)\[HP\: (.*)\] hit by Player \"(.*)\" \(id=(.*) pos=<(.*)>\) into (.*) for (.*) damage \((.*)\) with (.*) from (.*) meters /g;
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let templateDEAD = /(.*) \| Player \"(.*)\" \(DEAD\) \(id=(.*) pos=<(.*)>\)\[HP\: (.*)\] hit by Player \"(.*)\" \(id=(.*) pos=<(.*)>\) into (.*) for (.*) damage \((.*)\) with (.*) from (.*) meters /g;
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let explosionTemplate = /(.*) \| Player \"(.*)\" \(DEAD\) \(id=(.*) pos=<(.*)>\) killed by with (.*)/g;
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let landMineTemplate = /(.8) \| Player \"(.*)\" \(DEAD\) \(id=(.*) pos=<(.*)>\) killed by LandMineTrap/g;
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let killedBy = line.includes('hit by Player') && line.includes('(DEAD)') ? 1 :
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line.includes('hit by Player') ? 2 :
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line.includes('killed by Player') ? 3 : 4;
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line.includes('killed by Player') ? 3 :
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line.includes('killed by LandMineTrap') ? 4 : 5;
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let data = killedBy == 1 ? [...line.matchAll(templateDEAD)][0] :
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killedBy == 2 ? [...line.matchAll(template)][0] :
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killedBy == 3 ? [...line.matchAll(templateKilled)][0] :
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killedBy == 4 ? [...line.matchAll(landMineTemplate)][0] :
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[...line.matchAll(explosionTemplate)][0]
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if (!data) return stats;
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@@ -49,15 +52,17 @@ module.exports = {
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info.killerPOS = data[7].split(', ').map(v => parseFloat(v));
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info.weapon = data[8];
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info.distance = data[9];
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} else info.causeOfDeath = data[5];
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} else if (killedBy == 5) info.causeOfDeath = data[5]; // use 'else if' because it will cause error if killedBy == 4 (LandMineTrap)
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let newDt = await client.getDateEST(info.time);
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let unixTime = Math.floor(newDt.getTime()/1000);
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if (killedBy == 4) {
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if (killedBy == 4 || killedBy == 5) {
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let cod = killedBy == 4 ? `Land Mine Trap` : info.causeOfDeath;
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const killEvent = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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.setDescription(`**Death Event** - <t:${unixTime}>\n**${info.victim}** killed by a **${info.causeOfDeath}.\nLocation [${info.victimPOS[0]}, ${info.victimPOS[1]}](https://www.izurvive.com/chernarusplussatmap/#location=${info.victimPOS[0]};${info.victimPOS[1]})**`);
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.setDescription(`**Death Event** - <t:${unixTime}>\n**${info.victim}** killed by a **${cod}.\nLocation [${info.victimPOS[0]}, ${info.victimPOS[1]}](https://www.izurvive.com/chernarusplussatmap/#location=${info.victimPOS[0]};${info.victimPOS[1]})**`);
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if (client.exists(channel)) await channel.send({ embeds: [killEvent] });
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return stats;
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