From b723341578f6c8a61311af1631494686beb8f6ba Mon Sep 17 00:00:00 2001 From: Braeden Sowinski Date: Tue, 4 Apr 2023 15:31:44 -0700 Subject: [PATCH] check kill in no kill zone --- package.json | 2 +- util/KillfeedHandler.js | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/package.json b/package.json index bec4495..36afa80 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "dayz-armbands", - "version": "6.3.2", + "version": "6.3.3", "description": "A General Purpose Discord Bot for DayZ Servers.", "main": "index.js", "nodemonConfig": { diff --git a/util/KillfeedHandler.js b/util/KillfeedHandler.js index 8784bfb..7f5e564 100644 --- a/util/KillfeedHandler.js +++ b/util/KillfeedHandler.js @@ -1,5 +1,6 @@ const { EmbedBuilder } = require('discord.js'); const { User, addUser } = require('../structures/user'); +const { KillInAlarm } = require('./AlarmsHandler'); module.exports = { @@ -27,6 +28,8 @@ module.exports = { distance: data[12] }; + KillInAlarm(client, guildId, info); // check if kill happened in a no kill zone + if (!client.exists(info.victim) || !client.exists(info.victimID) || !client.exists(info.killer) || !client.exists(info.killerID)) return stats; let killerStat = stats.find(stat => stat.playerID == info.killerID)