diff --git a/src/services/NitradoAPI.ts b/src/services/NitradoAPI.ts index 6a9d275..0328474 100644 --- a/src/services/NitradoAPI.ts +++ b/src/services/NitradoAPI.ts @@ -18,11 +18,12 @@ export const enum NitradoCredentialStatus { * come back and actually go through line by line and clean this whole file */ -const UploadNitradoFile = async (nitrado_cred: any, - client: any, - remoteDir: any, - remoteFilename: any, - localFileDir: any) => +const UploadNitradoFile = async ( + nitrado_cred: any, + client: any, + remoteDir: any, + remoteFilename: any, + localFileDir: any) => { for (let retries = 0; retries <= MAX_RETRIES; retries++) { @@ -75,7 +76,11 @@ const UploadNitradoFile = async (nitrado_cred: any, } } -const HandlePlayerBan = async (nitrado_cred: any, client: any, gamertag: any, ban: any) => +const HandlePlayerBan = async ( + nitrado_cred: any, + client: any, + gamertag: any, + ban: any) => { const data = await module.exports.FetchServerSettings(nitrado_cred, client, "HandlePlayerBan"); // Fetch server status @@ -128,7 +133,11 @@ const GetRemoteDir = async ( } /*** exported function ***/ -export const DownloadNitradoFile = async (nitrado_cred: any, client: any, filename: any, outputDir: any) => +export const DownloadNitradoFile = async ( + nitrado_cred: any, + client: any, + filename: any, + outputDir: any) => { for (let retries = 0; retries <= MAX_RETRIES; retries++) { @@ -172,17 +181,22 @@ export const DownloadNitradoFile = async (nitrado_cred: any, client: any, filena rather than write two whole different functions for each. */ -export const BanPlayer = async (nitrado_cred: any, - client: any, - gamertag: any) => await HandlePlayerBan(nitrado_cred, client, gamertag, true); -export const UnbanPlayer = async (nitrado_cred: any, - client: any, - gamertag: any) => await HandlePlayerBan(nitrado_cred, client, gamertag, false); +export const BanPlayer = async ( + nitrado_cred: any, + client: any, + gamertag: any) => await HandlePlayerBan(nitrado_cred, client, gamertag, true); -export const RestartServer = async (nitrado_cred: any, - client: any, - restart_message: any, - message: any) => { +export const UnbanPlayer = async ( + nitrado_cred: any, + client: any, + gamertag: any) => await HandlePlayerBan(nitrado_cred, client, gamertag, false); + +export const RestartServer = async ( + nitrado_cred: any, + client: any, + restart_message: any, + message: any) => + { const params = { restart_message: restart_message, @@ -225,7 +239,10 @@ export const RestartServer = async (nitrado_cred: any, } }; -export const FetchServerSettings = async (nitrado_cred: any, client: any, fetcher: any) => +export const FetchServerSettings = async ( + nitrado_cred: any, + client: any, + fetcher: any) => { for (let retries = 0; retries <= MAX_RETRIES; retries++) { @@ -265,10 +282,13 @@ export const FetchServerSettings = async (nitrado_cred: any, client: any, fetche } }; -export const PostServerSettings = async (nitrado_cred: any, - client: any, - category: any, - key: any, value: any) => { +export const PostServerSettings = async ( + nitrado_cred: any, + client: any, + category: any, + key: any, + value: any) => + { for (let retries = 0; retries <= MAX_RETRIES; retries++) { try @@ -318,7 +338,9 @@ export const PostServerSettings = async (nitrado_cred: any, } }; -export const CheckServerStatus = async (nitrado_cred: any, client: any) => +export const CheckServerStatus = async ( + nitrado_cred: any, + client: any) => { const data = await module.exports.FetchServerSettings(nitrado_cred, client, "CheckServerStatus"); // Fetch server status @@ -332,14 +354,19 @@ export const CheckServerStatus = async (nitrado_cred: any, client: any) => let restart_message = "Server being restarted by periodic bot check."; let message = "The server was restarted by periodic bot check!"; - module.exports.RestartServer(nitrado_cred, client, restart_message, message); + module.exports.RestartServer( + nitrado_cred, + client, + restart_message, message); } } }; -export const DisableBaseDamage = async (nitrado_cred: any, +export const DisableBaseDamage = async ( + nitrado_cred: any, client: any, - preference: any) => { + preference: any) => + { const pref = preference ? "1" : "0"; const posted = await module.exports.PostServerSettings(nitrado_cred, client, "config", "disableBaseDamage", pref); if (posted == 1) return 1;