pass client to readlogs
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@@ -7,5 +7,5 @@ module.exports = async (client) => {
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client.log(`Successfully Logged in as ${client.user.tag}`);
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client.log(`Successfully Logged in as ${client.user.tag}`);
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client.log(`Ready to serve in ${client.channels.cache.size} channels on ${client.guilds.cache.size} servers, for a total of ${client.users.cache.size} users.`)
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client.log(`Ready to serve in ${client.channels.cache.size} channels on ${client.guilds.cache.size} servers, for a total of ${client.users.cache.size} users.`)
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client.RegisterSlashCommands();
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client.RegisterSlashCommands();
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setInterval(client.logsUpdateTimer, client.timer);
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setInterval(client.logsUpdateTimer, client.timer, client);
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};
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};
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@@ -1,6 +1,6 @@
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{
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{
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"name": "dayz-armbands",
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"name": "dayz-armbands",
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"version": "6.3.10",
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"version": "6.3.11",
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"description": "A General Purpose Discord Bot for DayZ Servers.",
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"description": "A General Purpose Discord Bot for DayZ Servers.",
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"main": "index.js",
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"main": "index.js",
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"nodemonConfig": {
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"nodemonConfig": {
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@@ -164,16 +164,16 @@ class DayzArmbands extends Client {
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await fs.writeFileSync(logHistoryDir, JSON.stringify(history));
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await fs.writeFileSync(logHistoryDir, JSON.stringify(history));
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}
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}
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async logsUpdateTimer() {
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async logsUpdateTimer(c) {
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let t = new Date();
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let t = new Date();
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this.log(`...Logs Tick - ${t.getHours()}:${t.getMinutes()}:${t.getSeconds()}...`);
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c.log(`...Logs Tick - ${t.getHours()}:${t.getMinutes()}:${t.getSeconds()}...`);
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this.activePlayersTick++;
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c.activePlayersTick++;
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await DownloadNitradoFile(this, `/games/${this.config.Nitrado.UserID}/noftp/dayzxb/config/DayZServer_X1_x64.ADM`, './logs/server-logs.ADM').then(async () => {
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await DownloadNitradoFile(c, `/games/${c.config.Nitrado.UserID}/noftp/dayzxb/config/DayZServer_X1_x64.ADM`, './logs/server-logs.ADM').then(async () => {
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this.log('...Downloaded logs...');
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c.channels.log('...Downloaded logs...');
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await this.readLogs(this.config.GuildID).then(async () => {
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await c.readLogs(c.config.GuildID).then(async () => {
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this.log('...Analyzed logs...');
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c.log('...Analyzed logs...');
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if (this.activePlayersTick == 12) await HandleActivePlayersList(this, this.config.GuildID);
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if (c.activePlayersTick == 12) await HandleActivePlayersList(c, c.config.GuildID);
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})
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})
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});
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});
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}
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}
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