refactor/project structure and indents for typescript

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SowinskiBraeden committed 2025-09-28 11:53:28 -07:00
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commit cb84e63a69
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const { EmbedBuilder } = require("discord.js");
const CommandOptions = require("../util/CommandOptionTypes").CommandOptionTypes;
const { insertPVPstats } = require("../database/player");
module.exports = {
name: "compare-rating",
debug: false,
global: false,
description: "Compare combat ratings between yourself and another player",
usage: "[user or gamertag]",
permissions: {
channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
member: [],
},
options: [{
name: "discord",
description: "Discord user to lookup stats",
value: "discord",
type: CommandOptions.User,
required: false,
}, {
name: "gamertag",
description: "Gamertag to lookup stats",
type: CommandOptions.String,
required: false,
}],
SlashCommand: {
/**
*
* @param {require("../structures/DayzRBot")} client
* @param {import("discord.js").Message} message
* @param {string[]} args
* @param {*} param3
*/
run: async (client, interaction, args, { GuildDB }) => {
if (!client.exists(GuildDB.Nitrado) || !client.exists(GuildDB.Nitrado.ServerID) || !client.exists(GuildDB.Nitrado.UserID) || !client.exists(GuildDB.Nitrado.Auth)) {
const warnNitradoNotInitialized = new EmbedBuilder()
.setColor(client.config.Colors.Yellow)
.setDescription("**WARNING:** The DayZ Nitrado Server has not been configured for this guild yet. This command or feature is currently unavailable.");
return interaction.send({ embeds: [warnNitradoNotInitialized], flags: (1 << 6) });
}
let discord = args[0] && args[0].name == "discord" ? args[0].value : undefined;
let gamertag = args[0] && args[0].name == "gamertag" ? args[0].value : undefined;
if (!discord && !gamertag) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`Please provide a Discord User or Gamertag`)] });
let leaderboard = await client.dbo.collection("players").aggregate([
{ $sort: { "combatRating": -1 } }
]).toArray();
let comp;
if (discord) comp = leaderboard.find(s => s.discordID == discord);
if (gamertag) comp = leaderboard.find(s => s.gamertag == gamertag);
let self = leaderboard.find(s => s.discordID == interaction.member.user.id);
if (!client.exists(comp)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
if (!client.exists(self)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** You haven"t linked your gamertag and your stats cannot be found.`)] });
let lbPosSelf = leaderboard.indexOf(self) + 1;
let lbPosComp = leaderboard.indexOf(comp) + 1;
let selfData = self.combatRatingHistory;
let compData = comp.combatRatingHistory;
if (selfData.length == 1) selfData.push(self.combatRating) // Make array 2 long for a straight line in the graph
if (compData.length == 1) compData.push(comp.combatRating) // Make array 2 long for a straight line in the graph
let selfDataMax = Math.max(...selfData);
let compDataMax = Math.max(...compData);
if (!client.exists(self.highestCombatRating) || self.highestCombatRating < selfDataMax) self.highestCombatRating = selfDataMax;
if (!client.exists(comp.highestCombatRating) || comp.highestCombatRating < compDataMax) comp.highestCombatRating = compDataMax;
let tag = comp.discordID != "" ? `<@${comp.discordID}>` : comp.gamertag;
let statsEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default)
.setDescription(`<@${interaction.member.user.id}> vs ${tag} Combat Rating`)
.addFields(
{ name: `${self.gamertag}"s Combat Rating Stats`, value: `> Leaderboard Pos: # ${lbPosSelf}\n> Rating: ${self.combatRating}`, inline: false },
{ name: `${comp.gamertag}"s Combat Rating Stats`, value: `> Leaderboard Pos: # ${lbPosComp}\n> Rating: ${comp.combatRating}`, inline: false },
{ name: "Rating Difference", value: `${Math.abs(self.combatRating - comp.combatRating)}`, inline: false },
);
const dataMax = Math.max(selfDataMax, compDataMax);
const dataMin = Math.min(Math.min(...selfData), Math.min(...compData))
const len = Math.max(selfData.length, compData.length);
const diff = Math.abs(selfData.length - compData.length);
if (selfData.length < compData.length) selfData.unshift(...(new Array(diff).fill(null, 0, diff)));
if (compData.length < selfData.length) compData.unshift(...(new Array(diff).fill(null, 0, diff)));
const chart = {
type: "line",
data: {
labels: new Array(len).fill(" ", 0, len),
datasets: [
{
data: selfData,
label: `${self.gamertag}"s Combat Ratings`,
},
{
data: compData,
label: `${comp.gamertag}"s Combat Ratings`,
}
],
},
options: {
legend: {
labels: {
fontSize: 14,
fontStyle: "bold",
}
},
scales: {
// Gives comfortable margin to the top of the y-axis
yAxes: [{
ticks: {
fontStyle: "bold",
// max: Math.round(dataMax / 10) * 10 + 10,
// min: Math.round(dataMin / 10) * 10,
},
}],
},
// Gives a margin to the right of the whole graph
layout: {
padding: {
right: 40,
},
},
},
};
const encodedChart = encodeURIComponent(JSON.stringify(chart));
const chartURL = `https://quickchart.io/chart?c=${encodedChart}&bkg=${encodeURIComponent("#ded8d7")}`;
statsEmbed.setImage(chartURL);
return interaction.send({ embeds: [statsEmbed] });
},
},
}