change/make certain functions private
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@@ -1,6 +1,6 @@
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{
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"name": "dayzr-bot",
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"version": "9.4.3",
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"version": "9.4.4",
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"description": "A General Purpose Discord Bot for DayZ Nitrado Servers.",
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"main": "index.js",
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"nodemonConfig": {
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+41
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@@ -1,10 +1,49 @@
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const { BanPlayer, UnbanPlayer } = require('./NitradoAPI');
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const { EmbedBuilder } = require('discord.js');
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// Private functions (only called locally)
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const ExpireEvent = async(client, guild, e) => {
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let hasMR = (guild.memberRole != "");
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const channel = client.GetChannel(e.channel);
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if (client.exists(e.channel)) channel.send({ embeds: [new EmbedBuilder().setColor(client.config.colors.Default).setDescription(`${hasMR ? `<@&${guild.memberRole}>\n`:''}**The ${e.name} Event has ended!**`)] });
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client.dbo.collection("guilds").updateOne({ "server.serverID": guild.serverID }, {
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$pull: {
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"server.events": e
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}
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}, function(err, res) {
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if (err) return client.sendError(client.GetChannel(guild.adminLogsChannel), err);
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});
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}
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const HandlePlayerTrackEvent = async (client, guild, e) => {
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let player = guild.playerstats.find(stat => stat.gamertag == e.gamertag );
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let hasMR = (guild.memberRole != "")
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let newDt = await client.getDateEST(player.time);
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let unixTime = Math.floor(newDt.getTime()/1000);
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const trackEvent = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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.setDescription(`**${e.name} Event**\n${e.gamertag} was located at **[${player.pos[0]}, ${player.pos[1]}](https://www.izurvive.com/chernarusplussatmap/#location=${player.pos[0]};${player.pos[1]})** at <t:${unixTime}>`);
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if (!client.exists(e.channel)) return ExpireEvent(client, guild, e); // Expire event since it has invalid channel.
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const channel = client.GetChannel(e.channel);
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channel.send({ embeds: [trackEvent], content: `${hasMR ? `\n<@&${guild.memberRole}>`:'@here'}` });
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let now = new Date();
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let diff = ((now - e.creationDate) / 1000) / 60;
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let minutesBetweenDates = Math.abs(Math.round(diff));
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if (minutesBetweenDates >= e.time) ExpireEvent(client, guild, e);
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}
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// Public functions (called externally)
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module.exports = {
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HandleAlarmsAndUAVs: async (client, guildId, data) => {
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let guild = await client.GetGuild(guildId);
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for (let i = 0; i < guild.alarms.length; i++) {
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@@ -125,50 +164,13 @@ module.exports = {
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}
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},
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ExpireEvent: async(client, guild, e) => {
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let hasMR = (guild.memberRole != "");
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const channel = client.GetChannel(e.channel);
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if (client.exists(e.channel)) channel.send({ embeds: [new EmbedBuilder().setColor(client.config.colors.Default).setDescription(`${hasMR ? `<@&${guild.memberRole}>\n`:''}**The ${e.name} Event has ended!**`)] });
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client.dbo.collection("guilds").updateOne({ "server.serverID": guild.serverID }, {
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$pull: {
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"server.events": e
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}
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}, function(err, res) {
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if (err) return client.sendError(client.GetChannel(guild.adminLogsChannel), err);
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});
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},
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HandlePlayerTrackEvent: async (client, guild, e) => {
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let player = guild.playerstats.find(stat => stat.gamertag == e.gamertag );
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let hasMR = (guild.memberRole != "")
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let newDt = await client.getDateEST(player.time);
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let unixTime = Math.floor(newDt.getTime()/1000);
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const trackEvent = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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.setDescription(`**${e.name} Event**\n${e.gamertag} was located at **[${player.pos[0]}, ${player.pos[1]}](https://www.izurvive.com/chernarusplussatmap/#location=${player.pos[0]};${player.pos[1]})** at <t:${unixTime}>`);
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if (!client.exists(e.channel)) return module.exports.ExpireEvent(client, guild, e); // Expire event since it has invalid channel.
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const channel = client.GetChannel(e.channel);
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channel.send({ embeds: [trackEvent], content: `${hasMR ? `\n<@&${guild.memberRole}>`:'@here'}` });
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let now = new Date();
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let diff = ((now - e.creationDate) / 1000) / 60;
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let minutesBetweenDates = Math.abs(Math.round(diff));
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if (minutesBetweenDates >= e.time) module.exports.ExpireEvent(client, guild, e);
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},
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HandleEvents: async (client, guildId) => {
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let guild = await client.GetGuild(guildId);
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for (let i = 0; i < guild.events.length; i++) {
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let event = guild.events[i];
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if (event.type == 'player-track') module.exports.HandlePlayerTrackEvent(client, guild, event);
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if (event.type == 'player-track') HandlePlayerTrackEvent(client, guild, event);
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}
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},
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}
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+12
-51
@@ -4,10 +4,11 @@ const { Readable } = require('stream');
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const FormData = require('form-data');
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const fs = require('fs');
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const maxRetries = 5;
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const retryDelay = 5000; // 5 second
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const retryDelay = 5000; // 5 seconds
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module.exports = {
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DownloadNitradoFile: async (client, filename, outputDir) => {
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// Private functions (only called locally)
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const DownloadNitradoFile = async(client, filename, outputDir) => {
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for (let retries = 0; retries <= maxRetries; retries++) {
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try {
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const res = await fetch(`https://api.nitrado.net/services/${client.config.Nitrado.ServerID}/gameservers/file_server/download?file=${filename}`, {
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@@ -32,59 +33,19 @@ module.exports = {
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}
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await new Promise(resolve => setTimeout(resolve, retryDelay)); // Delay before retrying
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}
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},
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}
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HandlePlayerBan: async (client, gamertag, ban) => {
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for (let retries = 0; retries <= maxRetries; retries++) {
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try {
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// get current bans
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const res = await fetch(`https://api.nitrado.net/services/${client.config.Nitrado.ServerID}/gameservers`, {
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headers: {
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"Authorization": client.config.Nitrado.Auth
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}
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}).then(response =>
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response.json().then(data => data)
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).then(res => res);
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let bans = res.data.gameserver.settings.general.bans;
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if (ban) bans += `\r\n${gamertag}`;
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else if (!ban) bans = bans.replace(gamertag, '');
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else client.error("Incorrect Ban Option: HandlePlayerBan");
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const formData = new FormData();
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formData.append("category", "general");
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formData.append("key", "bans");
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formData.append("value", bans);
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formData.pipe(concat(data => {
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async function sendList() {
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await fetch(`https://api.nitrado.net/services/${client.config.Nitrado.ServerID}/gameservers/settings`, {
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method: "POST",
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credentials: 'include',
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headers: {
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...formData.getHeaders(),
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"Authorization": client.config.Nitrado.Auth
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},
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body: data,
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});
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}
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sendList();
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}));
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} catch (error) {
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if (retries === maxRetries) throw new Error(`HandlePlayerBans: Failed to fetch data after ${maxRetries} retries`);
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}
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await new Promise(resolve => setTimeout(resolve, retryDelay)); // Delay before retrying
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}
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},
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// Public functions (called externally)
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module.exports = {
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/*
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Allows more explicit function names outside this file;
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i.e BanPlayer() & UnbanPlayer() that both call to the
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parent function HandlePlayerBan() rather than write
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two whole different functions for each.
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Export explicit function names; i.e BanPlayer() & UnbanPlayer()
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that call to the private parent function HandlePlayerBan()
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rather than write two whole different functions for each.
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*/
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BanPlayer: async (client, gamertag) => module.exports.HandlePlayerBan(client, gamertag, true),
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UnbanPlayer: async (client, gamertag) => module.exports.HandlePlayerBan(client, gamertag, false),
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BanPlayer: async (client, gamertag) => HandlePlayerBan(client, gamertag, true),
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UnbanPlayer: async (client, gamertag) => HandlePlayerBan(client, gamertag, false),
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RestartServer: async (client) => {
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for (let retries = 0; retries < maxRetries; retries++) {
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