debug a whole bunch of stuff

This commit is contained in:
SowinskiBraeden committed 2023-03-28 21:37:25 -07:00
1 parent d6b81ad922
commit d7d3094666
3 files changed
+43 -22

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+5 -6
View File
@@ -39,17 +39,16 @@ module.exports = {
}
let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].value );
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least ` 5 minutes `.')] });
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
playerStat.discordID = interaction.member.user.id;
let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
let playerstats = GuildDB.playerstats;
playerstats[playerStatIndex] = playerStatIndex;
GuildDB.playerstats[playerStatIndex] = playerStat;
client.dbo.collectin("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
$set: {
'server.playerstats': playerstats,
'server.playerstats': GuildDB.playerstats,
}
})
@@ -59,7 +58,7 @@ module.exports = {
let connectedEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default)
.setDescription(`Successfully connected \` ${playerstats.gamertag} \` as your gamertag.`);
.setDescription(`Successfully connected \` ${playerStat.gamertag} \` as your gamertag.`);
return interaction.send({ embeds: [connectedEmbed] })
},
+1 -1
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@@ -1,6 +1,6 @@
{
"name": "dayz-armbands",
"version": "5.8.2",
"version": "5.8.15",
"description": "A General Purpose Discord Bot for DayZ Servers.",
"main": "index.js",
"nodemonConfig": {
+37 -15
View File
@@ -140,6 +140,8 @@ class DayzArmbands extends Client {
distance: data[12]
};
if (!this.exists(info.victim) || !this.exists(info.victimID) || !this.exists(info.killer) || !this.exists(info.killerID)) return;
let killerStat = guild.playerstats.find(stat => stat.playerID == info.killerID)
let victimStat = guild.playerstats.find(stat => stat.playerID == info.victimID)
let killerStatIndex = guild.playerstats.indexOf(killerStat);
@@ -196,7 +198,7 @@ class DayzArmbands extends Client {
const newBalance = banking.guilds[guild.serverID].bankAccount.balance + totalBounty;
this.dbo.collection("users").updateOne({ "user.userID": killerStat.discordID }, {
await this.dbo.collection("users").updateOne({ "user.userID": killerStat.discordID }, {
$set: {
[`banking.guilds.${guild.serverID}.bankAccount.balance`]: newBalance,
}
@@ -214,7 +216,7 @@ class DayzArmbands extends Client {
if (victimStatIndex == -1) guild.playerstats.push(victimStat);
else guild.playerstats[victimStatIndex] = victimStat;
this.dbo.collection("guilds").updateOne({ "server.serverID": guild.serverID }, {
await this.dbo.collection("guilds").updateOne({ "server.serverID": guild.serverID }, {
$set: {
"server.playerstats": guild.playerstats
}
@@ -232,6 +234,7 @@ class DayzArmbands extends Client {
if (this.exists(channel)) channel.send({ embeds: [killEvent] });
if (this.exists(receivedBounty) && this.exists(channel)) channel.send({ content: `<@${killerStat.discordID}>`, embeds: [receivedBounty] });
return;
}
async handleAlarms(guildId, data) {
@@ -239,7 +242,7 @@ class DayzArmbands extends Client {
if (!this.exists(guild.alarms)) {
guild.alarms = [];
this.dbo.collection("guilds").updateOne({ 'server.serverID': guildId }, {
await this.dbo.collection("guilds").updateOne({ 'server.serverID': guildId }, {
$set: {
'server.alarms': [],
}
@@ -347,6 +350,7 @@ class DayzArmbands extends Client {
if (line.includes(' connected')) {
let data = [...line.matchAll(connectTemplate)][0];
if (!data) return;
let info = {
time: data[1],
@@ -355,6 +359,8 @@ class DayzArmbands extends Client {
connected: true,
};
if (!this.exists(info.player) || !this.exists(info.playerID)) return;
let playerStat = guild.playerstats.find(stat => stat.playerID == info.playerID)
let playerStatIndex = guild.playerstats.indexOf(playerStat);
if (playerStat == undefined) playerStat = this.getDefaultPlayerStats(info.player, info.playerID);
@@ -368,7 +374,7 @@ class DayzArmbands extends Client {
if (playerStatIndex == -1) guild.playerstats.push(playerStat);
else guild.playerstats[playerStatIndex] = playerStat;
this.dbo.collection("guilds").updateOne({ "server.serverID": guildId }, {
await this.dbo.collection("guilds").updateOne({ "server.serverID": guildId }, {
$set: {
"server.playerstats": guild.playerstats
}
@@ -386,6 +392,7 @@ class DayzArmbands extends Client {
if (line.includes(' disconnected')) {
let data = [...line.matchAll(disconnectTemplate)][0];
if (!data) return;
let info = {
time: data[1],
@@ -394,6 +401,8 @@ class DayzArmbands extends Client {
connected: false
}
if (!this.exists(info.player) || !this.exists(info.playerID)) return;
let playerStat = guild.playerstats.find(stat => stat.playerID == info.playerID)
let playerStatIndex = guild.playerstats.indexOf(playerStat);
if (playerStat == undefined) playerStat = this.getDefaultPlayerStats(info.player, info.playerID);
@@ -403,7 +412,7 @@ class DayzArmbands extends Client {
if (playerStatIndex == -1) guild.playerstats.push(playerStat);
else guild.playerstats[playerStatIndex] = playerStat;
this.dbo.collection("guilds").updateOne({ "server.serverID": guildId }, {
await this.dbo.collection("guilds").updateOne({ "server.serverID": guildId }, {
$set: {
"server.playerstats": guild.playerstats
}
@@ -428,14 +437,17 @@ class DayzArmbands extends Client {
if (line.includes('pos=<')) {
let data = [...line.matchAll(positionTemplate)][0];
if (!data) return;
let info = {
time: data[1],
player: data[2],
playerID: data[3],
pos: data[4].split(', ').map(v => parseFloat(v)).pop()
pos: data[4].split(', ').map(v => parseFloat(v))
};
if (!this.exists(info.player) || !this.exists(info.playerID)) return;
let playerStat = guild.playerstats.find(stat => stat.playerID == info.playerID)
let playerStatIndex = guild.playerstats.indexOf(playerStat);
if (playerStat == undefined) playerStat = this.getDefaultPlayerStats(info.player, info.playerID);
@@ -452,7 +464,7 @@ class DayzArmbands extends Client {
if (playerStatIndex == -1) guild.playerstats.push(playerStat);
else guild.playerstats[playerStatIndex] = playerStat;
this.dbo.collection("guilds").updateOne({ "server.serverID": guildId }, {
await this.dbo.collection("guilds").updateOne({ "server.serverID": guildId }, {
$set: {
"server.playerstats": guild.playerstats
}
@@ -463,6 +475,7 @@ class DayzArmbands extends Client {
if (line.includes('hit by Player')) {
let data = [...line.matchAll(damangeTemplate)];
if (!data) return;
let info = {
time: data[1],
@@ -470,6 +483,8 @@ class DayzArmbands extends Client {
playerID: data[3],
}
if (!this.exists(info.player) || !this.exists(info.playerID)) return;
let playerStat = guild.playerstats.find(stat => stat.playerID == info.playerID)
let playerStatIndex = guild.playerstats.indexOf(playerStat);
if (playerStat == undefined) playerStat = this.getDefaultPlayerStats(info.player, info.playerID);
@@ -477,13 +492,13 @@ class DayzArmbands extends Client {
let today = new Date();
let newDt = new Date(`${today.toLocaleDateString('default', { month: 'long' })} ${today.getDate()}, ${today.getFullYear()} ${info.time} EST`);
playerStats.lastDamageDate = newDt;
playerStats.lastHitBy = data[6];
playerStat.lastDamageDate = newDt;
playerStat.lastHitBy = data[6];
if (playerStatIndex == -1) guild.playerstats.push(playerStat);
else guild.playerstatus[playerStatIndex] = playerStat;
this.dbo.collection("guilds").updateOne({ "server.serverID": guildId }, {
await this.dbo.collection("guilds").updateOne({ "server.serverID": guildId }, {
$set: {
"server.playerstats": guild.playerstats
}
@@ -491,6 +506,7 @@ class DayzArmbands extends Client {
if (err) this.error(err);
});
}
return;
}
async handleActivePlayersList(guildId) {
@@ -540,8 +556,8 @@ class DayzArmbands extends Client {
for await (const line of rl) { lines.push(line); }
for (let i = lines.indexOf(history.lastLog) + 1; i < lines.length; i++) {
if (lines[i].includes('connected') || lines[i].includes('disconnected') || lines[i].includes('pos=<')) this.handlePlayerLogs(guildId, lines[i]);
if (!(i + 1 >= lines.length) && lines[i + 1].includes('killed by Player')) this.handleKillfeed(guildId, lines[i]);
if (lines[i].includes('connected') || lines[i].includes('disconnected') || lines[i].includes('pos=<') || lines[1].includes['hit by Player']) await this.handlePlayerLogs(guildId, lines[i]);
if (!(i + 1 >= lines.length) && lines[i + 1].includes('killed by Player')) await this.handleKillfeed(guildId, lines[i]);
}
history.lastLog = lines[lines.length-1];
@@ -556,11 +572,12 @@ class DayzArmbands extends Client {
await this.downloadFile(`/games/${this.config.Nitrado.UserID}/noftp/dayzxb/config/DayZServer_X1_x64.ADM`, './logs/server-logs.ADM').then(async () => {
await this.readLogs('1019008625269801032').then(() => {
if (this.activePlayersTick == 12) this.handleActivePlayersList(guild.id);
if (this.activePlayersTick == 12) this.handleActivePlayersList('1019008625269801032');
})
});
this.logsUpdateTimer(); // restart this function
}, minute * 5); // restart every 5 minutes
// }, minute * 5); // restart every 5 minutes
}, minute / 4);
}
async connectMongo(mongoURI, dbo) {
@@ -698,7 +715,9 @@ class DayzArmbands extends Client {
botAdminRoles: [],
playerstats: [],
alarms: [],
incomeRoles: []
incomeRoles: [],
linkedGamertagRole: "",
startingBalance: 500,
}
}
@@ -753,6 +772,9 @@ class DayzArmbands extends Client {
connectionLogsChannel: guild.server.connectionLogsChannel,
welcomeChannel: guild.server.welcomeChannel,
activePlayersChannel: guild.server.activePlayersChannel,
linkedGamertagRole: guild.server.linkedGamertagRole,
incomeRoles: guild.server.incomeRoles,
startingBalance: guild.server.startingBalance,
};
}