use config
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@@ -6,7 +6,7 @@ module.exports = {
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Version: package.version, // (major).(feature).(revision/bug/refactoring)
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Admins: ["362791661274660874", "329371697570381824"], // Admins of the bot
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ServerID: "1050215624053374976",
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Guild: "1019008625269801032",
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Guild: process.env.GuildID || "",
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SupportServer: "https://discord.gg/KVFJCvvFtK", //Support Server Link
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Token: process.env.token || "", //Discord Bot Token
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Scopes: ["identify", "guilds", "applications.commands"], //Discord OAuth2 Scopes
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@@ -23,7 +23,7 @@ class DayzArmbands extends Client {
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this.interactionHandlers = new Collection();
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this.logger = new Logger(path.join(__dirname, "..", "logs/Logs.log"));
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if (this.config.Token === "")
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if (this.config.Token === "" || this.config.GuildID === "")
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throw new TypeError(
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"The config.js is not filled out. Please make sure nothing is blank, otherwise the bot will not work properly."
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);
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@@ -572,8 +572,8 @@ class DayzArmbands extends Client {
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this.activePlayersTick++;
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await this.downloadFile(`/games/${this.config.Nitrado.UserID}/noftp/dayzxb/config/DayZServer_X1_x64.ADM`, './logs/server-logs.ADM').then(async () => {
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await this.readLogs(this.config.Guild).then(() => {
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if (this.activePlayersTick == 12) this.handleActivePlayersList(this.config.Guild);
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await this.readLogs(this.config.GuildID).then(() => {
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if (this.activePlayersTick == 12) this.handleActivePlayersList(this.config.GuildID);
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})
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});
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this.logsUpdateTimer(); // restart this function
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