feature/in deptch pvp stats
This commit is contained in:
6 files changed
+384
-42
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+76
-30
@@ -1,5 +1,6 @@
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const { EmbedBuilder } = require('discord.js');
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const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
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const { insertPVPstats } = require('../database/player');
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module.exports = {
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name: "player-stats",
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@@ -30,6 +31,8 @@ module.exports = {
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{ name: "Longest Kill", value: "longestKill" },
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{ name: "KDR", value: "KDR" },
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{ name: "Server Connections", value: "connections" },
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{ name: "Shots Landed", value: "shotsLanded" },
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{ name: "Times Shot", value: "timesShot" },
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]
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}, {
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name: "discord",
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@@ -53,14 +56,9 @@ module.exports = {
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*/
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run: async (client, interaction, args, { GuildDB }, start) => {
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let category = args[0].value;
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let discord = args[1] && args[1].name == 'discord' ? args[1].value : undefined
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let discord = args[1] && args[1].name == 'discord' ? args[1].value : undefined;
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let gamertag = args[1] && args[1].name == 'gamertag' ? args[1].value : undefined;
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let playerStat;
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if (!discord && gamertag) {
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playerStat = await client.dbo.collection("players").findOne({"gamertag": gamertag});
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if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
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}
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let self = !discord && !gamertag; // searching for self if both discord and gamertag are undefined;
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let query;
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let leaderboard;
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@@ -72,18 +70,11 @@ module.exports = {
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{ $sort: { [`user.guilds.${GuildDB.serverID}.balance`]: -1 } }
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]).toArray();
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if (discord) { // If searching by discord
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query = leaderboard.find(u => u.user.userID == discord);
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if (discord) query = leaderboard.find(u => u.user.userID == discord); // Searching by discord user
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if (gamertag) query = leaderboard.find(u => u.user.userID == playerStat.discordID); // Searching by gamertag
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if (self) query = leaderboard.find(u => u.user.userID == interaction.member.user.id); // Searching for self
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} else if (gamertag) { // If searching by gamertag
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if (playerStat.discordID == "") return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Unlinked** No Discord User has linked to the gamertag \` ${gamertag} \`.`)] });
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query = leaderboard.find(u => u.user.userID == playerStat.discordID);
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} else { // If searching for self
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query = leaderboard.find(u => u.user.userID == interaction.member.user.id);
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}
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if (query == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
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if (!client.exists(query)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
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leaderboardPos = leaderboard.indexOf(query);
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} else {
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@@ -92,17 +83,11 @@ module.exports = {
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{ $sort: { [`${category}`]: -1 } }
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]).toArray();
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if (discord) { // If searching by discord
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query = leaderboard.find(s => s.discordID == discord);
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if (discord) query = leaderboard.find(s => s.discordID == discord); // Searching by discord user
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if (gamertag) query = leaderboard.find(s => s.gamertag == gamertag); // Searching by gamertag
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if (self) query = leaderboard.find(s => s.discordID == interaction.member.user.id); // Searching for self
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} else if (gamertag ) { // If searching by gamertag
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query = leaderboard.find(s => s.gamertag == gamertag);
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} else { // If searching for self
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query = leaderboard.find(s => s.discordID == interaction.member.user.id);
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}
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if (query == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
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if (!client.exists(query)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
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leaderboardPos = leaderboard.indexOf(query);
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}
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@@ -119,7 +104,9 @@ module.exports = {
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category == 'totalSessionTime' ? "Total Time Played" :
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category == 'longestSessionTime' ? "Longest Game Session" :
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category == 'KDR' ? "Kill Death Ratio" :
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category == 'connections' ? "Times Connected" : 'N/A Error';
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category == 'connections' ? "Times Connected" :
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category == 'shotsLanded' ? "Shots Landed" :
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category == 'timesShot' ? "Times Shot" : 'N/A Error';
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let statsEmbed = new EmbedBuilder()
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.setColor(client.config.Colors.Default);
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@@ -130,7 +117,6 @@ module.exports = {
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statsEmbed.setDescription(`${tag}'s ${title}`);
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let des = ``;
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let stats = category == 'kills' ? `${query.kills} Kill${(query.kills>1||query.kills==0)?'s':''}` :
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category == 'killStreak' ? `${query.killStreak} Player Killstreak` :
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category == 'bestKillStreak' ? `${query.bestKillStreak} Player Killstreak` :
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@@ -144,6 +130,8 @@ module.exports = {
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statsEmbed.addFields({ name: 'Leaderboard Position', value: `# ${leaderboardPos}`, inline: true });
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if ((category == 'shotsLanded' || category == 'timesShot') && !client.exists(query.shotsLanded)) query = insertPVPstats(query);
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if (category == 'total_time_played') {
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statsEmbed.addFields(
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{ name: 'Total Time Played', value: client.secondsToDhms(query.totalSessionTime), inline: true },
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@@ -154,6 +142,64 @@ module.exports = {
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{ name: 'Longest Game Session', value: client.secondsToDhms(query.longestSessionTime), inline: true },
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{ name: 'Last Session Time', value: client.secondsToDhms(query.lastSessionTime), inline: true }
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);
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} else if (category == 'shotsLanded') {
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statsEmbed.addFields(
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{ name: 'Total Shots Landed', value: `${query.shotsLanded}`, inline: true },
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{ name: 'View Weapon stats', value: `</weapon-stats:0>`, inline: true }
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);
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const chart = {
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type: 'bar',
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data: {
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labels: ['Head', 'Torso', 'Left Arm', 'Right Arm', 'Left Leg', 'Right Leg'],
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datasets: [{
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label: 'Shots Landed',
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data: [
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query.shotsLandedPerBodyPart.Head,
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query.shotsLandedPerBodyPart.Torso,
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query.shotsLandedPerBodyPart.LeftArm,
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query.shotsLandedPerBodyPart.RightArm,
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query.shotsLandedPerBodyPart.LeftLeg,
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query.shotsLandedPerBodyPart.RightLeg,
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],
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}],
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},
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};
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const encodedChart = encodeURIComponent(JSON.stringify(chart));
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const chartURL = `https://quickchart.io/chart?c=${encodedChart}`;
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statsEmbed.setImage(chartURL);
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} else if (category == 'timesShot') {
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statsEmbed.addFields(
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{ name: 'Total Times Shot', value: `${query.timesShot}`, inline: true },
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{ name: 'View Weapon stats', value: `</weapon-stats:0>`, inline: true },
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);
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const chart = {
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type: 'bar',
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data: {
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labels: ['Head', 'Torso', 'Left Arm', 'Right Arm', 'Left Leg', 'Right Leg'],
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datasets: [{
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label: 'Times Shot',
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data: [
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query.timesShotPerBoduPart.Head,
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query.timesShotPerBoduPart.Torso,
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query.timesShotPerBoduPart.LeftArm,
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query.timesShotPerBoduPart.RightArm,
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query.timesShotPerBoduPart.LeftLeg,
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query.timesShotPerBoduPart.RightLeg,
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],
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}],
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},
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};
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const encodedChart = encodeURIComponent(JSON.stringify(chart));
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const chartURL = `https://quickchart.io/chart?c=${encodedChart}`;
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statsEmbed.setImage(chartURL);
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} else statsEmbed.addFields({ name: title, value: stats, inline: true });
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return interaction.send({ embeds: [statsEmbed] });
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@@ -0,0 +1,151 @@
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const { EmbedBuilder, ActionRowBuilder, StringSelectMenuBuilder } = require('discord.js');
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const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
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const { weapons } = require('../database/weapons');
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const { insertPVPstats } = require('../database/player');
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module.exports = {
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name: "weapon-stats",
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debug: false,
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global: false,
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description: "Check player statistics",
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usage: "[category] [user or gamertag]",
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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},
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options: [{
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name: "category",
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description: "Weapon Category",
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value: "category",
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type: CommandOptions.String,
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required: true,
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choices: [
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{ name: "Handguns", value: "handguns" },
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{ name: "Shotguns", value: "shotguns" },
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{ name: "Submachine Guns", value: "subMachineGuns" },
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{ name: "Assault Rifles", value: "assaultRifles" },
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{ name: "Battle Rifles", value: "battleRifles" },
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{ name: "Bolt-action Rifles", value: "boltActionRifles" },
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{ name: "Break-action Rifles", value: "breakActionRifles" },
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{ name: "Lever-action Rifles", value: "leverActionRifles" },
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{ name: "Marksman Rifles", value: "marksmanRifles" },
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{ name: "Semi-automatic Rifles", value: "semiAutomaticRifles" },
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{ name: "Other", value: "other" },
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]
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}, {
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name: "discord",
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description: "discord user to lookup stats",
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value: "discord",
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type: CommandOptions.User,
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required: false,
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}, {
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name: "gamertag",
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description: "gamertag to lookup stats",
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type: CommandOptions.String,
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required: false,
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}],
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SlashCommand: {
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/**
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*
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* @param {require("../structures/DayzRBot")} client
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* @param {import("discord.js").Message} message
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* @param {string[]} args
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* @param {*} param3
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*/
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run: async (client, interaction, args, { GuildDB }) => {
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let discord = args[1] && args[1].name == 'discord' ? args[1].value : undefined;
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let gamertag = args[1] && args[1].name == 'gamertag' ? args[1].value : undefined;
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let self = !discord && !gamertag; // searching for self if both discord and gamertag are undefined
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const weaponClass = args[0].value;
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let query;
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// Searching by Discord
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if (discord) query = await client.dbo.collection("players").findOne({"discordID": discord});
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// Searching by Gamertag
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if (gamertag) query = await client.dbo.collection("players").findOne({"gamertag": gamertag});
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// Searching for self
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if (self) query = await client.dbo.collection("players").findOne({"discordID": interaction.member.user.id});
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if (!client.exists(query)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
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let weaponSelect = new StringSelectMenuBuilder()
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.setCustomId(`ViewWeaponStats-${query.playerID}-${interaction.member.user.id}`)
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.setPlaceholder(`Select an weapon to view stat.`)
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for (const [name, _] of Object.entries(weapons[weaponClass])) {
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weaponSelect.addOptions({
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label: name,
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description: `View this weapon's stats.`,
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value: name,
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});
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}
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const opt = new ActionRowBuilder().addComponents(weaponSelect);
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return interaction.send({ components: [opt] });
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},
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},
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Interactions: {
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ViewWeaponStats: {
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run: async(client, interaction, GuildDB) => {
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if (!interaction.customId.endsWith(interaction.member.user.id))
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return interaction.reply({ content: 'This interaction is not for you', flags: (1 << 6) });
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const weapon = interaction.values[0];
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const playerID = interaction.customId.split('-')[1];
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let player = await client.dbo.collection("players").findOne({"playerID": playerID});
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const tag = player.discordID != "" ? `<@${player.discordID}>'s` : `**${player.gamertag}'s**>`;
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if (!client.exists(player.shotsLanded)) player = insertPVPstats(player);
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let stats = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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.setDescription(`${tag} stats for the ${weapon}`)
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.setThumbnail(weapons[weapon])
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.addFields(
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{ name: `Shots Landed`, value: `${player.weaponStats[weapon].shotsLanded}`, inline: true },
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{ name: `Times Shot`, value: `${player.weaponStats[weapon].timesShot}`, inline: true },
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);
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const chart = {
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type: 'bar',
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data: {
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labels: ['Head', 'Torso', 'Left Arm', 'Right Arm', 'Left Leg', 'Right Leg'],
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datasets: [{
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label: `Shots landed with a ${weapon}`,
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data: [
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player.shotsLandedPerBodyPart.Head,
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player.shotsLandedPerBodyPart.Torso,
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player.shotsLandedPerBodyPart.LeftArm,
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player.shotsLandedPerBodyPart.RightArm,
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player.shotsLandedPerBodyPart.LeftLeg,
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player.shotsLandedPerBodyPart.RightLeg,
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],
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}, {
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label: `Times Shot by a ${weapon}`,
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data: [
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player.timesShotPerBodyPart.Head,
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player.timesShotPerBodyPart.Torso,
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player.timesShotPerBodyPart.LeftArm,
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player.timesShotPerBodyPart.RightArm,
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player.timesShotPerBodyPart.LeftLeg,
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player.timesShotPerBodyPart.RightLeg,
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],
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}],
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},
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};
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const encodedChart = encodeURIComponent(JSON.stringify(chart));
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const chartURL = `https://quickchart.io/chart?c=${encodedChart}`;
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stats.setImage(chartURL);
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return interaction.update({ components: [], embeds: [stats] });
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}
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}
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}
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}
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+58
-4
@@ -1,3 +1,27 @@
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const { weapons } = require('./weapons');
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// Creates a copy of an object to prevent mutation of parent (i.e BodyParts, createWeaponsObject)
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const copy = (obj) => JSON.parse(JSON.stringify(obj));
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const BodyParts = {
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Head: 0,
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Torso: 0,
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RightArm: 0,
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LeftArm: 0,
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RightLeg: 0,
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LeftLeg: 0,
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};
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const createWeaponsObject = (value) => {
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const defaultWeapons = {};
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for (const [_, weaponNames] of Object.entries(weapons)) {
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for (const [name, _] of Object.entries(weaponNames)) {
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defaultWeapons[name] = value;
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}
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}
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return copy(defaultWeapons);
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};
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module.exports = {
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UpdatePlayer: async (client, player, interaction=null) => {
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return await client.dbo.collection("players").updateOne({"playerID": player.playerID}, {$set: player}, (err, _) => {
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@@ -10,11 +34,13 @@ module.exports = {
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getDefaultPlayer(gt, pID, NSID) {
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return {
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// Identifiers
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gamertag: gt,
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playerID: pID,
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discordID: "",
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nitradoServerID: NSID,
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// General PVP Stats
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KDR: 0.00,
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kills: 0,
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deaths: 0,
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@@ -24,24 +50,52 @@ module.exports = {
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deathStreak: 0,
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worstDeathStreak: 0,
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pos: [],
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lastPos: [],
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time: null,
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lastTime: null,
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// In depth PVP Stats
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shotsLanded: 0,
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timesShot: 0,
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shotsLandedPerBodyPart: copy(BodyParts),
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timesShotPerBodyPart: copy(BodyParts),
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weaponStats: createWeaponsObject({
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shotsLanded: 0,
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timesShot: 0,
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shotsLandedPerBodyPart: copy(BodyParts),
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timesShotPerBodyPart: copy(BodyParts),
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}),
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// General Session Data
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lastConnectionDate: null,
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lastDisconnectionDate: null,
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lastDamageDate: null,
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lastDeathDate: null,
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lastHitBy: null,
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connected: false,
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pos: [],
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lastPos: [],
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time: null,
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lastTime: null,
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// Session Stats
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totalSessionTime: 0,
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lastSessionTime: 0,
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longestSessionTime: 0,
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connections: 0,
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// Other
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bounties: [],
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}
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},
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insertPVPstats(player) {
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player.shotsLanded = 0;
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player.timesShot = 0;
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player.shotsLandedPerBodyPart = copy(BodyParts);
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player.timesShotPerBodyPart = copy(BodyParts);
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player.weaponStats = createWeaponsObject({
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shotsLanded: 0,
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timesShot: 0,
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shotsLandedPerBodyPart: copy(BodyParts),
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timesShotPerBodyPart: copy(BodyParts),
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});
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return player;
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}
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}
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@@ -0,0 +1,72 @@
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module.exports = {
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weapons: {
|
||||
handguns: {
|
||||
"CR-75": "https://static.wikia.nocookie.net/dayz_gamepedia/images/4/40/CZ75.png/revision/latest/scale-to-width-down/112?cb=20210505021307",
|
||||
"Deagle": "https://static.wikia.nocookie.net/dayz_gamepedia/images/6/62/Deagle.png/revision/latest/scale-to-width-down/127?cb=20210512003023",
|
||||
"Derringer": "https://static.wikia.nocookie.net/dayz_gamepedia/images/9/9f/Derringer_Black.png/revision/latest/scale-to-width-down/105?cb=20220521175445",
|
||||
"FX-45": "https://static.wikia.nocookie.net/dayz_gamepedia/images/f/fd/FNX45.png/revision/latest/scale-to-width-down/104?cb=20210505025055",
|
||||
"IJ-70": "https://static.wikia.nocookie.net/dayz_gamepedia/images/2/26/MakarovIJ70.png/revision/latest/scale-to-width-down/92?cb=20210209000551",
|
||||
"Kolt 1911": "https://static.wikia.nocookie.net/dayz_gamepedia/images/f/f9/Colt1911.png/revision/latest/scale-to-width-down/112?cb=20210505030200",
|
||||
"Engraved Kolt 1911": "https://static.wikia.nocookie.net/dayz_gamepedia/images/2/2a/Engraved1911.png/revision/latest/scale-to-width-down/112?cb=20210505030259",
|
||||
"Longhorn": "https://static.wikia.nocookie.net/dayz_gamepedia/images/7/79/Longhorn.png/revision/latest/scale-to-width-down/222?cb=20220324214533",
|
||||
"MK II": "https://static.wikia.nocookie.net/dayz_gamepedia/images/0/0d/MKII.png/revision/latest/scale-to-width-down/171?cb=20210210153348",
|
||||
"Mlock-91": "https://static.wikia.nocookie.net/dayz_gamepedia/images/9/9b/Glock19.png/revision/latest/scale-to-width-down/121?cb=20210505024259",
|
||||
"P1": "https://static.wikia.nocookie.net/dayz_gamepedia/images/c/cc/P1.png/revision/latest/scale-to-width-down/120?cb=20220518204515",
|
||||
"Revolver": "https://static.wikia.nocookie.net/dayz_gamepedia/images/6/6d/Revolver.png/revision/latest/scale-to-width-down/148?cb=20210208232303",
|
||||
"Signal Pistol": "https://static.wikia.nocookie.net/dayz_gamepedia/images/a/a7/Flaregun.png/revision/latest/scale-to-width-down/107?cb=20210501150913",
|
||||
},
|
||||
shotguns: {
|
||||
"BK-133": "https://static.wikia.nocookie.net/dayz_gamepedia/images/5/5c/MP-133-Shotgun.png/revision/latest/scale-to-width-down/256?cb=20210210190104",
|
||||
"BK-43": "https://static.wikia.nocookie.net/dayz_gamepedia/images/c/c7/Izh43Shotgun.png/revision/latest/scale-to-width-down/256?cb=20210210185835",
|
||||
"Vaiga": "https://static.wikia.nocookie.net/dayz_gamepedia/images/c/c8/Vaiga.png/revision/latest/scale-to-width-down/256?cb=20220220185225",
|
||||
},
|
||||
subMachineGuns: {
|
||||
"Bizon": "https://static.wikia.nocookie.net/dayz_gamepedia/images/a/af/PP19.png/revision/latest/scale-to-width-down/251?cb=20220127132305",
|
||||
"CR-61 Skorpion": "https://static.wikia.nocookie.net/dayz_gamepedia/images/6/63/VZ61Scorpion.png/revision/latest/scale-to-width-down/222?cb=20220518204508",
|
||||
"SG5-K": "https://static.wikia.nocookie.net/dayz_gamepedia/images/f/fc/MP5-K.png/revision/latest/scale-to-width-down/158?cb=20220221011343",
|
||||
"USG-45": "https://static.wikia.nocookie.net/dayz_gamepedia/images/d/d7/UMP45.png/revision/latest/scale-to-width-down/153?cb=20220221002354",
|
||||
},
|
||||
assaultRifles: {
|
||||
"AUR A1": "https://static.wikia.nocookie.net/dayz_gamepedia/images/e/e6/AugShort.png/revision/latest/scale-to-width-down/173?cb=20211104175243",
|
||||
"AUR AX": "https://static.wikia.nocookie.net/dayz_gamepedia/images/b/be/Aug.png/revision/latest/scale-to-width-down/233?cb=20211104182427",
|
||||
"KA-101": "https://static.wikia.nocookie.net/dayz_gamepedia/images/f/f2/AK101.png/revision/latest/scale-to-width-down/251?cb=20210207040122",
|
||||
"KA-74": "https://static.wikia.nocookie.net/dayz_gamepedia/images/8/8b/AK74.png/revision/latest/scale-to-width-down/253?cb=20210505013141",
|
||||
"KAS-74U": "https://static.wikia.nocookie.net/dayz_gamepedia/images/0/0b/AKS74U.png/revision/latest/scale-to-width-down/191?cb=20210505014222",
|
||||
"KA-M": "https://static.wikia.nocookie.net/dayz_gamepedia/images/6/6c/AKM.png/revision/latest/scale-to-width-down/244?cb=20210505011614",
|
||||
"LE-MAS": "https://static.wikia.nocookie.net/dayz_gamepedia/images/2/21/FAMAS.png/revision/latest/scale-to-width-down/197?cb=20210902183114",
|
||||
"M16-A2": "https://static.wikia.nocookie.net/dayz_gamepedia/images/b/b3/M16-A2.png/revision/latest/scale-to-width-down/256?cb=20220221002601",
|
||||
"M4-A1": "https://static.wikia.nocookie.net/dayz_gamepedia/images/a/a1/M4A1.png/revision/latest/scale-to-width-down/223?cb=20220330014851",
|
||||
"SVAL": "https://static.wikia.nocookie.net/dayz_gamepedia/images/3/39/ASVAL.png/revision/latest/scale-to-width-down/256?cb=20210208015731",
|
||||
},
|
||||
battleRifles: {
|
||||
"LAR": "https://static.wikia.nocookie.net/dayz_gamepedia/images/e/e9/FAL.png/revision/latest/scale-to-width-down/256?cb=20220221001123",
|
||||
},
|
||||
boltActionRifles: {
|
||||
"CR-527": "https://static.wikia.nocookie.net/dayz_gamepedia/images/f/f0/CR527Wood.png/revision/latest/scale-to-width-down/256?cb=20220518204503 ",
|
||||
"CR-550 Savanna": "https://static.wikia.nocookie.net/dayz_gamepedia/images/4/44/CR-550_Savanna.png/revision/latest/scale-to-width-down/256?cb=20220518204410",
|
||||
"M70 Tundra": "https://static.wikia.nocookie.net/dayz_gamepedia/images/6/62/Winchester70.png/revision/latest/scale-to-width-down/256?cb=20220517152918",
|
||||
"Mosin 91/30": "https://static.wikia.nocookie.net/dayz_gamepedia/images/a/a8/Mosin9130.png/revision/latest/scale-to-width-down/256?cb=20230126021955",
|
||||
"Pioneer": "https://static.wikia.nocookie.net/dayz_gamepedia/images/6/69/Scout.png/revision/latest/scale-to-width-down/256?cb=20220518204357",
|
||||
"SSG 82": "https://static.wikia.nocookie.net/dayz_gamepedia/images/1/10/SSG82.png/revision/latest/scale-to-width-down/256?cb=20220922192455",
|
||||
},
|
||||
breakActionRifles: {
|
||||
"BK-18": "https://static.wikia.nocookie.net/dayz_gamepedia/images/c/cb/IZH18_Rifle.png/revision/latest/scale-to-width-down/256?cb=20220517154121",
|
||||
"Blaze": "https://static.wikia.nocookie.net/dayz_gamepedia/images/8/8a/Blaze_95_Double_Rifle_Wood.png/revision/latest/scale-to-width-down/256?cb=20220517154129",
|
||||
},
|
||||
leverActionRifles: {
|
||||
"Repeater Carbine": "https://static.wikia.nocookie.net/dayz_gamepedia/images/c/ce/Repeater.png/revision/latest/scale-to-width-down/256?cb=20220517154151",
|
||||
},
|
||||
marksmanRifles: {
|
||||
"VSD": "https://static.wikia.nocookie.net/dayz_gamepedia/images/a/a2/SVD_w._PSO-1.png/revision/latest/scale-to-width-down/256?cb=20220220235826",
|
||||
"VSS": "https://static.wikia.nocookie.net/dayz_gamepedia/images/8/83/VSSVintorez.png/revision/latest/scale-to-width-down/256?cb=20210208202042",
|
||||
},
|
||||
semiAutomaticRifles: {
|
||||
"SK 59/66": "https://static.wikia.nocookie.net/dayz_gamepedia/images/f/fe/SKS.png/revision/latest/scale-to-width-down/256?cb=20220517154633",
|
||||
"Sporter 22": "https://static.wikia.nocookie.net/dayz_gamepedia/images/5/5b/Sporter_22_Wood.png/revision/latest/scale-to-width-down/256?cb=20220518204154",
|
||||
},
|
||||
other: {
|
||||
"Crossbow": "https://static.wikia.nocookie.net/dayz_gamepedia/images/7/79/Crossbow.png/revision/latest/scale-to-width-down/212?cb=20180121164101",
|
||||
"M79": "https://static.wikia.nocookie.net/dayz_gamepedia/images/b/b7/M79.png/revision/latest/scale-to-width-down/256?cb=20220521184052",
|
||||
},
|
||||
},
|
||||
}
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "dayzr-bot",
|
||||
"version": "12.0.8",
|
||||
"version": "12.1.0",
|
||||
"description": "A General Purpose Discord Bot for DayZ Nitrado Servers.",
|
||||
"main": "index.js",
|
||||
"nodemonConfig": {
|
||||
|
||||
+26
-7
@@ -3,7 +3,7 @@ const { HandleAlarmsAndUAVs } = require('./AlarmsHandler');
|
||||
const { SendConnectionLogs, DetectCombatLog } = require('./AdminLogsHandler');
|
||||
const { getDefaultPlayer } = require('../database/player');
|
||||
const { FetchServerSettings } = require('../util/NitradoAPI');
|
||||
const { UpdatePlayer } = require('../database/player')
|
||||
const { UpdatePlayer, insertPVPstats } = require('../database/player')
|
||||
|
||||
let lastSendMessage;
|
||||
|
||||
@@ -60,7 +60,6 @@ module.exports = {
|
||||
});
|
||||
|
||||
await UpdatePlayer(client, playerStat);
|
||||
return;
|
||||
}
|
||||
|
||||
if (line.includes(' disconnected')) {
|
||||
@@ -114,7 +113,6 @@ module.exports = {
|
||||
}
|
||||
|
||||
await UpdatePlayer(client, playerStat);
|
||||
return;
|
||||
}
|
||||
|
||||
if (line.includes('pos=<') && !line.includes('hit by')) {
|
||||
@@ -150,7 +148,7 @@ module.exports = {
|
||||
pos: info.pos,
|
||||
});
|
||||
|
||||
return await UpdatePlayer(client, playerStat)
|
||||
await UpdatePlayer(client, playerStat)
|
||||
}
|
||||
|
||||
if (line.includes('hit by Player')) {
|
||||
@@ -162,19 +160,40 @@ module.exports = {
|
||||
player: data[2],
|
||||
playerID: data[3],
|
||||
attacker: data[6],
|
||||
attackerID: data[7]
|
||||
attackerID: data[7],
|
||||
bodyPart: data[9],
|
||||
weapon: data[12],
|
||||
};
|
||||
|
||||
if (!client.exists(info.player) || !client.exists(info.playerID)) return;
|
||||
if (!client.exists(info.player) || !client.exists(info.playerID) || !client.exists(info.attacker) || !client.exists(info.attackerID)) return;
|
||||
|
||||
let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
|
||||
let attackerStat = await client.dbo.collection("players").findOne({"playerID": info.attackerID});
|
||||
if (!client.exists(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
|
||||
if (!client.exists(attackerStat)) attackerStat = getDefaultPlayer(info.attacker, info.attackerID, client.config.Nitrado.ServerID);
|
||||
|
||||
playerStat.lastDamageDate = await client.getDateEST(info.time);
|
||||
playerStat.lastHitBy = info.attacker;
|
||||
|
||||
if (!client.exists(playerStat.shotsLanded)) playerStat = insertPVPstats(playerStat);
|
||||
if (!client.exists(attackerStat.shotsLanded)) attackerStat = insertPVPstats(attackerStat);
|
||||
|
||||
// Update in depth PVP stats if non Melee weapon\
|
||||
if (info.weapon.includes("Sawed-off")) info.weapon = info.weapon.split("Sawed-off ")[1];
|
||||
if (info.weapon in playerStat.weaponStats) {
|
||||
playerStat.timesShot++;
|
||||
playerStat.timesShotPerBodyPart[info.bodyPart]++;
|
||||
playerStat.weaponStats[info.weapon].timesShot++;
|
||||
playerStat.weaponStats[info.weapon].timesShotPerBodyPart[info.bodyPart]++;
|
||||
|
||||
attackerStat.shotsLanded++;
|
||||
attackerStat.shotsLandedPerBodyPart[info.bodyPart]++;
|
||||
attackerStat.weaponStats[info.weapon].shotsLanded++;
|
||||
attackerStat.weaponStats[info,weapon].shotsLandedPerBodyPart[info.bodyPart]++;
|
||||
}
|
||||
|
||||
await UpdatePlayer(client, playerStat);
|
||||
return;
|
||||
await UpdatePlayer(client, attackerStat);
|
||||
}
|
||||
|
||||
return;
|
||||
|
||||
Reference in new issue
Block a user