update/20 combat rating history + track highest/lowest

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SowinskiBraeden committed 2023-11-06 13:10:25 -08:00
1 parent 77c4c9d555
commit e7ced1f9d2
3 files changed
+9 -3

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+2
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@@ -67,6 +67,8 @@ module.exports = {
timesShotPerBodyPart: copy(BodyParts), timesShotPerBodyPart: copy(BodyParts),
}), }),
combatRating: 800, combatRating: 800,
highestCombatRating: 800,
lowestCombatRating: 800,
combatRatingHistory: [800], combatRatingHistory: [800],
// General Session Data // General Session Data
+1 -1
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@@ -1,6 +1,6 @@
{ {
"name": "dayzr-bot", "name": "dayzr-bot",
"version": "12.3.5", "version": "12.3.6",
"description": "A General Purpose Discord Bot for DayZ Nitrado Servers.", "description": "A General Purpose Discord Bot for DayZ Nitrado Servers.",
"main": "index.js", "main": "index.js",
"nodemonConfig": { "nodemonConfig": {
+6 -2
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@@ -187,12 +187,16 @@ module.exports = {
if (!client.exists(victimStat.combatRating)) victimStat.combatRating = 800; if (!client.exists(victimStat.combatRating)) victimStat.combatRating = 800;
if (!client.exists(killerStat.combatRatingHistory)) killerStat.combatRatingHistory = [800]; if (!client.exists(killerStat.combatRatingHistory)) killerStat.combatRatingHistory = [800];
if (!client.exists(victimStat.combatRatingHistory)) victimStat.combatRatingHistory = [800]; if (!client.exists(victimStat.combatRatingHistory)) victimStat.combatRatingHistory = [800];
if (!client.exists(killerStat.highestCombatRating)) killerStat.highestCombatRating = killerStat.combatRating;
if (!client.exists(victimStat.lowestCombatRating)) victimStat.lowestCombatRating = victimStat.lowestCombatRating;
let killerOldRating = killerStat.combatRating; let killerOldRating = killerStat.combatRating;
let victimOldRating = victimStat.combatRating; let victimOldRating = victimStat.combatRating;
killerStat.combatRating = calculateNewCombatRating(killerStat.combatRating, victimStat.combatRating, client.exists(info.bodyPart) && info.bodyPart.includes('Head') ? 1.25 : 1); killerStat.combatRating = calculateNewCombatRating(killerStat.combatRating, victimStat.combatRating, client.exists(info.bodyPart) && info.bodyPart.includes('Head') ? 1.25 : 1);
victimStat.combatRating = calculateNewCombatRating(victimStat.combatRating, killerStat.combatRating, 0); victimStat.combatRating = calculateNewCombatRating(victimStat.combatRating, killerStat.combatRating, 0);
if (killerStat.combatRatingHistory.length == 8) killerStat.combatRatingHistory = killerStat.combatRatingHistory.slice(1); // Remove first element (limits history to length 8) if (killerStat.combatRating > killerStat.highestCombatRating) killerStat.highestCombatRating = killerStat.combatRating;
if (victimStat.combatRatingHistory.length == 8) victimStat.combatRatingHistory = victimStat.combatRatingHistory.slice(1); // Remove first element (limits history to length 8) if (victimStat.combatRating < victimStat.lowestCombatRating) killerStat.lowestCombatRating = victimStat.combatRating;
if (killerStat.combatRatingHistory.length == 20) killerStat.combatRatingHistory = killerStat.combatRatingHistory.slice(1); // Remove first element (limits history to length 20)
if (victimStat.combatRatingHistory.length == 20) victimStat.combatRatingHistory = victimStat.combatRatingHistory.slice(1); // Remove first element (limits history to length 20)
killerStat.combatRatingHistory.push(killerStat.combatRating); killerStat.combatRatingHistory.push(killerStat.combatRating);
victimStat.combatRatingHistory.push(victimStat.combatRating); victimStat.combatRatingHistory.push(victimStat.combatRating);
let kdiff = killerStat.combatRating - killerOldRating; let kdiff = killerStat.combatRating - killerOldRating;