Merge pull request #48 from SowinskiBraeden/refactor/use-webhooks

Refactor/use webhooks from #25 & #38
This commit is contained in:
SowinskiBraeden authored and GitHub committed 2024-11-17 12:52:42 -08:00
commit fff476c725
10 files changed
+170 -71

No files matched your search

+1 -3
View File
@@ -4,12 +4,10 @@ node_modules/*
# Testing/dev related
*_test.js
dev-*.js
commands/debug.js
# Logs
logs/*
# env
.env
# Admin Script backups
admin/backup/*
-30
View File
@@ -1,30 +0,0 @@
const { EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle } = require('discord.js');
const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
module.exports = {
name: "debug",
debug: true,
global: false,
description: "debugging...",
usage: "",
permissions: {
channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
member: [],
},
options: [],
SlashCommand: {
/**
*
* @param {require("../structures/QuarksBot")} client
* @param {import("discord.js").Message} message
* @param {string[]} args
* @param {*} param3
*/
run: async (client, interaction, args, { GuildDB }) => {
if (!client.config.Admins.includes(interaction.member.user.id)) return interaction.send({ content: 'Only developers can access this command.', flags: (1 << 6) })
return interaction.send({ content: `Hello ${interaction.member.user.id}, you are my creator!!` })
},
},
Interactions: {}
}
+2 -1
View File
File diff suppressed because one or more lines are too long.
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "dayzr-bot",
"version": "13.3.12",
"version": "13.3.21",
"description": "A General Purpose Discord Bot for DayZ Nitrado Servers.",
"main": "index.js",
"nodemonConfig": {
+30 -13
View File
@@ -11,6 +11,7 @@ const { HandlePlayerLogs, HandleActivePlayersList } = require('../util/LogsHandl
const { HandleKillfeed, UpdateLastDeathDate } = require('../util/KillfeedHandler');
const { HandleExpiredUAVs, HandleEvents, PlaceFireplaceInAlarm } = require('../util/AlarmsHandler');
const { decrypt } = require('../util/Cryptic');
const { GetWebhook, WebhookSend } = require("../util/WebhookHandler");
// Data structures imports
const { getDefaultPlayer, UpdatePlayer } = require('../database/player');
@@ -66,12 +67,15 @@ class DayzRBot extends Client {
this.db;
this.dbo;
this.databaseConnected = false;
this.arInterval = arInterval;
this.arIntervalIds = new Map();
this.playerSessions = new Map();
this.logHistory = new Map();
this.alarmPingQueue = new Map();
this.arInterval = arInterval;
this.arIntervalIds = new Map();
this.playerSessions = new Map();
this.logHistory = new Map();
this.alarmPingQueue = new Map();
this.playerListMsgIds = new Map();
this.initialize();
this.LoadCommandsAndInteractionHandlers();
this.LoadEvents();
@@ -99,15 +103,15 @@ class DayzRBot extends Client {
// Free unused armbands for related commands
if (['armbands', 'claim', 'factions'].includes(command)) {
for (const [factionID, data] of Object.entries(GuildDB.factionArmbands)) {
const guild = client.guilds.cache.get(GuildDB.serverID);
const guild = this.guilds.cache.get(GuildDB.serverID);
const role = guild.roles.cache.find(role => role.id == factionID);
if (!role) {
let query = {
$pull: { 'server.usedArmbands': data.armband },
$unset: { [`server.factionArmbands.${factionID}`]: "" },
};
await client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, query, (err, res) => {
if (err) return client.sendInternalError(interaction, err);
this.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, query, (err, res) => {
if (err) return this.sendInternalError(interaction, err);
});
}
}
@@ -213,17 +217,25 @@ class DayzRBot extends Client {
const maxEmbed = 10;
this.alarmPingQueue.forEach(queue => {
queue.forEach((data, channel_id) => {
queue.forEach(async (data, channel_id) => {
const channel = this.GetChannel(channel_id);
if (!channel) return;
data.forEach((embeds, role) => {
const NAME = "DayZ.R Zone Alert";
const webhook = await GetWebhook(this, NAME, channel_id);
data.forEach(async (embeds, role) => {
let embedArrays = [];
while (embeds.length > 0);
embedArrays.push(embeds.splice(0, maxEmbed));
for (let i = 0; i < embedArrays.length; i++) {
if (role == '-no-role-ping-') channel.send({ embeds: embedArrays[i] });
else channel.send({ content: `<@&${role}>`, embeds: embedArrays[i] });
let content = { embeds: embedArrays[i] };
if (role != '-no-role-ping-') content.content = `<@&${role}>`;
WebhookSend(this, webhook, content);
// if (role == '-no-role-ping-') channel.send({ embeds: embedArrays[i] });
// else channel.send({ content: `<@&${role}>`, embeds: embedArrays[i] });
}
});
});
@@ -385,7 +397,9 @@ class DayzRBot extends Client {
this.databaseConnected = true;
} catch (err) {
databaselogs.attempts++;
let db = (mongoURI.includes("@") ? mongoURI.split("@")[1] : mongoURI.split("//")[1]).endsWith("/") ? mongoURI.slice(0, -1) : mongoURI;
databaselogs.connected = false;
let db = mongoURI.includes("@") ? mongoURI.split("@")[1] : mongoURI.split("//")[1];
db = db.includes("/") ? db.split("/")[0] : db;
this.error(`Failed to connect to mongodb (mongodb://${db}/${dbo}): attempt ${databaselogs.attempts} - ${err}`);
failed = true;
}
@@ -400,6 +414,7 @@ class DayzRBot extends Client {
// Wait for MongoDB to connect
await this.connectMongo(this.config.mongoURI, this.config.dbo);
if (!this.databaseConnected) return;
let guilds = await this.dbo.collection("guilds").find({}).toArray();
/*
@@ -424,6 +439,8 @@ class DayzRBot extends Client {
}
this.logHistory.set(guilds[i].Nitrado.ServerID, guilds[i].server.lastLog); // Using Nitrado Server ID over guild ID in case of future support for multiple nitrado servers in a single guild
this.playerSessions.set(guilds[i].Nitrado.ServerID, new Map()); // Same reason here as named above.
this.alarmPingQueue.set(guilds[i].serverID, new Map()); // Initialize alarm queue to be empty
this.playerListMsgIds.set(guilds[i].serverID, ""); // Initialize player list message ids
this.log(`[${guilds[i].server.serverID}] Initialized existing Nitrado`);
}
}
+16 -7
View File
@@ -1,11 +1,13 @@
const { EmbedBuilder } = require('discord.js');
const { nearest } = require('../database/destinations');
const { GetWebhook, WebhookSend } = require("../util/WebhookHandler");
module.exports = {
SendConnectionLogs: async (client, guild, data) => {
if (!client.exists(guild.connectionLogsChannel)) return;
const channel = client.GetChannel(guild.connectionLogsChannel);
if (!channel) return;
let newDt = await client.getDateEST(data.time);
let unixTime = Math.floor(newDt.getTime() / 1000);
@@ -14,6 +16,9 @@ module.exports = {
.setColor(data.connected ? client.config.Colors.Green : client.config.Colors.Red)
.setDescription(`**${data.connected ? 'Connect' : 'Disconnect'} Event - <t:${unixTime}>\n${data.player} ${data.connected ? 'Connected' : 'Disconnected'}**`);
const NAME = "DayZ.R Admin Logs";
const webhook = await GetWebhook(client, NAME, guild.connectionLogsChannel);
if (!data.connected) {
if (data.lastConnectionDate != null) {
let oldUnixTime = Math.floor(data.lastConnectionDate.getTime() / 1000);
@@ -22,17 +27,20 @@ module.exports = {
} else connectionLog.addFields({ name: '**Session Time**', value: `**Unknown**`, inline: false });
}
if (client.exists(channel)) await channel.send({ embeds: [connectionLog] });
// if (client.exists(channel)) await channel.send({ embeds: [connectionLog] });
await WebhookSend(client, webhook, {embeds: [connectionLog]});
},
DetectCombatLog: async (client, guild, data) => {
if (!client.exists(data.lastDamageDate)) return;
if (!client.exists(guild.connectionLogsChannel)) return;
const channel = client.GetChannel(guild.connectionLogsChannel);
if (!channel) return; // Ensure channel exists
const newDt = await client.getDateEST(data.time);
const diffSeconds = Math.round((newDt.getTime() - data.lastDamageDate.getTime()) / 1000);
// If diff is greater than 5 minutes, not a combat log
// If diff is greater than configured time in minutes, not a combat log
// or if death after last combat
if (diffSeconds > (data.combatLogTimer * 60)) return;
if (data.lastDamageDate <= data.lastDeathDate) return;
@@ -42,9 +50,6 @@ module.exports = {
let attacker = await client.dbo.collection("players").findOne({"gamertag": data.lastHitBy});
if (attacker.lastDeathDate > data.lastDamageDate) return;
const channel = client.GetChannel(guild.connectionLogsChannel);
if (!channel) return;
let unixTime = Math.floor(newDt.getTime() / 1000);
const destination = nearest(data.pos, guild.Nitrado.Mission);
@@ -52,8 +57,12 @@ module.exports = {
.setColor(client.config.Colors.Red)
.setDescription(`**NOTICE:**\n**${data.player}** has combat logged at <t:${unixTime}> when fighting **${data.lastHitBy}\nLocation [${data.pos[0]}, ${data.pos[1]}](https://www.izurvive.com/chernarusplussatmap/#location=${data.pos[0]};${data.pos[1]})**\n${destination}`);
if (client.exists(guild.adminRole)) channel.send({ content: `<@&${guild.adminRole}>` });
const NAME = "DayZ.R Admin Logs";
const webhook = await GetWebhook(client, NAME, guild.connectionLogsChannel);
return channel.send({ embeds: [combatLog] });
let content = { embeds: [combatLog] };
if (client.exists(guild.adminRole)) content.content = `<@&${guild.adminRole}>`;
WebhookSend(client, webhook, content);
// return channel.send({ embeds: [combatLog] });
}
};
+30 -6
View File
@@ -2,6 +2,7 @@ const { BanPlayer, UnbanPlayer } = require('./NitradoAPI');
const { EmbedBuilder } = require('discord.js');
const { nearest } = require('../database/destinations');
const { GetGuild } = require('../database/guild');
const { GetWebhook, WebhookSend } = require("../util/WebhookHandler");
// Private functions (only called locally)
@@ -20,6 +21,10 @@ const ExpireEvent = async(client, guild, e) => {
}
const HandlePlayerTrackEvent = async (client, guild, e) => {
if (!client.exists(e.channel)) return ExpireEvent(client, guild, e); // Expire event since it has invalid channel.
const channel = client.GetChannel(e.channel);
if (!channel) return;
let player = await client.dbo.collection("players").findOne({"gamertag": e.gamertag});
let newDt = await client.getDateEST(player.time);
@@ -31,10 +36,15 @@ const HandlePlayerTrackEvent = async (client, guild, e) => {
.setColor(client.config.Colors.Default)
.setDescription(`**${e.name} Event**\n${e.gamertag} was located at **[${player.pos[0]}, ${player.pos[1]}](https://www.izurvive.com/chernarusplussatmap/#location=${player.pos[0]};${player.pos[1]})** at <t:${unixTime}>\n${destination}`);
if (!client.exists(e.channel)) return ExpireEvent(client, guild, e); // Expire event since it has invalid channel.
const channel = client.GetChannel(e.channel);
if (e.role) channel.send({ content: `<@&${e.role}>`, embeds: [trackEvent] });
else channel.send({ embeds: [trackEvent] });
const NAME = "DayZ.R Player Tracker";
const webhook = await GetWebhook(client, NAME, e.channel);
let content = { embeds: [trackEvent] };
if (client.exists(guild.adminRole)) content.content = `<@&${e.role}>`;
WebhookSend(client, webhook, content);
// if (e.role) channel.send({ content: `<@&${e.role}>`, embeds: [trackEvent] });
// else channel.send({ embeds: [trackEvent] });
let now = new Date();
let diff = ((now - e.creationDate) / 1000) / 60;
@@ -157,6 +167,7 @@ module.exports = {
if (distance < alarm.radius) {
const channel = client.GetChannel(alarm.channel);
if (!channel) continue;
let newDt = await client.getDateEST(data.time);
let unixTime = Math.floor(newDt.getTime()/1000);
@@ -166,7 +177,13 @@ module.exports = {
.setDescription(`**Zone Ping - <t:${unixTime}>**\n**${data.killer}** was located within **${distance} meters** of the Zone **${alarm.name}** __and has been banned for killing **${data.victim}**.__`)
.addFields({ name: '**Location**', value: `**[${data.killerPOS[0]}, ${data.killerPOS[1]}](https://www.izurvive.com/chernarusplussatmap/#location=${data.killerPOS[0]};${data.killerPOS[1]})**`, inline: false })
channel.send({ content: `<@&${alarm.role}>`, embeds: [alarmEmbed] });
const NAME = "DayZ.R Zone Alert";
const webhook = await GetWebhook(client, NAME, alarm.channel);
let content = { content: `<@&${alarm.role}>`, embeds: [alarmEmbed] };
WebhookSend(client, webhook, content);
// channel.send({ content: `<@&${alarm.role}>`, embeds: [alarmEmbed] });
BanPlayer(client, data.killer);
break;
@@ -198,6 +215,7 @@ module.exports = {
if (distance < alarm.radius) {
const channel = client.GetChannel(alarm.channel);
if (!channel) return;
let newDt = await client.getDateEST(info.time);
let unixTime = Math.floor(newDt.getTime()/1000);
@@ -207,7 +225,13 @@ module.exports = {
.setDescription(`**Zone Ping - <t:${unixTime}>**\n**${info.player}** was located within **${distance} meters** of the Zone **${alarm.name}** __and has been banned for **placing a fireplace**.__`)
.addFields({ name: '**Location**', value: `**[${info.playerPOS[0]}, ${info.playerPOS[1]}](https://www.izurvive.com/chernarusplussatmap/#location=${info.playerPOS[0]};${info.playerPOS[1]})**`, inline: false })
channel.send({ content: `<@&${alarm.role}>`, embeds: [alarmEmbed] });
const NAME = "DayZ.R Zone Alert";
const webhook = await GetWebhook(client, NAME, alarm.channel);
let content = { content: `<@&${alarm.role}>`, embeds: [alarmEmbed] };
WebhookSend(client, webhook, content);
// channel.send({ content: `<@&${alarm.role}>`, embeds: [alarmEmbed] });
BanPlayer(client, info.player);
break;
+23 -4
View File
@@ -5,6 +5,7 @@ const { nearest } = require('../database/destinations');
const { getDefaultPlayer, UpdatePlayer } = require('../database/player');
const { calculateNewCombatRating } = require('./CombatRatingHandler');
const { weapons, weaponClassOf } = require('../database/weapons');
const { GetWebhook, WebhookSend } = require("../util/WebhookHandler");
const Templates = {
Killed: 1,
@@ -80,6 +81,7 @@ module.exports = {
HandleKillfeed: async (NitradoServerID, client, guild, line) => {
const NAME = "DayZ.R Killfeed";
const channel = client.GetChannel(guild.killfeedChannel);
const killedBy = line.includes('hit by Player') && line.includes('(DEAD)') && line.includes('meters') ? Templates.HitByAndDead :
@@ -133,6 +135,11 @@ module.exports = {
if (killedBy == Templates.LandMine || killedBy == Templates.Explosion || killedBy == Templates.Vehicle) {
let victimStat = await client.dbo.collection("players").findOne({"playerID": info.victimID});
if (!client.exists(victimStat)) victimStat = getDefaultPlayer(info.victim, info.victimID, NitradoServerID);
victimStat.deaths++;
victimStat.deathStreak++;
victimStat.worstDeathStreak = victimStat.deathStreak > victimStat.worstDeathStreak ? victimStat.deathStreak : victimStat.worstDeathStreak;
victimStat.KDR = victimStat.kills / (victimStat.deaths == 0 ? 1 : victimStat.deaths); // prevent division by 0
victimStat.killStreak = 0;
victimStat.lastDeathDate = newDt;
const cod = killedBy == Templates.LandMine ? `Land Mine Trap` :
@@ -144,9 +151,14 @@ module.exports = {
.setColor(client.config.Colors.Default)
.setDescription(`**Death Event** - <t:${unixTime}>\n**${info.victim}** ${killMessage} a **${cod}.**${coord}`);
if (client.exists(channel)) await channel.send({ embeds: [killEvent] });
await UpdatePlayer(client, victimStat);
return
if (!channel) return;
const webhook = await GetWebhook(this, NAME, guild.killfeedChannel);
WebhookSend(client, webhook, { embeds: [killEvent]});
// if (client.exists(channel)) await channel.send({ embeds: [killEvent] });
return;
}
KillInAlarm(client, guild.serverID, info); // check if kill happened in a no kill zone
@@ -263,8 +275,15 @@ module.exports = {
killEvent.setThumbnail(weapons[weaponClass][weapon])
}
if (client.exists(channel)) await channel.send({ embeds: [killEvent] });
if (client.exists(receivedBounty) && client.exists(channel)) await channel.send({ content: `<@${killerStat.discordID}>`, embeds: [receivedBounty] });
if (!channel) return;
const webhook = await GetWebhook(this, NAME, guild.killfeedChannel);
WebhookSend(client, webhook, { embeds: [killEvent] });
if (client.exists(receivedBounty) && client.exists(channel)) WebhookSend(client, webhook, { content: `<@${killerStat.discordID}>`, embeds: [receivedBounty] });
// if (client.exists(channel)) await channel.send({ embeds: [killEvent] });
// if (client.exists(receivedBounty) && client.exists(channel)) await channel.send({ content: `<@${killerStat.discordID}>`, embeds: [receivedBounty] });
return;
}
+11 -6
View File
@@ -5,8 +5,7 @@ const { getDefaultPlayer } = require('../database/player');
const { FetchServerSettings } = require('../util/NitradoAPI');
const { UpdatePlayer, insertPVPstats, createWeaponStats } = require('../database/player')
const { Missions } = require('../database/destinations');
let lastSendMessage;
const { GetWebhook, WebhookSend, WebhookMessageEdit } = require("../util/WebhookHandler");
module.exports = {
@@ -208,6 +207,7 @@ module.exports = {
if (!client.exists(guild.activePlayersChannel)) return;
const channel = client.GetChannel(guild.activePlayersChannel);
if (!channel) return;
const data = await FetchServerSettings(nitrado_cred, client, 'HandleActivePlayersList'); // Fetch server status
const e = data && data !== 1; // Check if data exists
@@ -251,10 +251,15 @@ module.exports = {
.setTitle(`Players Online:`)
.setDescription(des || (nodes ? "No Players Online :(" : ""));
if (lastSendMessage) lastSendMessage.delete().catch(error => client.sendError(channel, `HandleActivePlayersList Error: \n${error}`)); // Remove previous message before reprinting
const NAME = "DayZ.R Admin Logs";
const webhook = await GetWebhook(client, NAME, guild.connectionLogsChannel);
return channel.send({ embeds: [serverEmbed, activePlayersEmbed] }).then(sentMessage =>
lastSendMessage = sentMessage
);
let id = client.playerListMsgIds.get(guild.serverID);
if (id == "") {
id = await WebhookSend(client, webhook, { embeds: [serverEmbed, activePlayersEmbed] }).id;
client.playerListMsgIds.set(guild.serverID, id);
} else {
WebhookMessageEdit(client, webhook, id, { embeds: [serverEmbed, activePlayersEmbed] });
}
}
};
+56
View File
@@ -0,0 +1,56 @@
const { makeURLSearchParams } = require('@discordjs/rest');
const { REST } = require('@discordjs/rest');
const { Routes } = require('discord.js');
const createWebhook = async (client, channel_id, name, avatar) => {
const rest = new REST({ version: '10' }).setToken(client.config.Token);
return await rest.post(Routes.channelWebhooks(channel_id), {
body: {
name: name,
avatar: avatar
}
});
};
module.exports = {
GetWebhook: async (client, webhookName, channel_id) => {
// Get all webhooks from configured channel
const rest = new REST({ version: '10' }).setToken(client.config.Token);
const webhooks = await rest.get(Routes.channelWebhooks(channel_id));
let webhook = null;
if (webhooks.length == 0) {
// If no webhook exists, create new webhook with given name for this channel
webhook = createWebhook(client, channel_id, webhookName, client.config.AvatarData);
} else {
// Check existing webhooks for one with given name
let exists = false;
for (let i = 0; i < webhooks.length; i++) {
if (webhooks[i].name == webhookName) {
webhook = webhooks[i];
exists = true;
break;
}
}
if (!exists) webhook = createWebhook(client, channel_id, webhookName, client.config.AvatarData);
}
return webhook;
},
WebhookSend: async (client, webhook, content) => {
const rest = new REST({ version: '10' }).setToken(client.config.Token);
return await rest.post(Routes.webhook(webhook.id, webhook.token), {
body: content,
query: makeURLSearchParams({ wait: true })
});
},
WebhookMessageEdit: async (client, webhook, message_id, content) => {
const rest = new REST({ version: '10' }).setToken(client.config.Token);
return rest.patch(Routes.webhookMessage(webhook.id, webhook.token, message_id), {
body: content
});
}
}