const { EmbedBuilder } = require('discord.js'); module.exports = { name: "channels", debug: false, global: false, description: "view a list of allowed channels", usage: "", permissions: { channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"], member: [], }, options: [], SlashCommand: { /** * * @param {require("../structures/QuarksBot")} client * @param {import("discord.js").Message} message * @param {string[]} args * @param {*} param3 */ run: async (client, interaction, args, { GuildDB }) => { if (!GuildDB.customChannelStatus) { let noChannels = new EmbedBuilder() .setColor(client.config.Colors.Default) .setTitle('Channels') .setDescription('> There have been no configured channels'); return interaction.send({ embeds: [noChannels] }); } let channels = new EmbedBuilder() .setColor(client.config.Colors.Default) .setTitle('Channels') let des = ''; for (let i = 0; i < GuildDB.allowedChannels.length; i++) { if (i == 0) des += `> <#${GuildDB.allowedChannels[i]}>`; else des += `\n> <#${GuildDB.allowedChannels[i]}>`; } channels.setDescription(des); return interaction.send({ embeds: [channels] }); }, }, Interactions: {} }