const { EmbedBuilder } = require('discord.js'); const bitfieldCalculator = require('discord-bitfield-calculator'); module.exports = { name: "admin-gamertag-link", debug: false, global: false, description: "Connect a users gamertag for them", usage: "[cmd] [opt]", permissions: { channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"], member: [], }, options: [{ name: "user", description: "User to link gamertag to", value: "user", type: 6, required: true, }, { name: "gamertag", description: "Gamertag of player", value: "gamertag", type: 3, required: true, }], SlashCommand: { /** * * @param {require("../structures/QuarksBot")} client * @param {import("discord.js").Message} message * @param {string[]} args * @param {*} param3 */ run: async (client, interaction, args, { GuildDB }) => { const permissions = bitfieldCalculator.permissions(interaction.member.permissions); let canUseCommand = false; if (permissions.includes("MANAGE_GUILD")) canUseCommand = true; if (GuildDB.hasBotAdmin && interaction.member.roles.filter(e => GuildDB.botAdminRoles.indexOf(e) !== -1).length > 0) canUseCommand = true; if (!canUseCommand) return interaction.send({ content: 'You don\'t have the permissions to use this command.' }); if (!client.exists(GuildDB.playerstats)) { GuildDB.playerstats = [{}]; client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, { $set: { "server.playerstats": [] } }, function (err, res) { if (err) return client.sendInternalError(interaction, err); }); } let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[1].value ); if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[1].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] }); playerStat.discordID = args[0].value; let playerStatIndex = GuildDB.playerstats.indexOf(playerStat); GuildDB.playerstats[playerStatIndex] = playerStat; client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, { $set: { 'server.playerstats': GuildDB.playerstats, } }) let member = interaction.guild.members.cache.get(args[0].value); if (client.exists(GuildDB.linkedGamertagRole)) { let role = interaction.guild.roles.cache.get(GuildDB.linkedGamertagRole); member.roles.add(role); } if (client.exists(GuildDB.memberRole)) { let role = interaction.guild.roles.cache.get(GuildDB.memberRole); member.roles.add(role); } let connectedEmbed = new EmbedBuilder() .setColor(client.config.Colors.Default) .setDescription(`Successfully connected \` ${playerStat.gamertag} \` as <@${args[0].value}>'s gamertag.`); return interaction.send({ embeds: [connectedEmbed] }) }, }, }