const { EmbedBuilder } = require('discord.js'); module.exports = { name: "bounty", debug: false, global: false, description: "Set or view bounties", usage: "[cmd] [opt]", permissions: { channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"], member: [], }, options: [{ name: "set", description: "Set a bounty on a player", value: "set", type: 1, options: [{ name: "gamertag", description: "Gamertag of player for bounty", value: "gamertag", type: 3, required: true, }, { name: "value", description: "Amount of the bounty", value: "value", type: 10, min_value: 0.01, required: true }] }, { name: "view", description: "View all active bounties", value: "view", type: 1, }], SlashCommand: { /** * * @param {require("../structures/QuarksBot")} client * @param {import("discord.js").Message} message * @param {string[]} args * @param {*} param3 */ run: async (client, interaction, args, { GuildDB }) => { if (args[0].name == 'set') { } else if (args[0].name == 'view') { } }, }, }