const { RegisterGlobalCommands, RegisterGuildCommands} = require("../util/RegisterSlashCommands"); const { Collection, Client, EmbedBuilder, Routes } = require('discord.js'); const MongoClient = require('mongodb').MongoClient; const { REST } = require('@discordjs/rest'); const Logger = require("../util/Logger"); const mongoose = require('mongoose'); // custom util imports const { DownloadNitradoFile } = require('../util/NitradoAPI'); const { HandlePlayerLogs, HandleActivePlayersList } = require('../util/LogsHandler'); const { HandleKillfeed } = require('../util/KillfeedHandler'); const { HandleExpiredUAVs } = require('../util/AlarmsHandler'); const path = require("path"); const fs = require('fs'); const readline = require('readline'); const minute = 60000; // 1 minute in milliseconds class DayzArmbands extends Client { constructor(options, config) { super(options) this.config = config; this.commands = new Collection(); this.interactionHandlers = new Collection(); this.logger = new Logger(path.join(__dirname, "..", "logs/Logs.log")); this.timer = this.config.Dev == 'PROD.' ? minute * 5 : minute / 4; if (this.config.Token === "" || this.config.GuildID === "") throw new TypeError( "The config.js is not filled out. Please make sure nothing is blank, otherwise the bot will not work properly." ); this.db; this.dbo; this.connectMongo(this.config.mongoURI, this.config.dbo); this.databaseConnected = false; this.LoadCommandsAndInteractionHandlers(); this.LoadEvents(); this.Ready = false; this.activePlayersTick = 0; this.ws.on("INTERACTION_CREATE", async (interaction) => { const start = new Date().getTime(); if (interaction.type!=3) { let GuildDB = await this.GetGuild(interaction.guild_id); for (const [factionID, data] of Object.entries(GuildDB.factionArmbands)) { const guild = this.guilds.cache.get(GuildDB.serverID); const role = guild.roles.cache.find(role => role.id == factionID); if (!role) { let query = { $pull: { 'server.usedArmbands': data.armband }, $unset: { [`server.factionArmbands.${factionID}`]: "" }, }; await this.dbo.collection("guilds").updateOne({'server.serverID': GuildDB.serverID}, query, function (err, res) { if (err) return this.sendInternalError(interaction, err); }); } } const command = interaction.data.name.toLowerCase(); const args = interaction.data.options; client.log(`Interaction - ${command}`); //Easy to send respnose so ;) interaction.guild = await this.guilds.fetch(interaction.guild_id); interaction.send = async (message) => { const rest = new REST({ version: '10' }).setToken(client.config.Token); return await rest.post(Routes.interactionCallback(interaction.id, interaction.token), { body: { type: 4, data: message, } }); }; if (!this.databaseConnected) { let dbFailedEmbed = new EmbedBuilder() .setDescription(`**Internal Error:**\nUh Oh D: Its not you, its me.\nThe bot has failed to connect to the database 5 times!\nContact the Developers\nhttps://discord.gg/YCXhvy9uZw`) .setColor(this.config.Colors.Red) return interaction.send({ embeds: [dbFailedEmbed] }); } let cmd = client.commands.get(command); try { cmd.SlashCommand.run(this, interaction, args, { GuildDB }, start); // start is only used in ping / stats command } catch (err) { this.sendInternalError(interaction, err); } } }); const client = this; } async getDateEST(time) { let t = new Date(); // Get current date (PST) let e = new Date(t.getTime() + 180*60*1000); // Convert to EST to ensure the date is correct for the applied EST time let n = new Date(`${e.toLocaleDateString('default',{month:'long'})} ${e.getDate()}, ${e.getFullYear()} ${time}`) // Apply given time to EST date let f = new Date(n.getTime() - 180*60*1000) // Convert back to PST return f; } async readLogs(guildId) { const fileStream = fs.createReadStream('./logs/server-logs.ADM'); let logHistoryDir = path.join(__dirname, '..', 'logs', 'history-logs.ADM.json'); let history; try { history = JSON.parse(fs.readFileSync(logHistoryDir)); } catch (err) { history = { lastLog: null }; } const rl = readline.createInterface({ input: fileStream, crlfDelay: Infinity }); let lines = []; for await (const line of rl) { lines.push(line); } let logIndex = lines.indexOf(history.lastLog) == -1 ? 0 : lines.indexOf(history.lastLog); let guild = await this.GetGuild(guildId); if (!this.exists(guild.playerstats)) guild.playerstats = []; let s = guild.playerstats; for (let i = logIndex + 1; i < lines.length; i++) { if (lines[i].includes("Unknown")) continue; if (lines[i].includes('connected') || lines[i].includes('pos=<') || lines[1].includes['hit by Player']) s = await HandlePlayerLogs(this, guildId, s, lines[i]); if (!(i + 1 >= lines.length) && lines[i + 1].includes('killed by Player')) s = await HandleKillfeed(this, guildId, s, lines[i]); } const playerTemplate = /(.*) \| Player \"(.*)\" \(id=(.*) pos=<(.*)>\)/g; s.map(p => p.connected = false) // make all connections false for (let i = lines.length; i > 0; i--) { if (lines[i].includes('PlayerList log:')) { for (let j = i + 1; i < lines.length; j++) { let line = lines[j]; if (line.includes('| ####')) break; let data = [...line.matchAll(playerTemplate)][0]; if (!data) continue; let info = { time: data[1], player: data[2], playerID: data[3], }; if (!this.exists(info.player) || !this.exists(info.playerID)) continue; let playerStat = s.find(stat => stat.playerID == info.playerID) let playerStatIndex = s.indexOf(playerStat); if (playerStat == undefined) playerStat = this.getDefaultPlayerStats(info.player, info.playerID); playerStat.connected = true; if (playerStatIndex == -1) s.push(playerStat); else s[playerStatIndex] = playerStat; } break; } } await this.dbo.collection("guilds").updateOne({ "server.serverID": guildId }, { $set: { "server.playerstats": s } }, function (err, res) { if (err) this.error(err); }); history.lastLog = lines[lines.length-1]; // write JSON string to a file await fs.writeFileSync(logHistoryDir, JSON.stringify(history)); } async logsUpdateTimer(c) { let t = new Date(); c.log(`...Logs Tick - ${t.getHours()}:${t.getMinutes()}:${t.getSeconds()}...`); c.activePlayersTick++; await DownloadNitradoFile(c, `/games/${c.config.Nitrado.UserID}/noftp/dayzxb/config/DayZServer_X1_x64.ADM`, './logs/server-logs.ADM').then(async () => { c.log('...Downloaded logs...'); await c.readLogs(c.config.GuildID).then(async () => { c.log('...Analyzed logs...'); HandleExpiredUAVs(c, c.config.GuildID); if (c.activePlayersTick == 12) await HandleActivePlayersList(c, c.config.GuildID); }) }); } async connectMongo(mongoURI, dbo) { let failed = false; let dbLogDir = path.join(__dirname, '..', 'logs', 'database-logs.json'); let databaselogs; try { databaselogs = JSON.parse(fs.readFileSync(dbLogDir)); } catch (err) { databaselogs = { attempts: 0, connected: false, }; } if (databaselogs.attempts >= 5) { this.error('Failed to connect to mongodb after multiple attempts'); return; // prevent further attempts } try { // Connect to Mongo database. this.db = await MongoClient.connect(mongoURI, {connectTimeoutMS: 1000}); this.dbo = this.db.db(dbo); mongoose.connect(`mongodb://${mongoURI.split('@')[1]}/${dbo}`, { authSource: "admin", user: mongoURI.split('//')[1].split(':')[0], pass: mongoURI.split('//')[1].split(':')[1].split('@')[0], useNewUrlParser: true, }).catch(e=>this.error(e)); this.log('Successfully connected to mongoDB'); databaselogs.connected = true; databaselogs.attempts = 0; // reset attempts this.databaseConnected = true; } catch (err) { databaselogs.attempts++; this.error(`Failed to connect to mongodb: attempt ${databaselogs.attempts}`); failed = true; } // write JSON string to a file await fs.writeFileSync(dbLogDir, JSON.stringify(databaselogs)); if (failed) process.exit(-1); } exists(n) {return null != n && undefined != n && "" != n} secondsToDhms(seconds) { seconds = Number(seconds); const d = Math.floor(seconds / (3600*24)); const h = Math.floor(seconds % (3600*24) / 3600); const m = Math.floor(seconds % 3600 / 60); const s = Math.floor(seconds % 60); const dDisplay = d > 0 ? d + (d == 1 ? " day, " : " days, ") : ""; const hDisplay = h > 0 ? h + (h == 1 ? " hour, " : " hours, ") : ""; const mDisplay = m > 0 ? m + (m == 1 ? " minute, " : " minutes, ") : ""; const sDisplay = s > 0 ? s + (s == 1 ? " second" : " seconds") : ""; return dDisplay + hDisplay + mDisplay + sDisplay; } LoadCommandsAndInteractionHandlers() { let CommandsDir = path.join(__dirname, '..', 'commands'); fs.readdir(CommandsDir, (err, files) => { if (err) this.error(err); else files.forEach((file) => { let cmd = require(CommandsDir + "/" + file); if (!this.exists(cmd.name) || !this.exists(cmd.description)) return this.error( "Unable to load Command: " + file.split(".")[0] + ", Reason: File doesn't had name/desciption" ); this.commands.set(file.split(".")[0].toLowerCase(), cmd); if (this.exists(cmd.Interactions)) { for (let [interaction, handler] of Object.entries(cmd.Interactions)) { this.interactionHandlers.set(interaction, handler); } } this.log("Command Loaded: " + file.split(".")[0]); }); }); } LoadEvents() { let EventsDir = path.join(__dirname, '..', 'events'); fs.readdir(EventsDir, (err, files) => { if (err) this.error(err); else files.forEach((file) => { const event = require(EventsDir + "/" + file); if (['interactionCreate','guildMemberAdd'].includes(file.split(".")[0])) this.on(file.split(".")[0], i => event(this, i)); else this.on(file.split(".")[0], event.bind(null, this)); this.logger.log("Event Loaded: " + file.split(".")[0]); }); }); } sendError(Channel, Error) { let embed = new EmbedBuilder() .setColor(this.config.Red) .setDescription(Error); Channel.send(embed); } sendInternalError(Interaction, Error) { this.error(Error); const embed = new EmbedBuilder() .setDescription(`**Internal Error:**\nUh Oh D: Its not you, its me.\nThis command has crashed\nContact the Developers\nhttps://discord.gg/YCXhvy9uZw`) .setColor(this.config.Colors.Red) try { Interaction.send({ embeds: [embed] }); } catch { Interaction.update({ embeds: [embed], components: [] }); } } // Calls register for guild and global commands RegisterSlashCommands() { RegisterGlobalCommands(this); this.guilds.cache.forEach((guild) => RegisterGuildCommands(this, guild.id)); } getDefaultSettings(GuildId) { return { serverID: GuildId, allowedChannels: [], killfeedChannel: "", connectionLogsChannel: "", activePlayersChannel: "", welcomeChannel: "", factionArmbands: {}, usedArmbands: [], excludedRoles: [], botAdminRoles: [], playerstats: [], alarms: [], uavs: [], incomeRoles: [], linkedGamertagRole: "", startingBalance: 500, uavPrice: 50000, memberRole: "", adminRole: "", } } getDefaultPlayerStats(gt, pID) { return { gamertag: gt, playerID: pID, discordID: "", KDR: 0.00, kills: 0, deaths: 0, killStreak: 0, bestKillStreak: 0, longestKill: 0, deathStreak: 0, worstDeathStreak: 0, pos: [], lastPos: [], time: null, lastTime: null, lastConnectionDate: null, lastDamageDate: null, lastDeathDate: null, lastHitBy: null, connected: false, bounties: [], } } async GetGuild(GuildId) { let guild = undefined; if (this.databaseConnected) guild = await this.dbo.collection("guilds").findOne({"server.serverID":GuildId}).then(guild => guild); // If guild not found, generate guild default if (!guild) { guild = {} guild.server = this.getDefaultSettings(GuildId); if (this.databaseConnected) { this.dbo.collection("guilds").insertOne(guild, function(err, res) { if (err) throw err; }); } } return { serverID: GuildId, customChannelStatus: guild.server.allowedChannels.length > 0 ? true : false, allowedChannels: guild.server.allowedChannels, factionArmbands: guild.server.factionArmbands, usedArmbands: guild.server.usedArmbands, excludedRoles: guild.server.excludedRoles, hasBotAdmin: guild.server.botAdminRoles.length > 0 ? true : false, botAdminRoles: guild.server.botAdminRoles, playerstats: guild.server.playerstats, alarms: guild.server.alarms, uavs: guild.server.uavs, killfeedChannel: guild.server.killfeedChannel, connectionLogsChannel: guild.server.connectionLogsChannel, welcomeChannel: guild.server.welcomeChannel, activePlayersChannel: guild.server.activePlayersChannel, linkedGamertagRole: guild.server.linkedGamertagRole, incomeRoles: guild.server.incomeRoles, startingBalance: guild.server.startingBalance, uavPrice: guild.server.uavPrice, memberRole: guild.server.memberRole, adminRole: guild.server.adminRole, }; } log(Text) { this.logger.log(Text); } error(Text) { this.logger.error(Text); } build() { this.login(this.config.Token); } } module.exports = DayzArmbands;