Files
dayz-reforger/commands/player-stats.js
T

208 lines
9.2 KiB
JavaScript

const { EmbedBuilder } = require('discord.js');
const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
const { insertPVPstats } = require('../database/player');
module.exports = {
name: "player-stats",
debug: false,
global: false,
description: "Check player statistics",
usage: "[category] [user or gamertag]",
permissions: {
channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
member: [],
},
options: [{
name: "category",
description: "Leaderboard Category",
value: "category",
type: CommandOptions.String,
required: true,
choices: [
{ name: "Money", value: "money" },
{ name: "Total Time Played", value: "totalSessionTime" },
{ name: "Longest Game Session", value: "longestSessionTime" },
{ name: "Kills", value: "kills" },
{ name: "Kill Streak", value: "killStreak" },
{ name: "Best Kill Streak", value: "bestKillStreak" },
{ name: "Deaths", value: "deaths" },
{ name: "Death Streak", value: "deathStreak" },
{ name: "Worst Death Streak", value: "worstDeathStreak" },
{ name: "Longest Kill", value: "longestKill" },
{ name: "KDR", value: "KDR" },
{ name: "Server Connections", value: "connections" },
{ name: "Shots Landed", value: "shotsLanded" },
{ name: "Times Shot", value: "timesShot" },
]
}, {
name: "discord",
description: "discord user to lookup stats",
value: "discord",
type: CommandOptions.User,
required: false,
}, {
name: "gamertag",
description: "gamertag to lookup stats",
type: CommandOptions.String,
required: false,
}],
SlashCommand: {
/**
*
* @param {require("../structures/DayzRBot")} client
* @param {import("discord.js").Message} message
* @param {string[]} args
* @param {*} param3
*/
run: async (client, interaction, args, { GuildDB }, start) => {
let category = args[0].value;
let discord = args[1] && args[1].name == 'discord' ? args[1].value : undefined;
let gamertag = args[1] && args[1].name == 'gamertag' ? args[1].value : undefined;
let self = !discord && !gamertag; // searching for self if both discord and gamertag are undefined;
let query;
let leaderboard;
let leaderboardPos;
if (category == 'money') {
leaderboard = await client.dbo.collection("users").aggregate([
{ $sort: { [`user.guilds.${GuildDB.serverID}.balance`]: -1 } }
]).toArray();
if (discord) query = leaderboard.find(u => u.user.userID == discord); // Searching by discord user
if (gamertag) query = leaderboard.find(u => u.user.userID == playerStat.discordID); // Searching by gamertag
if (self) query = leaderboard.find(u => u.user.userID == interaction.member.user.id); // Searching for self
if (!client.exists(query)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
leaderboardPos = leaderboard.indexOf(query);
} else {
leaderboard = await client.dbo.collection("players").aggregate([
{ $sort: { [`${category}`]: -1 } }
]).toArray();
if (discord) query = leaderboard.find(s => s.discordID == discord); // Searching by discord user
if (gamertag) query = leaderboard.find(s => s.gamertag == gamertag); // Searching by gamertag
if (self) query = leaderboard.find(s => s.discordID == interaction.member.user.id); // Searching for self
if (!client.exists(query)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
leaderboardPos = leaderboard.indexOf(query);
}
leaderboardPos++; // add one to leaderboard pos because it is index in array and we want index zero to be num. one, index one to be num. two, etc. etc.
let title = category == 'kills' ? "Total Kills" :
category == 'killStreak' ? "Current Killstreak" :
category == 'bestkillStreak' ? "Best Killstreak" :
category == 'deaths' ? "Total Deaths" :
category == 'deathStreak' ? "Current Deathstreak" :
category == 'worstDeathStreak' ? "Worst Deathstreak" :
category == 'longestKill' ? "Longest Kill" :
category == 'money' ? "Total Money" :
category == 'totalSessionTime' ? "Total Time Played" :
category == 'longestSessionTime' ? "Longest Game Session" :
category == 'KDR' ? "Kill Death Ratio" :
category == 'connections' ? "Times Connected" :
category == 'shotsLanded' ? "Shots Landed" :
category == 'timesShot' ? "Times Shot" : 'N/A Error';
let statsEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default);
let tag = !discord && !gamertag ? `<@${interaction.member.user.id}>` :
!gamertag && discord ? `<@${discord}>` :
!discord && gamertag ? `**${gamertag}**` : `N/A Error`;
statsEmbed.setDescription(`${tag}'s ${title}`);
let stats = category == 'kills' ? `${query.kills} Kill${(query.kills>1||query.kills==0)?'s':''}` :
category == 'killStreak' ? `${query.killStreak} Player Killstreak` :
category == 'bestKillStreak' ? `${query.bestKillStreak} Player Killstreak` :
category == 'deaths' ? `${query.deaths} Death${query.deaths>1||query.deaths==0?'s':''}` :
category == 'deathStreak' ? `${query.deathStreak} Deathstreak` :
category == 'worstDeathStreak' ? `${query.worstDeathStreak} Deathstreak` :
category == 'longestKill' ? `${query.longestKill}m` :
category == 'money' ? `$${(query.user.guilds[GuildDB.serverID].balance).toLocaleString(undefined, {minimumFractionDigits: 2, maximumFractionDigits: 2})}` :
category == 'KDR' ? `${query.KDR.toFixed(2)} KDR` :
category == 'connections' ? `${query.connections} connections` : 'N/A Error';
statsEmbed.addFields({ name: 'Leaderboard Position', value: `# ${leaderboardPos}`, inline: true });
if ((category == 'shotsLanded' || category == 'timesShot') && !client.exists(query.shotsLanded)) query = insertPVPstats(query);
if (category == 'total_time_played') {
statsEmbed.addFields(
{ name: 'Total Time Played', value: client.secondsToDhms(query.totalSessionTime), inline: true },
{ name: 'Last Session Time', value: client.secondsToDhms(query.lastSessionTime), inline: true }
);
} else if (category == 'longest_time_played') {
statsEmbed.addFields(
{ name: 'Longest Game Session', value: client.secondsToDhms(query.longestSessionTime), inline: true },
{ name: 'Last Session Time', value: client.secondsToDhms(query.lastSessionTime), inline: true }
);
} else if (category == 'shotsLanded') {
statsEmbed.addFields(
{ name: 'Total Shots Landed', value: `${query.shotsLanded}`, inline: true },
{ name: 'View Weapon stats', value: `</weapon-stats:1169369568104415262>`, inline: true }
);
const chart = {
type: 'bar',
data: {
labels: ['Head', 'Torso', 'Left Arm', 'Right Arm', 'Left Leg', 'Right Leg'],
datasets: [{
label: 'Shots Landed',
data: [
query.shotsLandedPerBodyPart.Head,
query.shotsLandedPerBodyPart.Torso,
query.shotsLandedPerBodyPart.LeftArm,
query.shotsLandedPerBodyPart.RightArm,
query.shotsLandedPerBodyPart.LeftLeg,
query.shotsLandedPerBodyPart.RightLeg,
],
}],
},
};
const encodedChart = encodeURIComponent(JSON.stringify(chart));
const chartURL = `https://quickchart.io/chart?c=${encodedChart}`;
statsEmbed.setImage(chartURL);
} else if (category == 'timesShot') {
statsEmbed.addFields(
{ name: 'Total Times Shot', value: `${query.timesShot}`, inline: true },
{ name: 'View Weapon stats', value: `</weapon-stats:1169369568104415262>`, inline: true },
);
const chart = {
type: 'bar',
data: {
labels: ['Head', 'Torso', 'Left Arm', 'Right Arm', 'Left Leg', 'Right Leg'],
datasets: [{
label: 'Times Shot',
data: [
query.timesShotPerBoduPart.Head,
query.timesShotPerBoduPart.Torso,
query.timesShotPerBoduPart.LeftArm,
query.timesShotPerBoduPart.RightArm,
query.timesShotPerBoduPart.LeftLeg,
query.timesShotPerBoduPart.RightLeg,
],
}],
},
};
const encodedChart = encodeURIComponent(JSON.stringify(chart));
const chartURL = `https://quickchart.io/chart?c=${encodedChart}`;
statsEmbed.setImage(chartURL);
} else statsEmbed.addFields({ name: title, value: stats, inline: true });
return interaction.send({ embeds: [statsEmbed] });
},
},
}