start mines + fix WordGame + nearly finish NumberGame
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@@ -1,15 +1,314 @@
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package ca.bcit.comp2522.project;
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import javafx.application.Application;
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import javafx.geometry.Insets;
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import javafx.geometry.Pos;
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import javafx.scene.Scene;
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import javafx.scene.control.Button;
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import javafx.scene.control.Label;
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import javafx.scene.input.MouseButton;
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import javafx.scene.layout.GridPane;
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import javafx.scene.layout.VBox;
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import javafx.scene.text.Font;
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import javafx.scene.text.FontWeight;
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import javafx.stage.Stage;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Random;
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public class Mines extends Application
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{
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private static final int FONT_SIZE = 18;
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private static final Font FONT = Font.font("Arial", FontWeight.BOLD, FONT_SIZE);
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private static final int WINDOW_WIDTH = 1920;
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private static final int WINDOW_HEIGHT = 1080;
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private static final int BUTTON_WIDTH = 60;
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private static final int BUTTON_HEIGHT = 60;
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private static final int EASY_WIDTH = 8;
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private static final int EASY_HEIGHT = 8;
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private static final int HARD_WIDTH = 36;
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private static final int HARD_HEIGHT = 16;
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private static final int PADDING = 20;
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private static final int GAME_PADDING = 5;
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private static final int VERTICAL_MARGIN = 15;
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private static final int EASY_MINES = 10;
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private static final int HARD_MINES = 99;
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private static final int MINE = -1;
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private static final int NO_MINE = 0;
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private static final int MIN_OFFSET = -1;
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private static final int MAX_OFFSET = 1;
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private static final int SELF_OFFSET = 0;
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private static final int FIRST_ROW = 0;
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private static final int FIRST_COL = 0;
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private static final int NO_FLAG = 0;
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private static final int FLAG = 1;
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private static final int FLAG_QUESTION = 2;
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private static final int DEFAULT_BUTTON = -2;
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private static final Map<Integer, String> BUTTON_THEMES = new HashMap<>();
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static {
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BUTTON_THEMES.put(-2, "-fx-background-color: #b3b3b3; -fx-text-fill: black;");
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BUTTON_THEMES.put(-1, "-fx-background-color: #d9d9d9; -fx-text-fill: black;");
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BUTTON_THEMES.put(0, "-fx-background-color: #d9d9d9; -fx-text-fill: black;");
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BUTTON_THEMES.put(1, "-fx-background-color: #c8ffbf; -fx-text-fill: black;");
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BUTTON_THEMES.put(2, "-fx-background-color: #edfc9f; -fx-text-fill: black;");
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BUTTON_THEMES.put(3, "-fx-background-color: #fad08c; -fx-text-fill: black;");
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BUTTON_THEMES.put(4, "-fx-background-color: #f59338; -fx-text-fill: black;");
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BUTTON_THEMES.put(5, "-fx-background-color: #ff644d; -fx-text-fill: black;");
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BUTTON_THEMES.put(6, "-fx-background-color: #ff644d; -fx-text-fill: black;");
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BUTTON_THEMES.put(7, "-fx-background-color: #ff644d; -fx-text-fill: black;");
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BUTTON_THEMES.put(8, "-fx-background-color: #ff644d; -fx-text-fill: black;");
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}
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private int[] field;
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private boolean[] revealed;
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private int[] flagged;
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private Button[] buttons;
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private int width;
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private int height;
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private int flags;
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@Override
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public void start(final Stage s)
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public void start(final Stage stage)
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{
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s.setTitle("MineSweeper Random");
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s.show();
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final Label title;
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title = new Label("Select Game Size");
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title.setStyle("-fx-font-size: 20px; -fx-font-weight: bold;");
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final Button smallBtn;
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final Button largeBtn;
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smallBtn = new Button("8 × 8 (Beginner)");
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largeBtn = new Button("36 × 16 (Expert)");
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smallBtn.setPrefWidth(BUTTON_WIDTH);
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largeBtn.setPrefWidth(BUTTON_WIDTH);
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smallBtn.setOnAction(e -> startGame(EASY_WIDTH, EASY_HEIGHT, EASY_MINES));
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largeBtn.setOnAction(e -> startGame(HARD_WIDTH, HARD_HEIGHT, HARD_MINES));
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final VBox root;
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root = new VBox(VERTICAL_MARGIN);
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root.setPadding(new Insets(PADDING));
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root.setAlignment(Pos.CENTER);
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root.getChildren().addAll(title, smallBtn, largeBtn);
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final Scene scene = new Scene(root, WINDOW_WIDTH, WINDOW_HEIGHT);
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stage.setTitle("Random Mines - A Minesweeper Game");
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stage.setResizable(false);
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stage.setScene(scene);
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stage.show();
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}
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private void forEachNeighbor(final int index, final java.util.function.IntConsumer action)
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{
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final int row = index / width;
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final int col = index % width;
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for (int dr = MIN_OFFSET; dr <= MAX_OFFSET; dr++)
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{
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for (int dc = MIN_OFFSET; dc <= MAX_OFFSET; dc++)
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{
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if (dr == SELF_OFFSET && dc == SELF_OFFSET)
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{
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continue;
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}
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final int nr = row + dr;
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final int nc = col + dc;
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if (nr < FIRST_ROW || nr >= height ||
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nc < FIRST_COL || nc >= width)
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{
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continue;
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}
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final int neighborIndex = nr * width + nc;
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action.accept(neighborIndex);
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}
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}
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}
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private void generateField(final int mines)
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{
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this.revealed = new boolean[width * height];
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this.field = new int[width * height];
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this.flagged = new int[width * height];
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final Random rand;
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int placed;
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rand = new Random();
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placed = NO_MINE;
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while (placed < mines)
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{
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final int index;
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index = rand.nextInt(width * height);
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if (this.field[index] != MINE)
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{
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this.field[index] = MINE;
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placed++;
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}
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}
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for (int i = 0; i < field.length; i++)
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{
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if (this.field[i] == MINE)
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{
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continue;
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}
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int[] count = { NO_MINE };
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forEachNeighbor(i, neighborIndex -> {
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if (this.field[neighborIndex] == MINE)
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{
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count[SELF_OFFSET]++;
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}
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});
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this.field[i] = count[SELF_OFFSET];
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}
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}
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private void popFieldVoid(final int index)
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{
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forEachNeighbor(index, neighborIndex -> {
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if (!revealed[neighborIndex])
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{
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reveal(neighborIndex);
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if (field[neighborIndex] == NO_MINE)
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{
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popFieldVoid(neighborIndex);
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}
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}
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});
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}
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private void startGame(
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final int width,
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final int height,
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final int mines
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) {
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this.flags = NO_FLAG;
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this.buttons = new Button[width * height];
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this.width = width;
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this.height = height;
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generateField(mines);
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final Stage gameStage;
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final VBox box;
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final GridPane grid;
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gameStage = new Stage();
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box = new VBox();
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grid = createGrid(width, height);
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box.getChildren().add(grid);
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box.setAlignment(Pos.CENTER);
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final Scene scene;
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scene = new Scene(box, WINDOW_WIDTH, WINDOW_HEIGHT);
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gameStage.setScene(scene);
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gameStage.setTitle("Random Mines " + width + "x" + height);
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gameStage.show();
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}
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private void flag(final int index)
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{
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this.flagged[index] = (this.flagged[index] + FLAG) % (FLAG_QUESTION + FLAG);
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final String buttonText;
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buttonText = this.flagged[index] == FLAG ? "F" :
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this.flagged[index] == FLAG_QUESTION ? "?" : "";
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this.buttons[index].setText(buttonText);
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this.flags = this.flagged[index] == FLAG ? this.flags + FLAG : this.flags - FLAG;
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}
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private GridPane createGrid(final int width, final int height)
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{
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final GridPane grid;
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grid = new GridPane();
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grid.setPadding(new Insets(GAME_PADDING));
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grid.setHgap(GAME_PADDING);
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grid.setVgap(GAME_PADDING);
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for (int i = 0; i < width; i++)
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{
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for (int j = 0; j < height; j++)
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{
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final Button button;
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final int index;
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index = (j * width) + i;
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button = new Button();
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button.setFont(FONT);
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button.setPrefSize(BUTTON_WIDTH, BUTTON_HEIGHT);
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button.setStyle(BUTTON_THEMES.get(DEFAULT_BUTTON));
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button.setOnMouseEntered(e -> button.setCursor(javafx.scene.Cursor.HAND));
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button.setOnMouseExited(e -> button.setCursor(javafx.scene.Cursor.DEFAULT));
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button.setOnMouseClicked(e -> {
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if (e.getButton() == MouseButton.PRIMARY) {
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reveal(index);
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}
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else if (e.getButton() == MouseButton.SECONDARY) {
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flag(index);
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}
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});
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grid.add(button, i, j);
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this.buttons[index] = button;
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}
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}
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return grid;
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}
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private void reveal(final int index)
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{
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if (this.revealed[index])
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{
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return;
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}
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final String buttonText;
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final Button button;
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button = this.buttons[index];
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buttonText = "" + (this.field[index] == MINE ? "*" :
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this.field[index] == NO_MINE ? " " :
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this.field[index]);
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button.setText(buttonText);
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button.setStyle(BUTTON_THEMES.get(this.field[index]));
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button.setMouseTransparent(true);
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button.setFocusTraversable(false);
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this.revealed[index] = true;
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if (this.field[index] == NO_MINE)
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{
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popFieldVoid(index);
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}
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}
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public static void main(final String[] args)
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@@ -16,6 +16,8 @@ import java.util.Random;
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public class NumberGame extends Application
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{
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private static final int STARTING_NUMBERS_PLACED = 0;
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private static final int INDEX_OFFSET = 1;
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private static final int FONT_SIZE = 24;
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private static final int WINDOW_WIDTH = 700;
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private static final int WINDOW_HEIGHT = 600;
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@@ -24,39 +26,39 @@ public class NumberGame extends Application
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private static final int GRID_HEIGHT = 4;
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private static final int BUTTON_WIDTH = 200;
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private static final int BUTTON_HEIGHT = 160;
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private static final int RANDOM_NUMBERS = 20;
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private static final int TOTAL_NUMBERS = 20;
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private static final int MIN_RAND_NUM = 1;
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private static final int MAX_RAND_NUM = 1001;
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private static final Font FONT = Font.font("Arial", FontWeight.BOLD, FONT_SIZE);
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private static final int STARTING_NUMBER_INDEX = 0;
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private int currentIndex = STARTING_NUMBER_INDEX;
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private int[] numbers;
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private int numbersPlaced;
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private Label numberLabel;
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private int currentNumber;
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private int[] positions;
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@Override
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public void start(final Stage stage)
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{
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final Random rand = new Random();
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this.numbersPlaced = STARTING_NUMBERS_PLACED;
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this.currentNumber = generateRandomNumber();
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this.positions = new int[GRID_WIDTH * GRID_HEIGHT];
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numbers = new int[RANDOM_NUMBERS];
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for (int i = 0; i < RANDOM_NUMBERS; i++) {
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numbers[i] = rand.nextInt(MAX_RAND_NUM - MIN_RAND_NUM) + MIN_RAND_NUM;
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}
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this.numberLabel = new Label("Next number: " + this.currentNumber + " - Select a slot.");
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this.numberLabel.setFont(FONT);
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this.numberLabel.setMaxWidth(Double.MAX_VALUE);
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this.numberLabel.setAlignment(Pos.CENTER);
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numberLabel = new Label("Next number: " + numbers[currentIndex] + " - Select a slot.");
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numberLabel.setFont(FONT);
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numberLabel.setMaxWidth(Double.MAX_VALUE);
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numberLabel.setAlignment(Pos.CENTER);
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final VBox root;
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root = new VBox();
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root.getChildren().add(this.numberLabel);
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final VBox root = new VBox(10);
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root.getChildren().add(numberLabel);
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final GridPane grid = createGrid();
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final GridPane grid;
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grid = createGrid();
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root.getChildren().add(grid);
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final Scene scene = new Scene(root, WINDOW_WIDTH, WINDOW_HEIGHT);
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final Scene scene;
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scene = new Scene(root, WINDOW_WIDTH, WINDOW_HEIGHT);
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stage.setScene(scene);
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stage.setTitle("20 Number Challenge");
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stage.setResizable(false);
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@@ -65,28 +67,26 @@ public class NumberGame extends Application
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private GridPane createGrid()
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{
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final GridPane grid = new GridPane();
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final GridPane grid;
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grid = new GridPane();
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grid.setPadding(new Insets(GRID_PADDING));
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grid.setHgap(GRID_PADDING);
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grid.setVgap(GRID_PADDING);
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final Button[] buttons;
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buttons = new Button[GRID_WIDTH * GRID_HEIGHT];
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for (int i = 0; i < GRID_HEIGHT; i++)
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{
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for (int j = 0; j < GRID_WIDTH; j++)
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{
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final Button button = new Button("[]");
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final Button button;
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final int index;
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button = new Button("[]");
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index = (j * GRID_HEIGHT) + i;
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button.setFont(FONT);
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button.setPrefSize(BUTTON_WIDTH, BUTTON_HEIGHT);
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final int index;
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index = i * GRID_WIDTH + j;
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buttons[index] = button;
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button.setOnAction(e -> handlePress(button));
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button.setOnAction(e -> handlePress(button, index));
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grid.add(button, i, j);
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}
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@@ -95,22 +95,106 @@ public class NumberGame extends Application
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return grid;
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}
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private void handlePress(final Button button)
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private int generateRandomNumber()
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{
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button.setText("" + numbers[currentIndex]);
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final Random rand;
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rand = new Random();
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return rand.nextInt(MAX_RAND_NUM - MIN_RAND_NUM) + MIN_RAND_NUM;
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}
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private void triggerFailed()
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{
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this.numberLabel.setText("Next number: " + this.currentNumber + " - Impossible to place next number");
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}
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private boolean canBePlaced()
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{
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for (int i = 0; i < positions.length; i++) {
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if (this.positions[i] != STARTING_NUMBERS_PLACED)
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{
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continue;
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}
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int left;
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left = Integer.MIN_VALUE;
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for (int j = i - INDEX_OFFSET; j >= STARTING_NUMBERS_PLACED; j--)
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{
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if (this.positions[j] != STARTING_NUMBERS_PLACED)
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{
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left = this.positions[j];
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break;
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}
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}
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int right;
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right = Integer.MAX_VALUE;
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for (int j = i + INDEX_OFFSET; j < this.positions.length; j++)
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{
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if (this.positions[j] != STARTING_NUMBERS_PLACED) {
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right = this.positions[j];
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break;
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}
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}
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if (left < currentNumber && currentNumber < right) {
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return true;
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}
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}
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return false;
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}
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private void handlePress(final Button button, final int index)
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{
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button.setText("" + this.currentNumber);
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button.setDisable(true);
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this.numbersPlaced++;
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currentIndex++;
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this.positions[index] = this.currentNumber;
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if (currentIndex < RANDOM_NUMBERS) {
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numberLabel.setText("Next number: " + numbers[currentIndex] + " - Select a slot.");
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}
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else
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// Detect bad placement
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for (int i = 0; i < GRID_WIDTH * GRID_HEIGHT; i++)
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{
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numberLabel.setText("All numbers placed!");
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final boolean largerBelow;
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final boolean smallerAbove;
|
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largerBelow = i < index &&
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||||
this.positions[i] != STARTING_NUMBERS_PLACED &&
|
||||
this.positions[i] > this.positions[index];
|
||||
|
||||
smallerAbove = i > index &&
|
||||
this.positions[i] != STARTING_NUMBERS_PLACED &&
|
||||
this.positions[i] < this.positions[index];
|
||||
|
||||
if (largerBelow || smallerAbove)
|
||||
{
|
||||
triggerFailed();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.numbersPlaced >= TOTAL_NUMBERS)
|
||||
{
|
||||
this.numberLabel.setText("All numbers placed!");
|
||||
return;
|
||||
}
|
||||
|
||||
this.currentNumber = generateRandomNumber();
|
||||
|
||||
final boolean canPlaceNext;
|
||||
canPlaceNext = canBePlaced();
|
||||
|
||||
if (!canPlaceNext)
|
||||
{
|
||||
triggerFailed();
|
||||
return;
|
||||
}
|
||||
|
||||
this.numberLabel.setText("Next number: " + this.currentNumber + " - Select a slot.");
|
||||
}
|
||||
|
||||
public static void main(final String[] args)
|
||||
{
|
||||
launch(args);
|
||||
|
||||
@@ -0,0 +1,219 @@
|
||||
package ca.bcit.comp2522.project;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.Scanner;
|
||||
|
||||
public class WordGame
|
||||
{
|
||||
private static final String SCORE_PATH = "./data/score.txt";
|
||||
private static final int NUMBER_OF_QUESTIONS = 10;
|
||||
private static final int QUESTION_NUM_OFFSET = 1;
|
||||
private static final int QUEST_ASK_CAPITAL = 0;
|
||||
private static final int QUEST_ASK_COUNTRY = 1;
|
||||
private static final int QUEST_ASK_FACT = 2;
|
||||
private static final int QUESTION_TYPES = 3;
|
||||
private static final int MAX_ATTEMPTS = 2;
|
||||
private static final int FIRST_ATTEMPT = 0;
|
||||
private static final int SPLIT_DATE = 0;
|
||||
private static final int SPLIT_TIME = 1;
|
||||
private static final int FIRST_ATTEMPT_SCORE = 0;
|
||||
private static final int SECOND_ATTEMPT_SCORE = 1;
|
||||
private static final int INCORRECT_SCORE = 2;
|
||||
private static final int DEFAULT_SCORE = 0;
|
||||
|
||||
private final World world;
|
||||
|
||||
public WordGame()
|
||||
throws IOException
|
||||
{
|
||||
this.world = new World();
|
||||
}
|
||||
|
||||
private static void checkAnswer(
|
||||
final String correctAnswer,
|
||||
final Scanner scanner,
|
||||
final int[] scores
|
||||
) {
|
||||
for (int i = 0; i < MAX_ATTEMPTS; i++)
|
||||
{
|
||||
final String answer;
|
||||
|
||||
System.out.print("> ");
|
||||
answer = scanner.nextLine();
|
||||
|
||||
if (answer.equalsIgnoreCase(correctAnswer))
|
||||
{
|
||||
if (i == FIRST_ATTEMPT)
|
||||
{
|
||||
scores[FIRST_ATTEMPT_SCORE]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
scores[SECOND_ATTEMPT_SCORE]++;
|
||||
}
|
||||
|
||||
System.out.println("CORRECT!");
|
||||
return;
|
||||
}
|
||||
|
||||
System.out.println("INCORRECT!");
|
||||
}
|
||||
|
||||
scores[INCORRECT_SCORE]++;
|
||||
System.out.printf("The correct answer was %s\n", correctAnswer);
|
||||
}
|
||||
|
||||
private void startTrivia(
|
||||
final Scanner scanner,
|
||||
final int[] scores
|
||||
) {
|
||||
for (int i = 0; i < NUMBER_OF_QUESTIONS; i++)
|
||||
{
|
||||
System.out.printf("Question %d:\n", i + QUESTION_NUM_OFFSET);
|
||||
|
||||
final Random rand;
|
||||
final Country country;
|
||||
final int questionType;
|
||||
|
||||
rand = new Random();
|
||||
|
||||
country = this.world.getRandomCountry();
|
||||
questionType = rand.nextInt(QUESTION_TYPES);
|
||||
|
||||
switch (questionType)
|
||||
{
|
||||
case QUEST_ASK_CAPITAL:
|
||||
System.out.println("What is the country of the following capital?");
|
||||
System.out.println(country.getCapital());
|
||||
|
||||
checkAnswer(country.getName(), scanner, scores);
|
||||
break;
|
||||
|
||||
case QUEST_ASK_COUNTRY:
|
||||
System.out.println("What is the capital of the following country?");
|
||||
System.out.println(country.getName());
|
||||
|
||||
checkAnswer(country.getCapital(), scanner, scores);
|
||||
break;
|
||||
|
||||
case QUEST_ASK_FACT:
|
||||
System.out.println("What is the country of the following fact?");
|
||||
System.out.println(country.getRandomFact());
|
||||
|
||||
checkAnswer(country.getName(), scanner, scores);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void runTrivia()
|
||||
{
|
||||
final Scanner scanner;
|
||||
Score score;
|
||||
boolean continuePlaying;
|
||||
|
||||
continuePlaying = true;
|
||||
scanner = new Scanner(System.in);
|
||||
|
||||
final int[] scores;
|
||||
int gamesPlayed;
|
||||
|
||||
scores = new int[]{DEFAULT_SCORE,DEFAULT_SCORE,DEFAULT_SCORE};
|
||||
gamesPlayed = DEFAULT_SCORE;
|
||||
|
||||
do
|
||||
{
|
||||
gamesPlayed++;
|
||||
|
||||
this.startTrivia(scanner, scores);
|
||||
|
||||
score = new Score(
|
||||
LocalDateTime.now(),
|
||||
gamesPlayed,
|
||||
scores[FIRST_ATTEMPT_SCORE],
|
||||
scores[SECOND_ATTEMPT_SCORE],
|
||||
scores[INCORRECT_SCORE]
|
||||
);
|
||||
|
||||
System.out.println(score);
|
||||
|
||||
do
|
||||
{
|
||||
System.out.println("\nDo you want to play again?");
|
||||
System.out.print("> ");
|
||||
|
||||
final String playAgain;
|
||||
playAgain = scanner.nextLine();
|
||||
|
||||
if (playAgain.equalsIgnoreCase("no"))
|
||||
{
|
||||
continuePlaying = false;
|
||||
break;
|
||||
}
|
||||
else if (playAgain.equalsIgnoreCase("yes"))
|
||||
{
|
||||
// break inner do-while loop
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
System.out.printf("Invalid option \"%s\"\n", playAgain);
|
||||
}
|
||||
} while (true);
|
||||
|
||||
} while (continuePlaying);
|
||||
|
||||
scanner.close();
|
||||
|
||||
final List<Score> history;
|
||||
|
||||
history = Score.readScoresFromFile(SCORE_PATH);
|
||||
Score.appendScoreToFile(score, SCORE_PATH);
|
||||
|
||||
if (Score.isHighScore(score, history))
|
||||
{
|
||||
System.out.printf(
|
||||
"CONGRATULATIONS! You have a new high score with an average of %.2f points per game; ",
|
||||
score.calculateAverage()
|
||||
);
|
||||
|
||||
final Score prevHighScore;
|
||||
prevHighScore = Score.getHighScore(history);
|
||||
|
||||
if (prevHighScore == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
System.out.printf(
|
||||
"the previous record was %.2f points per game ",
|
||||
prevHighScore.calculateAverage()
|
||||
);
|
||||
|
||||
System.out.printf(
|
||||
"on %s at %s.\n",
|
||||
prevHighScore.getDateTimePlayed().split(" ")[SPLIT_DATE],
|
||||
prevHighScore.getDateTimePlayed().split(" ")[SPLIT_TIME]
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static void main(final String[] args)
|
||||
{
|
||||
final WordGame test;
|
||||
|
||||
try
|
||||
{
|
||||
test = new WordGame();
|
||||
}
|
||||
catch (final IOException e)
|
||||
{
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
test.runTrivia();
|
||||
}
|
||||
}
|
||||
@@ -6,14 +6,12 @@ import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.Paths;
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import java.util.Random;
|
||||
import java.util.Scanner;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
/**
|
||||
@@ -22,25 +20,10 @@ import java.util.stream.Stream;
|
||||
*/
|
||||
public class World
|
||||
{
|
||||
private static final String SCORE_PATH = "./data/score.txt";
|
||||
private static final String BASE_PATH = "./data/facts";
|
||||
private static final int COUNTRY_PARAM = 0;
|
||||
private static final int CAPITAL_PARAM = 1;
|
||||
private static final int NUMBER_OF_FACTS = 3;
|
||||
private static final int NUMBER_OF_QUESTIONS = 10;
|
||||
private static final int QUESTION_NUM_OFFSET = 1;
|
||||
private static final int QUEST_ASK_CAPITAL = 0;
|
||||
private static final int QUEST_ASK_COUNTRY = 1;
|
||||
private static final int QUEST_ASK_FACT = 2;
|
||||
private static final int QUESTION_TYPES = 3;
|
||||
private static final int MAX_ATTEMPTS = 2;
|
||||
private static final int FIRST_ATTEMPT = 0;
|
||||
private static final int SPLIT_DATE = 0;
|
||||
private static final int SPLIT_TIME = 1;
|
||||
private static final int FIRST_ATTEMPT_SCORE = 0;
|
||||
private static final int SECOND_ATTEMPT_SCORE = 1;
|
||||
private static final int INCORRECT_SCORE = 2;
|
||||
private static final int DEFAULT_SCORE = 0;
|
||||
|
||||
private final Map<String, Country> countries;
|
||||
|
||||
@@ -72,9 +55,10 @@ public class World
|
||||
{
|
||||
this.countries = new HashMap<>();
|
||||
|
||||
try (Stream<Path> walk = Files.walk(Paths.get(BASE_PATH)))
|
||||
try (final Stream<Path> walk = Files.walk(Paths.get(BASE_PATH)))
|
||||
{
|
||||
List<Path> filesInFolder = walk
|
||||
final List<Path> filesInFolder;
|
||||
filesInFolder = walk
|
||||
.filter(Files::isRegularFile)
|
||||
.toList();
|
||||
|
||||
@@ -106,195 +90,17 @@ public class World
|
||||
}
|
||||
}
|
||||
|
||||
private void checkAnswer(
|
||||
final String correctAnswer,
|
||||
final Scanner scanner,
|
||||
final int[] scores
|
||||
) {
|
||||
for (int i = 0; i < MAX_ATTEMPTS; i++)
|
||||
public Country getRandomCountry()
|
||||
{
|
||||
final String answer;
|
||||
|
||||
System.out.print("> ");
|
||||
answer = scanner.nextLine();
|
||||
|
||||
if (answer.equalsIgnoreCase(correctAnswer))
|
||||
{
|
||||
if (i == FIRST_ATTEMPT)
|
||||
{
|
||||
scores[FIRST_ATTEMPT_SCORE]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
scores[SECOND_ATTEMPT_SCORE]++;
|
||||
}
|
||||
|
||||
System.out.println("CORRECT!");
|
||||
return;
|
||||
}
|
||||
|
||||
System.out.println("INCORRECT!");
|
||||
}
|
||||
|
||||
scores[INCORRECT_SCORE]++;
|
||||
System.out.printf("The correct answer was %s\n", correctAnswer);
|
||||
}
|
||||
|
||||
private void startTrivia(
|
||||
final Scanner scanner,
|
||||
final int[] scores
|
||||
) {
|
||||
for (int i = 0; i < NUMBER_OF_QUESTIONS; i++)
|
||||
{
|
||||
System.out.printf("Question %d:\n", i + QUESTION_NUM_OFFSET);
|
||||
|
||||
final Random rand;
|
||||
final Country country;
|
||||
final String key;
|
||||
final List<String> keys;
|
||||
final int questionType;
|
||||
|
||||
rand = new Random();
|
||||
|
||||
keys = new ArrayList<>(this.countries.keySet());
|
||||
key = keys.get(rand.nextInt(keys.size()));
|
||||
|
||||
questionType = rand.nextInt(QUESTION_TYPES);
|
||||
country = this.countries.get(key);
|
||||
|
||||
switch (questionType)
|
||||
{
|
||||
case QUEST_ASK_CAPITAL:
|
||||
System.out.println("What is the country of the following capital?");
|
||||
System.out.println(country.getCapital());
|
||||
|
||||
checkAnswer(country.getName(), scanner, scores);
|
||||
break;
|
||||
|
||||
case QUEST_ASK_COUNTRY:
|
||||
System.out.println("What is the capital of the following country?");
|
||||
System.out.println(country.getName());
|
||||
|
||||
checkAnswer(country.getCapital(), scanner, scores);
|
||||
break;
|
||||
|
||||
case QUEST_ASK_FACT:
|
||||
System.out.println("What is the country of the following fact?");
|
||||
System.out.println(country.getRandomFact());
|
||||
|
||||
checkAnswer(country.getName(), scanner, scores);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void runTrivia()
|
||||
{
|
||||
final Scanner scanner;
|
||||
Score score;
|
||||
boolean continuePlaying;
|
||||
|
||||
continuePlaying = true;
|
||||
scanner = new Scanner(System.in);
|
||||
|
||||
final int[] scores;
|
||||
int gamesPlayed;
|
||||
|
||||
scores = new int[]{DEFAULT_SCORE,DEFAULT_SCORE,DEFAULT_SCORE};
|
||||
gamesPlayed = DEFAULT_SCORE;
|
||||
|
||||
do
|
||||
{
|
||||
gamesPlayed++;
|
||||
|
||||
this.startTrivia(scanner, scores);
|
||||
|
||||
score = new Score(
|
||||
LocalDateTime.now(),
|
||||
gamesPlayed,
|
||||
scores[FIRST_ATTEMPT_SCORE],
|
||||
scores[SECOND_ATTEMPT_SCORE],
|
||||
scores[INCORRECT_SCORE]
|
||||
);
|
||||
|
||||
System.out.println(score);
|
||||
|
||||
do
|
||||
{
|
||||
System.out.println("\nDo you want to play again?");
|
||||
System.out.print("> ");
|
||||
|
||||
final String playAgain;
|
||||
playAgain = scanner.nextLine();
|
||||
|
||||
if (playAgain.equalsIgnoreCase("no"))
|
||||
{
|
||||
continuePlaying = false;
|
||||
break;
|
||||
}
|
||||
else if (playAgain.equalsIgnoreCase("yes"))
|
||||
{
|
||||
// break inner do-while loop
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
System.out.printf("Invalid option \"%s\"\n", playAgain);
|
||||
}
|
||||
} while (true);
|
||||
|
||||
} while (continuePlaying);
|
||||
|
||||
scanner.close();
|
||||
|
||||
final List<Score> history;
|
||||
|
||||
history = Score.readScoresFromFile(SCORE_PATH);
|
||||
Score.appendScoreToFile(score, SCORE_PATH);
|
||||
|
||||
if (Score.isHighScore(score, history))
|
||||
{
|
||||
System.out.printf(
|
||||
"CONGRATULATIONS! You have a new high score with an average of %.2f points per game; ",
|
||||
score.calculateAverage()
|
||||
);
|
||||
|
||||
final Score prevHighScore;
|
||||
prevHighScore = Score.getHighScore(history);
|
||||
|
||||
if (prevHighScore == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
System.out.printf(
|
||||
"the previous record was %.2f points per game ",
|
||||
prevHighScore.calculateAverage()
|
||||
);
|
||||
|
||||
System.out.printf(
|
||||
"on %s at %s.\n",
|
||||
prevHighScore.getDateTimePlayed().split(" ")[SPLIT_DATE],
|
||||
prevHighScore.getDateTimePlayed().split(" ")[SPLIT_TIME]
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static void main(final String[] args)
|
||||
{
|
||||
final World test;
|
||||
|
||||
try
|
||||
{
|
||||
test = new World();
|
||||
}
|
||||
catch (final IOException e)
|
||||
{
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
test.runTrivia();
|
||||
return this.countries.get(key);
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user