start mines + fix WordGame + nearly finish NumberGame

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SowinskiBraeden committed 2025-11-23 13:46:41 -08:00
1 parent 56f23ca565
commit 68b3127134
4 files changed
+649 -241

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@@ -1,15 +1,314 @@
package ca.bcit.comp2522.project;
import javafx.application.Application;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.input.MouseButton;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.VBox;
import javafx.scene.text.Font;
import javafx.scene.text.FontWeight;
import javafx.stage.Stage;
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
public class Mines extends Application
{
private static final int FONT_SIZE = 18;
private static final Font FONT = Font.font("Arial", FontWeight.BOLD, FONT_SIZE);
private static final int WINDOW_WIDTH = 1920;
private static final int WINDOW_HEIGHT = 1080;
private static final int BUTTON_WIDTH = 60;
private static final int BUTTON_HEIGHT = 60;
private static final int EASY_WIDTH = 8;
private static final int EASY_HEIGHT = 8;
private static final int HARD_WIDTH = 36;
private static final int HARD_HEIGHT = 16;
private static final int PADDING = 20;
private static final int GAME_PADDING = 5;
private static final int VERTICAL_MARGIN = 15;
private static final int EASY_MINES = 10;
private static final int HARD_MINES = 99;
private static final int MINE = -1;
private static final int NO_MINE = 0;
private static final int MIN_OFFSET = -1;
private static final int MAX_OFFSET = 1;
private static final int SELF_OFFSET = 0;
private static final int FIRST_ROW = 0;
private static final int FIRST_COL = 0;
private static final int NO_FLAG = 0;
private static final int FLAG = 1;
private static final int FLAG_QUESTION = 2;
private static final int DEFAULT_BUTTON = -2;
private static final Map<Integer, String> BUTTON_THEMES = new HashMap<>();
static {
BUTTON_THEMES.put(-2, "-fx-background-color: #b3b3b3; -fx-text-fill: black;");
BUTTON_THEMES.put(-1, "-fx-background-color: #d9d9d9; -fx-text-fill: black;");
BUTTON_THEMES.put(0, "-fx-background-color: #d9d9d9; -fx-text-fill: black;");
BUTTON_THEMES.put(1, "-fx-background-color: #c8ffbf; -fx-text-fill: black;");
BUTTON_THEMES.put(2, "-fx-background-color: #edfc9f; -fx-text-fill: black;");
BUTTON_THEMES.put(3, "-fx-background-color: #fad08c; -fx-text-fill: black;");
BUTTON_THEMES.put(4, "-fx-background-color: #f59338; -fx-text-fill: black;");
BUTTON_THEMES.put(5, "-fx-background-color: #ff644d; -fx-text-fill: black;");
BUTTON_THEMES.put(6, "-fx-background-color: #ff644d; -fx-text-fill: black;");
BUTTON_THEMES.put(7, "-fx-background-color: #ff644d; -fx-text-fill: black;");
BUTTON_THEMES.put(8, "-fx-background-color: #ff644d; -fx-text-fill: black;");
}
private int[] field;
private boolean[] revealed;
private int[] flagged;
private Button[] buttons;
private int width;
private int height;
private int flags;
@Override
public void start(final Stage s)
public void start(final Stage stage)
{
s.setTitle("MineSweeper Random");
s.show();
final Label title;
title = new Label("Select Game Size");
title.setStyle("-fx-font-size: 20px; -fx-font-weight: bold;");
final Button smallBtn;
final Button largeBtn;
smallBtn = new Button("8 × 8 (Beginner)");
largeBtn = new Button("36 × 16 (Expert)");
smallBtn.setPrefWidth(BUTTON_WIDTH);
largeBtn.setPrefWidth(BUTTON_WIDTH);
smallBtn.setOnAction(e -> startGame(EASY_WIDTH, EASY_HEIGHT, EASY_MINES));
largeBtn.setOnAction(e -> startGame(HARD_WIDTH, HARD_HEIGHT, HARD_MINES));
final VBox root;
root = new VBox(VERTICAL_MARGIN);
root.setPadding(new Insets(PADDING));
root.setAlignment(Pos.CENTER);
root.getChildren().addAll(title, smallBtn, largeBtn);
final Scene scene = new Scene(root, WINDOW_WIDTH, WINDOW_HEIGHT);
stage.setTitle("Random Mines - A Minesweeper Game");
stage.setResizable(false);
stage.setScene(scene);
stage.show();
}
private void forEachNeighbor(final int index, final java.util.function.IntConsumer action)
{
final int row = index / width;
final int col = index % width;
for (int dr = MIN_OFFSET; dr <= MAX_OFFSET; dr++)
{
for (int dc = MIN_OFFSET; dc <= MAX_OFFSET; dc++)
{
if (dr == SELF_OFFSET && dc == SELF_OFFSET)
{
continue;
}
final int nr = row + dr;
final int nc = col + dc;
if (nr < FIRST_ROW || nr >= height ||
nc < FIRST_COL || nc >= width)
{
continue;
}
final int neighborIndex = nr * width + nc;
action.accept(neighborIndex);
}
}
}
private void generateField(final int mines)
{
this.revealed = new boolean[width * height];
this.field = new int[width * height];
this.flagged = new int[width * height];
final Random rand;
int placed;
rand = new Random();
placed = NO_MINE;
while (placed < mines)
{
final int index;
index = rand.nextInt(width * height);
if (this.field[index] != MINE)
{
this.field[index] = MINE;
placed++;
}
}
for (int i = 0; i < field.length; i++)
{
if (this.field[i] == MINE)
{
continue;
}
int[] count = { NO_MINE };
forEachNeighbor(i, neighborIndex -> {
if (this.field[neighborIndex] == MINE)
{
count[SELF_OFFSET]++;
}
});
this.field[i] = count[SELF_OFFSET];
}
}
private void popFieldVoid(final int index)
{
forEachNeighbor(index, neighborIndex -> {
if (!revealed[neighborIndex])
{
reveal(neighborIndex);
if (field[neighborIndex] == NO_MINE)
{
popFieldVoid(neighborIndex);
}
}
});
}
private void startGame(
final int width,
final int height,
final int mines
) {
this.flags = NO_FLAG;
this.buttons = new Button[width * height];
this.width = width;
this.height = height;
generateField(mines);
final Stage gameStage;
final VBox box;
final GridPane grid;
gameStage = new Stage();
box = new VBox();
grid = createGrid(width, height);
box.getChildren().add(grid);
box.setAlignment(Pos.CENTER);
final Scene scene;
scene = new Scene(box, WINDOW_WIDTH, WINDOW_HEIGHT);
gameStage.setScene(scene);
gameStage.setTitle("Random Mines " + width + "x" + height);
gameStage.show();
}
private void flag(final int index)
{
this.flagged[index] = (this.flagged[index] + FLAG) % (FLAG_QUESTION + FLAG);
final String buttonText;
buttonText = this.flagged[index] == FLAG ? "F" :
this.flagged[index] == FLAG_QUESTION ? "?" : "";
this.buttons[index].setText(buttonText);
this.flags = this.flagged[index] == FLAG ? this.flags + FLAG : this.flags - FLAG;
}
private GridPane createGrid(final int width, final int height)
{
final GridPane grid;
grid = new GridPane();
grid.setPadding(new Insets(GAME_PADDING));
grid.setHgap(GAME_PADDING);
grid.setVgap(GAME_PADDING);
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
final Button button;
final int index;
index = (j * width) + i;
button = new Button();
button.setFont(FONT);
button.setPrefSize(BUTTON_WIDTH, BUTTON_HEIGHT);
button.setStyle(BUTTON_THEMES.get(DEFAULT_BUTTON));
button.setOnMouseEntered(e -> button.setCursor(javafx.scene.Cursor.HAND));
button.setOnMouseExited(e -> button.setCursor(javafx.scene.Cursor.DEFAULT));
button.setOnMouseClicked(e -> {
if (e.getButton() == MouseButton.PRIMARY) {
reveal(index);
}
else if (e.getButton() == MouseButton.SECONDARY) {
flag(index);
}
});
grid.add(button, i, j);
this.buttons[index] = button;
}
}
return grid;
}
private void reveal(final int index)
{
if (this.revealed[index])
{
return;
}
final String buttonText;
final Button button;
button = this.buttons[index];
buttonText = "" + (this.field[index] == MINE ? "*" :
this.field[index] == NO_MINE ? " " :
this.field[index]);
button.setText(buttonText);
button.setStyle(BUTTON_THEMES.get(this.field[index]));
button.setMouseTransparent(true);
button.setFocusTraversable(false);
this.revealed[index] = true;
if (this.field[index] == NO_MINE)
{
popFieldVoid(index);
}
}
public static void main(final String[] args)
+123 -39
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@@ -16,6 +16,8 @@ import java.util.Random;
public class NumberGame extends Application
{
private static final int STARTING_NUMBERS_PLACED = 0;
private static final int INDEX_OFFSET = 1;
private static final int FONT_SIZE = 24;
private static final int WINDOW_WIDTH = 700;
private static final int WINDOW_HEIGHT = 600;
@@ -24,39 +26,39 @@ public class NumberGame extends Application
private static final int GRID_HEIGHT = 4;
private static final int BUTTON_WIDTH = 200;
private static final int BUTTON_HEIGHT = 160;
private static final int RANDOM_NUMBERS = 20;
private static final int TOTAL_NUMBERS = 20;
private static final int MIN_RAND_NUM = 1;
private static final int MAX_RAND_NUM = 1001;
private static final Font FONT = Font.font("Arial", FontWeight.BOLD, FONT_SIZE);
private static final int STARTING_NUMBER_INDEX = 0;
private int currentIndex = STARTING_NUMBER_INDEX;
private int[] numbers;
private int numbersPlaced;
private Label numberLabel;
private int currentNumber;
private int[] positions;
@Override
public void start(final Stage stage)
{
final Random rand = new Random();
this.numbersPlaced = STARTING_NUMBERS_PLACED;
this.currentNumber = generateRandomNumber();
this.positions = new int[GRID_WIDTH * GRID_HEIGHT];
numbers = new int[RANDOM_NUMBERS];
for (int i = 0; i < RANDOM_NUMBERS; i++) {
numbers[i] = rand.nextInt(MAX_RAND_NUM - MIN_RAND_NUM) + MIN_RAND_NUM;
}
this.numberLabel = new Label("Next number: " + this.currentNumber + " - Select a slot.");
this.numberLabel.setFont(FONT);
this.numberLabel.setMaxWidth(Double.MAX_VALUE);
this.numberLabel.setAlignment(Pos.CENTER);
numberLabel = new Label("Next number: " + numbers[currentIndex] + " - Select a slot.");
numberLabel.setFont(FONT);
numberLabel.setMaxWidth(Double.MAX_VALUE);
numberLabel.setAlignment(Pos.CENTER);
final VBox root;
root = new VBox();
root.getChildren().add(this.numberLabel);
final VBox root = new VBox(10);
root.getChildren().add(numberLabel);
final GridPane grid = createGrid();
final GridPane grid;
grid = createGrid();
root.getChildren().add(grid);
final Scene scene = new Scene(root, WINDOW_WIDTH, WINDOW_HEIGHT);
final Scene scene;
scene = new Scene(root, WINDOW_WIDTH, WINDOW_HEIGHT);
stage.setScene(scene);
stage.setTitle("20 Number Challenge");
stage.setResizable(false);
@@ -65,28 +67,26 @@ public class NumberGame extends Application
private GridPane createGrid()
{
final GridPane grid = new GridPane();
final GridPane grid;
grid = new GridPane();
grid.setPadding(new Insets(GRID_PADDING));
grid.setHgap(GRID_PADDING);
grid.setVgap(GRID_PADDING);
final Button[] buttons;
buttons = new Button[GRID_WIDTH * GRID_HEIGHT];
for (int i = 0; i < GRID_HEIGHT; i++)
{
for (int j = 0; j < GRID_WIDTH; j++)
{
final Button button = new Button("[]");
final Button button;
final int index;
button = new Button("[]");
index = (j * GRID_HEIGHT) + i;
button.setFont(FONT);
button.setPrefSize(BUTTON_WIDTH, BUTTON_HEIGHT);
final int index;
index = i * GRID_WIDTH + j;
buttons[index] = button;
button.setOnAction(e -> handlePress(button));
button.setOnAction(e -> handlePress(button, index));
grid.add(button, i, j);
}
@@ -95,22 +95,106 @@ public class NumberGame extends Application
return grid;
}
private void handlePress(final Button button)
private int generateRandomNumber()
{
button.setText("" + numbers[currentIndex]);
final Random rand;
rand = new Random();
return rand.nextInt(MAX_RAND_NUM - MIN_RAND_NUM) + MIN_RAND_NUM;
}
private void triggerFailed()
{
this.numberLabel.setText("Next number: " + this.currentNumber + " - Impossible to place next number");
}
private boolean canBePlaced()
{
for (int i = 0; i < positions.length; i++) {
if (this.positions[i] != STARTING_NUMBERS_PLACED)
{
continue;
}
int left;
left = Integer.MIN_VALUE;
for (int j = i - INDEX_OFFSET; j >= STARTING_NUMBERS_PLACED; j--)
{
if (this.positions[j] != STARTING_NUMBERS_PLACED)
{
left = this.positions[j];
break;
}
}
int right;
right = Integer.MAX_VALUE;
for (int j = i + INDEX_OFFSET; j < this.positions.length; j++)
{
if (this.positions[j] != STARTING_NUMBERS_PLACED) {
right = this.positions[j];
break;
}
}
if (left < currentNumber && currentNumber < right) {
return true;
}
}
return false;
}
private void handlePress(final Button button, final int index)
{
button.setText("" + this.currentNumber);
button.setDisable(true);
this.numbersPlaced++;
currentIndex++;
this.positions[index] = this.currentNumber;
if (currentIndex < RANDOM_NUMBERS) {
numberLabel.setText("Next number: " + numbers[currentIndex] + " - Select a slot.");
}
else
// Detect bad placement
for (int i = 0; i < GRID_WIDTH * GRID_HEIGHT; i++)
{
numberLabel.setText("All numbers placed!");
final boolean largerBelow;
final boolean smallerAbove;
largerBelow = i < index &&
this.positions[i] != STARTING_NUMBERS_PLACED &&
this.positions[i] > this.positions[index];
smallerAbove = i > index &&
this.positions[i] != STARTING_NUMBERS_PLACED &&
this.positions[i] < this.positions[index];
if (largerBelow || smallerAbove)
{
triggerFailed();
return;
}
}
if (this.numbersPlaced >= TOTAL_NUMBERS)
{
this.numberLabel.setText("All numbers placed!");
return;
}
this.currentNumber = generateRandomNumber();
final boolean canPlaceNext;
canPlaceNext = canBePlaced();
if (!canPlaceNext)
{
triggerFailed();
return;
}
this.numberLabel.setText("Next number: " + this.currentNumber + " - Select a slot.");
}
public static void main(final String[] args)
{
launch(args);
@@ -0,0 +1,219 @@
package ca.bcit.comp2522.project;
import java.io.IOException;
import java.time.LocalDateTime;
import java.util.List;
import java.util.Random;
import java.util.Scanner;
public class WordGame
{
private static final String SCORE_PATH = "./data/score.txt";
private static final int NUMBER_OF_QUESTIONS = 10;
private static final int QUESTION_NUM_OFFSET = 1;
private static final int QUEST_ASK_CAPITAL = 0;
private static final int QUEST_ASK_COUNTRY = 1;
private static final int QUEST_ASK_FACT = 2;
private static final int QUESTION_TYPES = 3;
private static final int MAX_ATTEMPTS = 2;
private static final int FIRST_ATTEMPT = 0;
private static final int SPLIT_DATE = 0;
private static final int SPLIT_TIME = 1;
private static final int FIRST_ATTEMPT_SCORE = 0;
private static final int SECOND_ATTEMPT_SCORE = 1;
private static final int INCORRECT_SCORE = 2;
private static final int DEFAULT_SCORE = 0;
private final World world;
public WordGame()
throws IOException
{
this.world = new World();
}
private static void checkAnswer(
final String correctAnswer,
final Scanner scanner,
final int[] scores
) {
for (int i = 0; i < MAX_ATTEMPTS; i++)
{
final String answer;
System.out.print("> ");
answer = scanner.nextLine();
if (answer.equalsIgnoreCase(correctAnswer))
{
if (i == FIRST_ATTEMPT)
{
scores[FIRST_ATTEMPT_SCORE]++;
}
else
{
scores[SECOND_ATTEMPT_SCORE]++;
}
System.out.println("CORRECT!");
return;
}
System.out.println("INCORRECT!");
}
scores[INCORRECT_SCORE]++;
System.out.printf("The correct answer was %s\n", correctAnswer);
}
private void startTrivia(
final Scanner scanner,
final int[] scores
) {
for (int i = 0; i < NUMBER_OF_QUESTIONS; i++)
{
System.out.printf("Question %d:\n", i + QUESTION_NUM_OFFSET);
final Random rand;
final Country country;
final int questionType;
rand = new Random();
country = this.world.getRandomCountry();
questionType = rand.nextInt(QUESTION_TYPES);
switch (questionType)
{
case QUEST_ASK_CAPITAL:
System.out.println("What is the country of the following capital?");
System.out.println(country.getCapital());
checkAnswer(country.getName(), scanner, scores);
break;
case QUEST_ASK_COUNTRY:
System.out.println("What is the capital of the following country?");
System.out.println(country.getName());
checkAnswer(country.getCapital(), scanner, scores);
break;
case QUEST_ASK_FACT:
System.out.println("What is the country of the following fact?");
System.out.println(country.getRandomFact());
checkAnswer(country.getName(), scanner, scores);
break;
}
}
}
public void runTrivia()
{
final Scanner scanner;
Score score;
boolean continuePlaying;
continuePlaying = true;
scanner = new Scanner(System.in);
final int[] scores;
int gamesPlayed;
scores = new int[]{DEFAULT_SCORE,DEFAULT_SCORE,DEFAULT_SCORE};
gamesPlayed = DEFAULT_SCORE;
do
{
gamesPlayed++;
this.startTrivia(scanner, scores);
score = new Score(
LocalDateTime.now(),
gamesPlayed,
scores[FIRST_ATTEMPT_SCORE],
scores[SECOND_ATTEMPT_SCORE],
scores[INCORRECT_SCORE]
);
System.out.println(score);
do
{
System.out.println("\nDo you want to play again?");
System.out.print("> ");
final String playAgain;
playAgain = scanner.nextLine();
if (playAgain.equalsIgnoreCase("no"))
{
continuePlaying = false;
break;
}
else if (playAgain.equalsIgnoreCase("yes"))
{
// break inner do-while loop
break;
}
else
{
System.out.printf("Invalid option \"%s\"\n", playAgain);
}
} while (true);
} while (continuePlaying);
scanner.close();
final List<Score> history;
history = Score.readScoresFromFile(SCORE_PATH);
Score.appendScoreToFile(score, SCORE_PATH);
if (Score.isHighScore(score, history))
{
System.out.printf(
"CONGRATULATIONS! You have a new high score with an average of %.2f points per game; ",
score.calculateAverage()
);
final Score prevHighScore;
prevHighScore = Score.getHighScore(history);
if (prevHighScore == null)
{
return;
}
System.out.printf(
"the previous record was %.2f points per game ",
prevHighScore.calculateAverage()
);
System.out.printf(
"on %s at %s.\n",
prevHighScore.getDateTimePlayed().split(" ")[SPLIT_DATE],
prevHighScore.getDateTimePlayed().split(" ")[SPLIT_TIME]
);
}
}
public static void main(final String[] args)
{
final WordGame test;
try
{
test = new WordGame();
}
catch (final IOException e)
{
throw new RuntimeException(e);
}
test.runTrivia();
}
}
+5 -199
View File
@@ -6,14 +6,12 @@ import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.Scanner;
import java.util.stream.Stream;
/**
@@ -22,25 +20,10 @@ import java.util.stream.Stream;
*/
public class World
{
private static final String SCORE_PATH = "./data/score.txt";
private static final String BASE_PATH = "./data/facts";
private static final int COUNTRY_PARAM = 0;
private static final int CAPITAL_PARAM = 1;
private static final int NUMBER_OF_FACTS = 3;
private static final int NUMBER_OF_QUESTIONS = 10;
private static final int QUESTION_NUM_OFFSET = 1;
private static final int QUEST_ASK_CAPITAL = 0;
private static final int QUEST_ASK_COUNTRY = 1;
private static final int QUEST_ASK_FACT = 2;
private static final int QUESTION_TYPES = 3;
private static final int MAX_ATTEMPTS = 2;
private static final int FIRST_ATTEMPT = 0;
private static final int SPLIT_DATE = 0;
private static final int SPLIT_TIME = 1;
private static final int FIRST_ATTEMPT_SCORE = 0;
private static final int SECOND_ATTEMPT_SCORE = 1;
private static final int INCORRECT_SCORE = 2;
private static final int DEFAULT_SCORE = 0;
private final Map<String, Country> countries;
@@ -72,9 +55,10 @@ public class World
{
this.countries = new HashMap<>();
try (Stream<Path> walk = Files.walk(Paths.get(BASE_PATH)))
try (final Stream<Path> walk = Files.walk(Paths.get(BASE_PATH)))
{
List<Path> filesInFolder = walk
final List<Path> filesInFolder;
filesInFolder = walk
.filter(Files::isRegularFile)
.toList();
@@ -106,195 +90,17 @@ public class World
}
}
private void checkAnswer(
final String correctAnswer,
final Scanner scanner,
final int[] scores
) {
for (int i = 0; i < MAX_ATTEMPTS; i++)
public Country getRandomCountry()
{
final String answer;
System.out.print("> ");
answer = scanner.nextLine();
if (answer.equalsIgnoreCase(correctAnswer))
{
if (i == FIRST_ATTEMPT)
{
scores[FIRST_ATTEMPT_SCORE]++;
}
else
{
scores[SECOND_ATTEMPT_SCORE]++;
}
System.out.println("CORRECT!");
return;
}
System.out.println("INCORRECT!");
}
scores[INCORRECT_SCORE]++;
System.out.printf("The correct answer was %s\n", correctAnswer);
}
private void startTrivia(
final Scanner scanner,
final int[] scores
) {
for (int i = 0; i < NUMBER_OF_QUESTIONS; i++)
{
System.out.printf("Question %d:\n", i + QUESTION_NUM_OFFSET);
final Random rand;
final Country country;
final String key;
final List<String> keys;
final int questionType;
rand = new Random();
keys = new ArrayList<>(this.countries.keySet());
key = keys.get(rand.nextInt(keys.size()));
questionType = rand.nextInt(QUESTION_TYPES);
country = this.countries.get(key);
switch (questionType)
{
case QUEST_ASK_CAPITAL:
System.out.println("What is the country of the following capital?");
System.out.println(country.getCapital());
checkAnswer(country.getName(), scanner, scores);
break;
case QUEST_ASK_COUNTRY:
System.out.println("What is the capital of the following country?");
System.out.println(country.getName());
checkAnswer(country.getCapital(), scanner, scores);
break;
case QUEST_ASK_FACT:
System.out.println("What is the country of the following fact?");
System.out.println(country.getRandomFact());
checkAnswer(country.getName(), scanner, scores);
break;
}
}
}
public void runTrivia()
{
final Scanner scanner;
Score score;
boolean continuePlaying;
continuePlaying = true;
scanner = new Scanner(System.in);
final int[] scores;
int gamesPlayed;
scores = new int[]{DEFAULT_SCORE,DEFAULT_SCORE,DEFAULT_SCORE};
gamesPlayed = DEFAULT_SCORE;
do
{
gamesPlayed++;
this.startTrivia(scanner, scores);
score = new Score(
LocalDateTime.now(),
gamesPlayed,
scores[FIRST_ATTEMPT_SCORE],
scores[SECOND_ATTEMPT_SCORE],
scores[INCORRECT_SCORE]
);
System.out.println(score);
do
{
System.out.println("\nDo you want to play again?");
System.out.print("> ");
final String playAgain;
playAgain = scanner.nextLine();
if (playAgain.equalsIgnoreCase("no"))
{
continuePlaying = false;
break;
}
else if (playAgain.equalsIgnoreCase("yes"))
{
// break inner do-while loop
break;
}
else
{
System.out.printf("Invalid option \"%s\"\n", playAgain);
}
} while (true);
} while (continuePlaying);
scanner.close();
final List<Score> history;
history = Score.readScoresFromFile(SCORE_PATH);
Score.appendScoreToFile(score, SCORE_PATH);
if (Score.isHighScore(score, history))
{
System.out.printf(
"CONGRATULATIONS! You have a new high score with an average of %.2f points per game; ",
score.calculateAverage()
);
final Score prevHighScore;
prevHighScore = Score.getHighScore(history);
if (prevHighScore == null)
{
return;
}
System.out.printf(
"the previous record was %.2f points per game ",
prevHighScore.calculateAverage()
);
System.out.printf(
"on %s at %s.\n",
prevHighScore.getDateTimePlayed().split(" ")[SPLIT_DATE],
prevHighScore.getDateTimePlayed().split(" ")[SPLIT_TIME]
);
}
}
public static void main(final String[] args)
{
final World test;
try
{
test = new World();
}
catch (final IOException e)
{
throw new RuntimeException(e);
}
test.runTrivia();
return this.countries.get(key);
}
}