update/add nameSearch and debug control
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commit
68120d1e60
6 files changed
+156
-15
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@@ -0,0 +1,133 @@
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const { MessageEmbed } = require('discord.js');
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const io = require('socket.io-client');
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module.exports = {
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name: "debug",
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description: "Debug for bot admin",
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usage: "command",
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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},
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aliases: [],
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/**
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*
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* @param {require("../structures/LinesPoliceCadBot")} client
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* @param {import("discord.js").Message} message
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* @param {string[]} args
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* @param {*} param3
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*/
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run: async (client, message, args, { GuildDB }) => {
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if (!client.config.Admins.includes(message.author.id)) return;
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if (args.length==0) return message.channel.send('Debug Error: Provide a debug command');
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if (!client.exists(args[0])) return message.channel.send('Debug Error: Provide a valid debug command');
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let debugConsole = false
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if (client.exists(args[1])&&args[1]=='true') debugConsole = true
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let command = args[0].toLowerCase();
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if (command == 'server' || command == 'guild') {
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if (debugConsole) {
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client.log("Debug: Guild >> ");
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console.debug(GuildDB);
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}
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return message.channel.send("Debug: guild >> read log output")
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} else if (command == "interaction") {
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return message.channel.send(`Use slash command to debug \`interaction\``);
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} else if (command == "message") {
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if (debugConsole) {
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client.log("Debug: message >> ");
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console.debug(message);
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}
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return message.channel.send("Debug: message >> read log output");
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} else if (command == "pingserver") {
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const socket = io.connect(client.config.socket);
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socket.emit('botping', {message:'hello there'});
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socket.on('botpong', (data) => {
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if (debugConsole) client.log('Debug: Socket responded')
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return message.channel.send(`Debug: Socket responded`)
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socket.disconnect();
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});
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} else if (command == "apicheck") {
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// TODO: Make axios call to api and get api health
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return message.channel.send('Debug Notice: \`apicheck\` is currently unavailable');
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} else {
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return message.channel.send('Debug Error: Provide a valid debug command');
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}
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},
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SlashCommand: {
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options: [
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{
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name: "command",
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description: "The debug command to execute",
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value: "command",
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type: 3,
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required: true,
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},
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{
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name: "consoleoutput",
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description: "Output debug messages to console (deault=false)",
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value: "consoleoutput",
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type: 5,
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required: true,
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},
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],
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/**
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*
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* @param {require("../structures/LinesPoliceCadBot")} client
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* @param {import("discord.js").Message} message
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* @param {string[]} args
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* @param {*} param3
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*/
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run: async (client, interaction, args, { GuildDB }) => {
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if (!client.config.Admins.includes(interaction.member.user.id)) return;
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if (args.length==0) return message.channel.send('Debug Error: Provide a debug command');
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if (!client.exists(args[0].value)) return interaction.send('Debug Error: Provide a valid debug command');
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let debugConsole = args[1].value;
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let command = args[0].value.toLowerCase();
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if (command == 'server' || args[0] == 'guild') {
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if (debugConsole) client.log("Debug: Guild >> ");console.debug(GuildDB);
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return interaction.send("Debug: guild >> read log output")
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} else if (command == "interaction") {
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if (debugConsole) {
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client.log("Debug: interaction >> ");
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console.debug(interaction);
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}
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return interaction.send("Debug: interaction >> read log output");
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} else if (command == "message") {
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return interaction.send(`Use command with prefix to debug \`message\``);
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} else if (command == "pingserver") {
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const socket = io.connect(client.config.socket);
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socket.emit('botping', {message:'hello there'});
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socket.on('botpong', (data) => {
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if (debugConsole) client.log('Debug: Socket responded')
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return interaction.send(`Debug: Socket responded`)
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socket.disconnect();
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});
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} else if (command == "apicheck") {
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// TODO: Make axios call to api and get api health
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return interaction.send('Debug Notice: \`apicheck\` is currently unavailable');
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} else {
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return interaction.send('Debug Error: Provide a valid debug command');
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}
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},
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},
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}
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+6
-8
@@ -17,11 +17,10 @@ module.exports = {
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* @param {*} param3
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*/
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run: async (client, message, args, { GuildDB }) => {
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let Commands = client.commands.map(
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(cmd) =>
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`\`${GuildDB ? GuildDB.prefix : client.config.DefaultPrefix}${
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let Commands = client.commands.map((cmd) =>
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cmd.name != 'debug' ? `\`${GuildDB ? GuildDB.prefix : client.config.DefaultPrefix}${
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cmd.name
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}${cmd.usage ? " " + cmd.usage : ""}\` - ${cmd.description}`
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}${cmd.usage ? " " + cmd.usage : ""}\` - ${cmd.description}` : null
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);
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let Embed = new MessageEmbed()
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@@ -101,11 +100,10 @@ module.exports = {
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if (GuildDB.customChannelStatus==true&&!GuildDB.allowedChannels.includes(interaction.channel_id)) {
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return interaction.send(`You are not allowed to use the bot in this channel.`);
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}
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let Commands = client.commands.map(
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(cmd) =>
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`\`${GuildDB ? GuildDB.prefix : client.config.DefaultPrefix}${
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let Commands = client.commands.map((cmd) =>
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cmd.name != 'debug' ? `\`${GuildDB ? GuildDB.prefix : client.config.DefaultPrefix}${
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cmd.name
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}${cmd.usage ? " " + cmd.usage : ""}\` - ${cmd.description}`
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}${cmd.usage ? " " + cmd.usage : ""}\` - ${cmd.description}` : null
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);
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let Embed = new MessageEmbed()
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@@ -1,7 +1,6 @@
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const { MessageEmbed } = require('discord.js');
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const io = require('socket.io-client');
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module.exports = {
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name: "namesearch",
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description: "Search a Civilian in your community",
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@@ -18,7 +17,13 @@ module.exports = {
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* @param {string[]} args
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* @param {*} param3
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*/
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run: async (client, message, args) => {
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run: async (client, message, args, { GuildDB }) => {
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if (GuildDB.customRoleStatus) {
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let userRoles = []; // TODO: get user roles
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let hasRole = await client.hasRole(userRoles, GuildDB.serverID);
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if (!hasRole) return message.channel.send(`You don't have permission to use this command.`);
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}
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let user = await client.dbo.collection("users").findOne({"user.discord.id":message.author.id}).then(user => user);
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if (!user) return message.channel.send(`You are not logged in.`);
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let data;
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@@ -1,7 +1,7 @@
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module.exports = {
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Dev: "DEVELOPMENT",
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Version: "2.0.0 Beta",
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Admins: ["userID", "userID"], // Admins of the bot
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Admins: ["362791661274660874"], // Admins of the bot
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defaultPrefix: "?",
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socket: "https://police-cad-dev.herokuapp.com/",
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SupportServer: "https://discord.gg/w2g2FFmHbF", //Support Server Link
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+1
-1
@@ -1,7 +1,7 @@
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module.exports = {
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Dev: "PRODUCTION",
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Version: "2.0.0",
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Admins: ["userID", "userID"], // Admins of the bot
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Admins: ["362791661274660874"], // Admins of the bot
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defaultPrefix: "?",
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socket: "https://www.linespolice-cad.com/",
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SupportServer: "https://discord.gg/w2g2FFmHbF", //Support Server Link
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@@ -75,6 +75,8 @@ class LinesPoliceCadBot extends Client {
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this.log('Successfully connected to mongoDB');
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}
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exists(n){return null!=n&&null!=n&&""!=n}
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LoadCommands() {
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let CommandsDir = path.join(__dirname, '..', 'commands');
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fs.readdir(CommandsDir, (err, files) => {
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@@ -121,12 +123,15 @@ class LinesPoliceCadBot extends Client {
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});
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}
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async checkRoleStatus(message) {
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async checkRoleStatus(roles, serverID) {
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let hasRole = false;
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let guild = await this.dbo.collection("prefixes").findOne({"server.serverID":message.guild.id}).then(guild => guild);
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let guild = await this.dbo.collection("prefixes").findOne({"server.serverID":serverID}).then(guild => guild);
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// If user has one of any in the list of allowed roles, hasRole is true
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for (let i = 0; i < guild.server.allowedRoles.length; i++) {
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if (message.member.roles.cache.some(role => role.id == guild.server.allowedRoles[i])) hasRole = true;
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if (roles.includes(guild.server.allowedRoles[i])) {
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hasRole = true
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break
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}
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}
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return hasRole;
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}
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