fix deprecation issues
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31 files changed
+586
-1933
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+8
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@@ -1,4 +1,4 @@
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const { MessageEmbed } = require('discord.js');
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const { EmbedBuilder } = require('discord.js');
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const io = require('socket.io-client');
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module.exports = {
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@@ -19,15 +19,15 @@ module.exports = {
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*/
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run: async (client, interaction, args, { GuildDB }) => {
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if (GuildDB.customChannelStatus==true&&!GuildDB.allowedChannels.includes(interaction.channel_id)) {
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return interaction.send(`You are not allowed to use the bot in this channel.`);
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return interaction.send({ content: `You are not allowed to use the bot in this channel.` });
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}
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let useCommand = await client.verifyUseCommand(GuildDB.serverID, interaction.member.roles, true);
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if (!useCommand) return interaction.send("You don't have permission to use this command");
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if (!useCommand) return interaction.send({ content: "You don't have permission to use this command" });
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let user = await client.dbo.collection("users").findOne({"user.discord.id":interaction.member.user.id}).then(user => user);
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if (!user) return interaction.send(`You are not logged in.`);
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if (user.user.activeCommunity==null) return interaction.send(`You must join a community to use this command.`);
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if (!user) return interaction.send({ content: `You are not logged in.` });
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if (user.user.activeCommunity==null) return interaction.send({ content: `You must join a community to use this command.` });
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const socket = io.connect(client.config.socket);
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// If panic is enabled, disable panic
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if (user.user.dispatchStatus=='Panic') {
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@@ -53,8 +53,8 @@ module.exports = {
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// If panic is disabled, enable panic
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} else {
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let user = await client.dbo.collection("users").findOne({"user.discord.id":interaction.member.user.id}).then(user => user);
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if (!user) return interaction.send(`You are not logged in.`);
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if (user.user.activeCommunity==null) return interaction.send(`You must join a community to use this command.`);
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if (!user) return interaction.send({ content: `You are not logged in.` });
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if (user.user.activeCommunity==null) return interaction.send({ content: `You must join a community to use this command.` });
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client.forceUpdateStatus('Panic', user);
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let req = {
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@@ -65,7 +65,7 @@ module.exports = {
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socket.emit('panic_button_update', req);
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socket.disconnect();
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let guild = await client.dbo.collection("prefixes").findOne({"server.serverID":GuildDB.serverID}).then(guild => guild);
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if (guild.server.pingOnPanic) return interaction.send(`Attention <@&${guild.server.pingRole}>! \`${user.user.username}\` has activated panic`);
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if (guild.server.pingOnPanic) return interaction.send({ content: `Attention <@&${guild.server.pingRole}>! \`${user.user.username}\` has activated panic` });
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return;
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}
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},
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