update/community
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const { MessageEmbed } = require('discord.js');
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module.exports = {
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name: "community",
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description: "Check active community",
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usage: "",
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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},
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aliases: [],
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/**
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*
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* @param {require("../structures/LinesPoliceCadBot")} client
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* @param {import("discord.js").MessageCreate} message
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* @param {string[]} args
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* @param {*} param3
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*/
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run: async (client, message) => {
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let user = await client.dbo.collection("users").findOne({"user.discord.id":message.author.id}).then(user => user);
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if (!user) return message.channel.send(`You are not logged in.`);
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if (user.user.activeCommunity==null) return message.channel.send(`You are not in a community.`);
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let community = await client.dbo.collection("communities").findOne({_id:ObjectId(user.user.activeCommunity)}).then(community => community);
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if (!community) return message.channel.send(`Community not found.`);
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return message.channel.send(`You are in the community \`${community.community.name}\``);
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},
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SlashCommand: {
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options: [],
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/**
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*
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* @param {require("../structures/LinesPoliceCadBot")} client
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* @param {import("discord.js").MessageCreate} message
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* @param {string[]} args
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* @param {*} param3
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*/
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run: async (client, interaction, args, { GuildDB }) => {
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if (GuildDB.customChannelStatus==true&&!GuildDB.allowedChannels.includes(interaction.channel_id)) {
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return interaction.send(`You are not allowed to use the bot in this channel.`);
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}
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let user = await client.dbo.collection("users").findOne({"user.discord.id":interaction.member.user.id}).then(user => user);
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if (!user) return interaction.send(`You are not logged in.`);
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if (user.user.activeCommunity==null) return message.channel.send(`You are not in a community.`);
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let community = await client.dbo.collection("communities").findOne({_id:ObjectId(user.user.activeCommunity)}).then(community => community);
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if (!community) return interaction.send(`Community not found.`);
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return interaction.send(`You are in the community \`${community.community.name}\``);
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},
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},
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}
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