const { Collection, Client, EmbedBuilder, Routes } = require('discord.js'); const MongoClient = require('mongodb').MongoClient; const { REST } = require('@discordjs/rest'); const Logger = require("../util/Logger"); const io = require('socket.io-client'); const path = require("path"); const fs = require('fs'); class LinesPoliceCadBot extends Client { constructor(options, config) { super(options) this.config = config; this.commands = new Collection(); this.interactionHandlers = new Collection(); this.logger = new Logger(path.join(__dirname, "..", "logs/Logs.log")); if (this.config.Token === "") return new TypeError( "The botconfig.js is not filled out. Please make sure nothing is blank, otherwise the bot will not work properly." ); this.db; this.dbo; this.connectMongo(this.config.mongoURI, this.config.dbo); this.databaseConnected = false; this.LoadCommandsAndInteractionHandlers(); this.LoadEvents(); this.Ready = false; this.ws.on("INTERACTION_CREATE", async (interaction) => { if (interaction.type!=3) { let GuildDB = await this.GetGuild(interaction.guild_id); const command = interaction.data.name.toLowerCase(); const args = interaction.data.options; client.log(`Interaction - ${command}`) //Easy to send respnose so ;) interaction.guild = await this.guilds.fetch(interaction.guild_id); interaction.send = async (message) => { const rest = new REST({ version: '10' }).setToken(client.config.Token); return await rest.post(Routes.interactionCallback(interaction.id, interaction.token), { body: { type: 4, data: message, } }); }; if (!this.databaseConnected) { let dbFailedEmbed = new EmbedBuilder() .setDescription(`**Internal Error:**\nUh Oh D: Its not you, its me.\nThe bot has failed to connect to the database 5 times!\nContact the Developers`) .setColor(client.config.Colors.Red); return interaction.send({ embeds: [dbFailedEmbed] }); } let cmd = client.commands.get(command); try { cmd.SlashCommand.run(this, interaction, args, { GuildDB }); } catch (err) { this.sendInternalError(interaction, err); } } }); const client = this; } async connectMongo(mongoURI, dbo) { let failed = false; let dbLogDir = path.join(__dirname, '..', 'logs', 'database-logs.json'); let databaselogs; try { databaselogs = JSON.parse(fs.readFileSync(dbLogDir)); } catch (err) { databaselogs = { attempts: 0, connected: false, } } if (databaselogslogs.attempts >= 5) { this.error('Failed to connect to mongodb after multiple attempts'); return; // prevent further attempts } try { // Connect to MongoDB this.db = await MongoClient.connect(mongoURI,{useUnifiedTopology:true}); this.dbo = this.db.db(dbo); this.log('Successfully connected to mongoDB'); databaselogs.connected = true; databaselogs.attempts = 0; this.databaseConnected = true; } catch (err) { databaselogs.attempts++; this.error(`Failed to connect to mongodb: attempt ${databaselogs.attempts}`); failed = true; } // write JSON string to a file await fs.writeFileSync(dbLogDir, JSON.stringify(databaselogs)); if (failed) process.exit(-1); } // This is for the 'panic' command when enabling panic // May be used by other interaction async forceUpdateStatus(status, user) { let onDuty=null; let updateDuty=false; if (status=='10-41') { onDuty=true; updateDuty=true; status='Online'; } if (status=='10-42') { onDuty=false; updateDuty=true; status='Offline'; } let req={ userID: user._id, status: status, setBy: 'Self', onDuty: onDuty, updateDuty: updateDuty }; const socket = io.connect(this.config.socket); socket.emit('bot_update_status', req); socket.on('bot_updated_status', (res) => { socket.disconnect(); }); } /* Not yet done async canUseCommand(interaction, GuildDB) { if (!GuildDB.customChannelStatus) return true; let channel_id; for (let i = 0; i < GuildDB.allowedChannels.length; i++) { channel_id = GuildDB.allowedChannels[i]; if(interaction.guild.channels.cache.get(channel_id) === undefined) { this.dbo.collection("prefixes").updateOne({"server.serverID":interaction.guild.id},{$pull:{"server.allowedChannels":channel_id},$set:{"server.hasCustomChannels":false}},function(err, res) { if (err) throw err; GuildDB.allowedChannels.splice(i, i+1); if (GuildDB.allowedChannels.length == 0) GuildDB.customChannelStatus = false; }); } } if (!GuildDB.allowedChannels.includes(interaction.channel_id)) { return false; } } */ exists(n) {return null != n && undefined != n && "" != n} LoadCommandsAndInteractionHandlers() { let CommandsDir = path.join(__dirname, '..', 'commands'); fs.readdir(CommandsDir, (err, files) => { if (err) this.error(err); else files.forEach((file) => { let cmd = require(CommandsDir + "/" + file); if (!cmd.name || !cmd.description) return this.log( "Unable to load Command: " + file.split(".")[0] + ", Reason: File doesn't had run/name/desciption" ); this.commands.set(file.split(".")[0].toLowerCase(), cmd); if (this.exists(cmd.Interactions)) { for (let [interaction, handler] of Object.entries(cmd.Interactions)) { this.interactionHandlers.set(interaction, handler); } } this.log("Command Loaded: " + file.split(".")[0]); }); }); } LoadEvents() { let EventsDir = path.join(__dirname, '..', 'events'); fs.readdir(EventsDir, (err, files) => { if (err) this.log(err); else files.forEach((file) => { const event = require(EventsDir + "/" + file); if (file.split(".")[0] == 'interactionCreate') this.on(file.split(".")[0], i => event(this, i)); else this.on(file.split(".")[0], event.bind(null, this)); this.logger.log("Event Loaded: " + file.split(".")[0]); }); }); } sendInternalError(Interaction, Error) { this.error(Error); const embed = new EmbedBuilder() .setDescription(`**Internal Error:**\nUh Oh D: Its not you, its me.\nThis command has crashed\nCOntact the Developers`) .setColor(this.config.Colors.Red) Interaction.send({ embeds: [embed] }); } sendTime(Channel, Error) { let embed = new EmbedBuilder() .setColor(this.config.EmbedColor) .setDescription(Error); Channel.send({ embeds: [embed] }); } RegisterSlashCommands() { this.guilds.cache.forEach((guild) => { require("../util/RegisterSlashCommands")(this, guild.id); }); } async checkRoleStatus(rolesCache, serverID, isList) { let hasRole = false; let guild = await this.dbo.collection("prefixes").findOne({"server.serverID":serverID}).then(guild => guild); // If user has one of any in the list of allowed roles, hasRole is true for (let i = 0; i < guild.server.allowedRoles.length; i++) { if (!isList) { if (rolesCache.some(role => role.id == guild.server.allowedRoles[i])) { hasRole = true break } } else { if (rolesCache.includes(guild.server.allowedRoles[i])) { hasRole = true break } } } return hasRole; } async GetGuild(GuildId) { let guild = await this.dbo.collection("prefixes").findOne({"server.serverID":GuildId}).then(guild => guild); // If guild not found, generate guild default if (!guild) { guild = { server: { serverID: GuildId, allowedChannels: [], } } this.dbo.collection("prefixes").insertOne(guild, function(err, res) { if (err) throw err; }); } let guildData = { allowedChannels: guild.server.allowedChannels, customChannelStatus: guild.server.allowedChannels.length > 0 ? true : false, serverID: GuildId } return guildData; } /* This command is to verify a user has the correct role to use a command ie. has cop role to use name-search */ async verifyUseCommand(serverID, rolesCache, isList) { let { customRoleStatus } = await this.GetGuild(serverID) if (customRoleStatus) { let hasRole = await this.checkRoleStatus(rolesCache, serverID, isList); if (hasRole) { return true // User has role, can use command } else return false // User does not have role, can't use command } else return true // There is no role limits } log(Text) { this.logger.log(Text); } error(Text) { this.logger.error(Text); } build() { this.login(this.config.Token); } } module.exports = LinesPoliceCadBot;