Files
police-cad-bot/commands/panic.js
T

86 lines
3.3 KiB
JavaScript

const { EmbedBuilder } = require('discord.js');
const io = require('socket.io-client');
module.exports = {
name: "panic",
description: "Enables users panic button",
permissions: {
channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
member: [],
},
options: [],
SlashCommand: {
/**
*
* @param {require("../structures/LinesPoliceCadBot")} client
* @param {import("discord.js").Message} message
* @param {string[]} args
* @param {*} param3
*/
run: async (client, interaction, args, { GuildDB }) => {
if (GuildDB.customChannelStatus == true && !GuildDB.allowedChannels.includes(interaction.channel_id)) {
return interaction.send({ content: `You are not allowed to use the bot in this channel.`, flags: (1 << 6) });
}
let useCommand = await client.verifyUseCommand(GuildDB.serverID, interaction.member.roles);
if (!useCommand) return interaction.send({ content: "You don't have permission to use this command", flags: (1 << 6) });
let user = await client.dbo.collection("users").findOne({"user.discord.id": interaction.member.user.id}).then(user => user);
if (!user) return interaction.send({ content: `You are not logged in. Go to https://linespolice-cad.com/ to login, and connect your Discord account.`, flags: (1 << 6) });
if (user.user.activeCommunity == null) return interaction.send({ content: `You must join a community to use this command.`, flags: (1 << 6) });
// If panic is enabled, disable panic
if (user.user.dispatchStatus == 'Panic') {
const socket = io.connect(client.config.socket);
socket.emit('clear_panic', {
userID: user._id,
communityID: user.user.activeCommunity
});
let myUpdateReq = {
userID: user._id,
status: '10-8',
setBy: 'System',
onDuty: null,
updateDuty: false
};
socket.emit('bot_update_status', myUpdateReq);
socket.on('bot_updated_status', (res) => {
if (res.userID == user._id) {
interaction.send({ content: `Disabled Panic and set status to \`10-8\`.`, flags: (1 << 6) });
socket.disconnect();
}
});
return;
// If panic is disabled, enable panic
} else {
if (user.user.activeCommunity == null) return interaction.send({ content: `You must join a community to use this command.`, flags: (1 << 6) });
client.forceUpdateStatus('Panic', user);
let req = {
userID: user._id,
userUsername: user.user.username,
activeCommunity: user.user.activeCommunity
}
const socket = io.connect(client.config.socket);
socket.emit('panic_button_update', req);
socket.disconnect();
let guild = await client.dbo.collection("prefixes").findOne({"server.serverID": GuildDB.serverID}).then(guild => guild);
if (guild.server.pingOnPanic) {
const channel = client.channels.cache.get(interaction.channel_id);
channel.send({ content: `Attention <@&${guild.server.pingRole}> \`${user.user.username}\` has activated panic` });
}
return interaction.send({ content: 'Successfully activated Panic', flags: (1 << 6) });
}
},
},
}