133 lines
5.5 KiB
TypeScript
133 lines
5.5 KiB
TypeScript
import { useState } from 'react';
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import { useStartupVariables, useUpdateStartupVariable } from '../api/hooks.js';
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import { STARTUP_MIRROR_HINTS } from './config/mirror-hints.js';
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import { Badge, Button, Card, EmptyState, Spinner, useToast } from './ui.js';
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/**
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* Pterodactyl egg startup variables (passwords, launch options, …). Values
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* are only visible to owner/server admin; changes apply on the next restart.
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*/
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// Controlled elsewhere in the panel (mission dropdown) or intentionally not
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// exposed; hidden here to avoid duplicate/confusing inputs.
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const HIDDEN_VARIABLES = new Set(['SCENARIO_ID', 'PUBLIC_ADDRESS']);
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export function StartupVarsCard({ slug }: { slug: string }) {
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const { data, isLoading, error } = useStartupVariables(slug, true);
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const update = useUpdateStartupVariable(slug);
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const [edits, setEdits] = useState<Record<string, string>>({});
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const [revealed, setRevealed] = useState<Record<string, boolean>>({});
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const toast = useToast();
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const isSecret = (name: string) => /password|token|secret|key/i.test(name);
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const saveVariable = (envVariable: string) => {
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const value = edits[envVariable];
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if (value === undefined) return;
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update.mutate(
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{ key: envVariable, value },
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{
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onSuccess: () => {
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setEdits((prev) => {
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const next = { ...prev };
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delete next[envVariable];
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return next;
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});
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toast(`${envVariable} saved — applies on the next restart.`, 'ok');
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},
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onError: (updateError) => toast(updateError.message, 'danger'),
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},
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);
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};
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return (
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<Card title="Startup variables (Pterodactyl)">
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{isLoading ? (
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<Spinner />
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) : error ? (
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<p className="text-sm text-danger-400">{error.message}</p>
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) : !data || data.variables.length === 0 ? (
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<EmptyState title="No startup variables" hint="The egg exposes none for this server." />
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) : (
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<ul className="space-y-3">
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{data.variables
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.filter((variable) => !HIDDEN_VARIABLES.has(variable.envVariable))
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.map((variable) => {
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const edited = edits[variable.envVariable];
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const secret = isSecret(variable.envVariable) || isSecret(variable.name);
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const shown = revealed[variable.envVariable] ?? false;
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return (
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<li
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key={variable.envVariable}
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className="flex flex-wrap items-center justify-between gap-3 rounded-sm border border-graphite-800 bg-graphite-950/40 px-3 py-2.5"
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>
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<div className="min-w-0 flex-1">
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<p className="flex flex-wrap items-center gap-2 text-sm text-zinc-100">
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{variable.name}
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<code className="font-mono text-2xs text-slate-dim">
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{variable.envVariable}
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</code>
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{STARTUP_MIRROR_HINTS[variable.envVariable] && (
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<Badge
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tone="warn"
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icon="alert"
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title={`Also written into config.json at ${STARTUP_MIRROR_HINTS[variable.envVariable]}`}
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>
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templates {STARTUP_MIRROR_HINTS[variable.envVariable]}
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</Badge>
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)}
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</p>
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{variable.description && (
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<p className="mt-0.5 text-xs text-slate-dim">{variable.description}</p>
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)}
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</div>
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<div className="flex shrink-0 items-center gap-2">
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<input
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type={secret && !shown ? 'password' : 'text'}
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className="input w-48"
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disabled={!variable.isEditable || update.isPending}
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value={edited ?? variable.value}
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placeholder={variable.defaultValue || 'empty'}
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onChange={(event) =>
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setEdits({ ...edits, [variable.envVariable]: event.target.value })
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}
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/>
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{secret && (
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<Button
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size="sm"
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onClick={() => setRevealed({ ...revealed, [variable.envVariable]: !shown })}
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>
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{shown ? 'Hide' : 'Show'}
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</Button>
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)}
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{variable.isEditable ? (
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edited !== undefined &&
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edited !== variable.value && (
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<Button
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size="sm"
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variant="accent"
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icon="upload"
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loading={update.isPending}
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onClick={() => saveVariable(variable.envVariable)}
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>
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Save
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</Button>
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)
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) : (
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<Badge>read-only</Badge>
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)}
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</div>
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</li>
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);
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})}
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</ul>
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)}
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<p className="mt-3 text-2xs leading-5 text-slate-dim">
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These are the same variables as Pterodactyl’s Startup tab; server passwords live here
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rather than in config.json. Variables marked as templating a config path are re-applied to
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config.json when the container boots, so they win over a direct file edit. Changes apply on
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the next server restart.
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</p>
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</Card>
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);
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}
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