better UI/UX for inventory view

This commit is contained in:
SowinskiBraeden committed 2022-08-25 14:12:23 -07:00
1 parent 0ad4a7b6a3
commit a9d4b2ecdf
1 file changed
+87 -55
+87 -55
View File
@@ -1,4 +1,4 @@
const { EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle } = require('discord.js'); const { EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle, SelectMenuBuilder } = require('discord.js');
const { Inventory, addInventory } = require('../structures/inventory'); const { Inventory, addInventory } = require('../structures/inventory');
const action = ['ditch', 'drop', 'forget', 'throw out', 'leave', 'set down', 'let go of']; const action = ['ditch', 'drop', 'forget', 'throw out', 'leave', 'set down', 'let go of'];
@@ -211,22 +211,97 @@ module.exports = {
} }
if (args[0].name == 'view') { if (args[0].name == 'view') {
// Display Inventory let items = new SelectMenuBuilder()
.setCustomId(`inventorySelect-${interaction.member.user.id}`)
.setPlaceholder('Select Item to view')
.addOptions(
{
label: 'View All',
description: 'View a list of all your inventory items',
value: 'all',
}
)
let inventoryEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default)
.setTitle('Your Inventory')
let description = `To see detials on an Item use \`/inventory item [item number]\`\n\n\`\`\``
for (let i = 0; i < inventory.guilds[GuildDB.serverID].items.length; i++) { for (let i = 0; i < inventory.guilds[GuildDB.serverID].items.length; i++) {
if (inventory.guilds[GuildDB.serverID].items[i].type == 'firearm') description += `${i+1}. ${inventory.guilds[GuildDB.serverID].items[i].weaponType} - ${inventory.guilds[GuildDB.serverID].items[i].description}\n`; if (inventory.guilds[GuildDB.serverID].items[i].type == 'firearm') {
else description += `${i+1}. ${inventory.guilds[GuildDB.serverID].items[i].name} - ${inventory.guilds[GuildDB.serverID].items[i].description}\n` items.addOptions({
label: inventory.guilds[GuildDB.serverID].items[i].weaponType,
description: 'View this items description',
value: `${i}`
})
} else {
items.addOptions({
label: inventory.guilds[GuildDB.serverID].items[i].name,
description: 'View this items description',
value: `${i}`
})
}
} }
description += "```"
const opt = new ActionRowBuilder().addComponents(items);
inventoryEmbed.setDescription(description); interaction.send({ components: [opt], flags: (1 << 6) })
return interaction.send({ embeds: [inventoryEmbed], flags: (1 << 6) }); client.once("interactionCreate", async MenuInteraction => {
if(!MenuInteraction.isSelectMenu()) return;
if (!MenuInteraction.customId.endsWith(MenuInteraction.member.user.id)) {
return MenuInteraction.reply({
content: "This button is not for you",
flags: (1 << 6)
})
}
if (MenuInteraction.values[0] == 'all') {
let inventoryEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default)
.setTitle('Your Inventory')
let description = `To see detials on an Item use \`/inventory view\` and select the item to view\n\n\`\`\``
for (let i = 0; i < inventory.guilds[GuildDB.serverID].items.length; i++) {
if (inventory.guilds[GuildDB.serverID].items[i].type == 'firearm') description += `${i+1}. ${inventory.guilds[GuildDB.serverID].items[i].weaponType} - ${inventory.guilds[GuildDB.serverID].items[i].description}\n`;
else description += `${i+1}. ${inventory.guilds[GuildDB.serverID].items[i].name} - ${inventory.guilds[GuildDB.serverID].items[i].description}\n`
}
description += "```"
inventoryEmbed.setDescription(description);
return MenuInteraction.update({ embeds: [inventoryEmbed], components: [], flags: (1 << 6) });
} else {
let item = inventory.guilds[GuildDB.serverID].items[MenuInteraction.values[0]];
let itemEmbed = new EmbedBuilder().setColor(client.config.Colors.Default);
if (item.type == 'wallet') {
// Display wallet
let ID = `${client.exists(item.ID.firstname) ? item.ID.firstname : '...'} ${client.exists(item.ID.lastname) ? item.ID.lastname : '...'} | ${client.exists(item.ID.dob) ? item.ID.dob : 'N/A'} | ${client.exists(item.ID.addr) ? item.ID.addr : 'N/A'}`
itemEmbed.setTitle(`Your Wallet`);
itemEmbed.addFields(
{ name: '**Cash**', value: `$${item.cash.toFixed(2)}`, inline: true },
{ name: '**ID**', value: ID, inline: true });
} else if (item.type == 'firearm') {
// Display firearm
itemEmbed.setTitle('Firearm');
itemEmbed.addFields(
{ name: 'Serial #', value: item.serial, inline: true },
{ name: 'Type', value: item.weaponType, inline: true },
{ name: 'Description', value: item.description, inline: true },
{ name: 'Owner', value: item.ownerName, inline: true }
);
} else {
// Display generic item here
itemEmbed.setTitle(`Item information`);
itemEmbed.addFields({ name: item.name, value: item.description, inline: false });
}
return MenuInteraction.update({ embeds: [itemEmbed], components: [], flags: (1 << 6) });
}
});
return;
} else if (args[0].name == 'wallet') { } else if (args[0].name == 'wallet') {
// Display wallet // Display wallet
@@ -243,49 +318,6 @@ module.exports = {
return interaction.send({ embeds: [walletEmbed] }); return interaction.send({ embeds: [walletEmbed] });
} else if (args[0].name == 'item') {
// Display Item Data
if (args[0].options[0].value < 1 || args[0].options[0].value > inventory.guilds[GuildDB.serverID].items.length) {
let embed = new EmbedBuilder()
.setTitle("Please provide a valid item number")
.setColor(client.config.Colors.Red)
return interaction.send({ embeds: [embed] });
}
let item = inventory.guilds[GuildDB.serverID].items[args[0].options[0].value-1];
let itemEmbed = new EmbedBuilder().setColor(client.config.Colors.Default);
if (item.type == 'wallet') {
// Display wallet
let ID = `${client.exists(item.ID.firstname) ? item.ID.firstname : '...'} ${client.exists(item.ID.lastname) ? item.ID.lastname : '...'} | ${client.exists(item.ID.dob) ? item.ID.dob : 'N/A'} | ${client.exists(item.ID.addr) ? item.ID.addr : 'N/A'}`
itemEmbed.setTitle(`Your Wallet`);
itemEmbed.addFields(
{ name: '**Cash**', value: `$${item.cash.toFixed(2)}`, inline: true },
{ name: '**ID**', value: ID, inline: true });
} else if (item.type == 'firearm') {
// Display firearm
itemEmbed.setTitle('Firearm');
itemEmbed.addFields(
{ name: 'Serial #', value: item.serial, inline: true },
{ name: 'Type', value: item.weaponType, inline: true },
{ name: 'Description', value: item.description, inline: true },
{ name: 'Owner', value: item.ownerName, inline: true }
);
} else {
// Display generic item here
itemEmbed.setTitle(`Item information`);
itemEmbed.addFields({ name: item.name, value: item.description, inline: false });
}
return interaction.send({ embeds: [itemEmbed] });
} else if (args[0].name == 'add') { } else if (args[0].name == 'add') {
if (args[0].options[0].name == 'firearm') { if (args[0].options[0].name == 'firearm') {
// Add firearm to inventory // Add firearm to inventory