const { MessageEmbed } = require('discord.js'); module.exports = { name: "actionchannel", description: "Select a channel to send actions", usage: "[channel]", permissions: { channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"], member: ["MANAGE_GUILD"], }, SlashCommand: { options: [ { name: "channel", description: "Channel to send action messages", value: "channel", type: 7, required: true, }, ], /** * * @param {require("../structures/QuarksBot")} client * @param {import("discord.js").MessageCreate} message * @param {string[]} args * @param {*} param3 */ run: async (client, interaction, args, { GuildDB }) => { if (GuildDB.customChannelStatus==true&&!GuildDB.allowedChannels.includes(interaction.channel_id)) { return interaction.send(`You are not allowed to use the bot in this channel.`); } let channelid = args[0].value; let channel = client.channels.cache.get(channelid); if (!channel) return interaction.send(`Cannot find that channel.`); if (channel.type=="voice") return interaction.send(`Connot set voice channel to actions channel.`); if (channel.deleted) return interaction.send(`Connot set deleted channel to actions channel.`); let guild = await client.dbo.collection("guilds").findOne({"server.serverID":interaction.guild.id}).then(guild => guild); if (client.exists(guild.server.actionChannel)&&guild.server.actionChannel==channelid) return interaction.send(`The channel <#${args[0].value}> has already been set for actions.`); client.dbo.collection("guilds").updateOne({"server.serverID":interaction.guild.id},{$set:{"server.actionChannel":channelid}},function(err, res) { if (err) throw err; return interaction.send(`Successfully set <#${args[0].value}> for tweets.`); }); }, }, }