clear
This commit is contained in:
9 files changed
+380
No files matched your search
@@ -0,0 +1,122 @@
|
||||
#!/usr/bin/env python
|
||||
from re import match
|
||||
from paramiko import SFTPClient
|
||||
from datetime import datetime
|
||||
from typing import Tuple
|
||||
|
||||
# Regex templates
|
||||
class Templates:
|
||||
Gamertag: str = r'(?P<time>.*) DEFAULT : BattlEye Server: Adding player identity=(?P<_>.*), name=\'(?P<gamertag>.*)\''
|
||||
IpAddress: str = r'(?P<time>.*) DEFAULT : BattlEye Server: \'Player #(?P<_>.*) (?P<gamertag>.*) \((?P<ip_addr>.*):(?P<port>.*)\) connected\''
|
||||
PlayerID: str = r'(?P<time>.*) NETWORK : ### Updating player: PlayerId=(?P<_>.*), Name=(?P<gamertag>.*), IdentityId=(?P<player_guid>.*)'
|
||||
BattlEyeGUI: str = r'(?P<time>.*) DEFAULT : BattlEye Server: \'Player #(?P<_>.*) (?P<gamertag>.*) - BE GUID: (?P<battleye_guid>.*)\''
|
||||
Admin: str = r'(?P<time>.*) NETWORK : Player \'(?P<gamertag>.*)\' signed in as server admin.'
|
||||
Kill: str = r'(?P<time>.*) SCRIPT : ServerAdminTools \| Event serveradmintools_player_killed \| player: (?P<victim_gamertag>.*), instigator: (?P<killer_gamertag>.*), friendly: (?P<friendly>.*)'
|
||||
|
||||
# Function to process new logs in an array from a given starting index
|
||||
def readLogFromIndex(
|
||||
startingIndex: int,
|
||||
logs: list[str],
|
||||
identities: list[dict],
|
||||
gamertags: list[str]
|
||||
) -> Tuple[list[dict], list[str]]: # Return updated identities
|
||||
|
||||
# Check each line for data to extract and load into json
|
||||
for i in range(startingIndex, len(logs)):
|
||||
gt_data = match(Templates.Gamertag, logs[i])
|
||||
identity_data = match(Templates.PlayerID, logs[i])
|
||||
admin_data = match(Templates.Admin, logs[i])
|
||||
kill_data = match(Templates.Kill, logs[i])
|
||||
|
||||
# Gather in game player GUID
|
||||
if identity_data is not None:
|
||||
for identity in identities:
|
||||
if identity["gamertag"] == identity_data.group("gamertag"):
|
||||
identities[identities.index(identity)]["player_guid"] = identity_data.group("player_guid")
|
||||
continue
|
||||
|
||||
# Has player logged into admin/gamemaster
|
||||
if admin_data is not None:
|
||||
for identity in identities:
|
||||
if identity["gamertag"] == admin_data.group("gamertag"):
|
||||
identities[identities.index(identity)]["admin"] = True
|
||||
continue
|
||||
|
||||
# Contribute to playerts KDR
|
||||
if kill_data is not None:
|
||||
if kill_data.group("friendly") == "true": continue # Ignore friendly kills
|
||||
if kill_data.group("killer_gamertag") == kill_data.group("victim_gamertag"): continue # Ignore suicide
|
||||
for identity in identities:
|
||||
if identity["gamertag"] == kill_data.group("killer_gamertag"):
|
||||
index = identities.index(identity)
|
||||
|
||||
identities[index]["kills"] += 1
|
||||
identities[index]["killstreak"] += 1
|
||||
identities[index]["deathstreak"] = 0
|
||||
identities[index]["bestKillstreak"] = identities[index]["killstreak"] if identities[index]["killstreak"] > identities[index]["bestKillstreak"] else identities[index]["bestKillstreak"]
|
||||
identities[index]["KDR"] = round(identities[index]["kills"] / (1 if identities[index]["deaths"] == 0 else identities[index]["deaths"]), 2)
|
||||
pass
|
||||
if identity["gamertag"] == kill_data.group("victim_gamertag"):
|
||||
index = identities.index(identity)
|
||||
|
||||
identities[index]["deaths"] += 1
|
||||
identities[index]["deathstreak"] += 1
|
||||
identities[index]["killstreak"] = 0
|
||||
identities[index]["worstDeathstreak"] = identities[index]["deathstreak"] if identities[index]["deathstreak"] > identities[index]["worstDeathstreak"] else identities[index]["worstDeathstreak"]
|
||||
identities[index]["KDR"] = round(identities[index]["kills"] / (1 if identities[index]["deaths"] == 0 else identities[index]["deaths"]), 2)
|
||||
pass
|
||||
|
||||
continue
|
||||
|
||||
# Generate new player data or update connections/IP info
|
||||
if gt_data is not None:
|
||||
ip_data = match(Templates.IpAddress, logs[i+1])
|
||||
if gt_data.group("gamertag") in gamertags:
|
||||
for identity in identities:
|
||||
if identity["gamertag"] == gt_data.group("gamertag"):
|
||||
index = identities.index(identity)
|
||||
identities[index]["connections"] += 1
|
||||
identities[index]["ip"] = ip_data.group("ip_addr")
|
||||
identities[index]["port"] = ip_data.group("port")
|
||||
else:
|
||||
be_data = match(Templates.BattlEyeGUI, logs[i+3])
|
||||
identities.append({
|
||||
"gamertag": gt_data.group("gamertag"),
|
||||
"ip": ip_data.group("ip_addr"),
|
||||
"port": ip_data.group("port"),
|
||||
"player_guid": None,
|
||||
"battleye_guid": be_data.group("battleye_guid"),
|
||||
"connections": 1,
|
||||
"kills": 0,
|
||||
"deaths": 0,
|
||||
"KDR": 0,
|
||||
"killstreak": 0,
|
||||
"bestKillstreak": 0,
|
||||
"deathstreak": 0,
|
||||
"worstDeathstreak": 0,
|
||||
"admin": False
|
||||
})
|
||||
gamertags.append(gt_data.group("gamertag"))
|
||||
continue
|
||||
|
||||
return identities, gamertags
|
||||
|
||||
def getLatestDir(sftp: SFTPClient, remote_path: str) -> str:
|
||||
log_directory: str = ""
|
||||
sub_directories: list[str] = sftp.listdir(remote_path)
|
||||
base_datetime: datetime = datetime(2000, 1, 1)
|
||||
|
||||
# Read sub-directories to get latest modified directory
|
||||
for directory in sub_directories:
|
||||
date_time_modified = str(sftp.lstat(f"{remote_path}/{directory}"))
|
||||
date_time_modified = date_time_modified[len(date_time_modified) - 14:][:-2]
|
||||
file_datetime = datetime.strptime(date_time_modified, '%y %b %H:%M')
|
||||
|
||||
if file_datetime > base_datetime:
|
||||
base_datetime = file_datetime
|
||||
log_directory = directory
|
||||
|
||||
return log_directory
|
||||
|
||||
def scrape(bot) -> None:
|
||||
pass
|
||||
Reference in new issue
Block a user