refactor/commands support migrates player stats
This commit is contained in:
17 files changed
+169
-284
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@@ -39,6 +39,7 @@ async function migrate() {
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}
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guild.server.playerstats.map(stat => stat.nitradoServerID = NitradoServerID);
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guild.server.playerstats.map(stat => stat.bountiesLength = stat.bounties.length);
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// write JSON to file
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fs.writeFileSync(`${dir}/player_stats_backup.json`, JSON.stringify(guild.server.playerstats, null, 2));
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+14
-64
@@ -2,7 +2,8 @@ const { EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle, StringSelect
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const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
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const bitfieldCalculator = require('discord-bitfield-calculator');
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const { Armbands } = require('../database/armbands.js');
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const { createUser, addUser } = require('../database/user')
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const { createUser, addUser } = require('../database/user');
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const { UpdatePlayer } = require('../database/player');
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module.exports = {
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name: "admin",
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@@ -134,19 +135,8 @@ module.exports = {
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if (args[0].name == 'gamertag-link') {
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if (!client.exists(GuildDB.playerstats)) {
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GuildDB.playerstats = [{}];
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client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
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$set: {
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"server.playerstats": []
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}
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}, (err, res) => {
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if (err) return client.sendInternalError(interaction, err);
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});
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}
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let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].options[1].value );
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if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].options[1].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
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let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].options[1].value});
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if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].options[1].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
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if (client.exists(playerStat.discordID)) {
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const warnGTOverwrite = new EmbedBuilder()
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@@ -170,14 +160,7 @@ module.exports = {
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playerStat.discordID = args[0].options[0].value;
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let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
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GuildDB.playerstats[playerStatIndex] = playerStat;
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client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
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$set: {
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'server.playerstats': GuildDB.playerstats,
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}
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})
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await UpdatePlayer(client, playerStat, interaction);
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let member = interaction.guild.members.cache.get(args[0].options[0].value);
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if (client.exists(GuildDB.linkedGamertagRole)) {
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@@ -198,19 +181,8 @@ module.exports = {
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} else if (args[0].name == 'gamertag-unlink') {
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if (!client.exists(GuildDB.playerstats)) {
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GuildDB.playerstats = [{}];
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client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
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$set: {
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"server.playerstats": []
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}
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}, (err, res) => {
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if (err) return client.sendInternalError(interaction, err);
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});
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}
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let playerStat = GuildDB.playerstats.find(stat => stat.discordID == args[0].options[0].value );
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if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** <@${args[0].options[0].value}> has no gamertag linked.`)] });
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let playerStat = await client.dbo.collection("players").findOne({"discordID": args[0].options[0].value});
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if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** <@${args[0].options[0].value}> has no gamertag linked.`)] });
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const warnGTOverwrite = new EmbedBuilder()
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.setColor(client.config.Colors.Yellow)
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@@ -294,20 +266,12 @@ module.exports = {
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} else if (args[0].name == 'bounty-clear') {
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let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].options[0].value);
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if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least ` 5 minutes `.')] });
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let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
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let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].options[0].value});
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if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least ` 5 minutes `.')] });
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playerStat.bounties = [];
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GuildDB.playerstats[playerStatIndex] = playerStat;
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client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
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$set: {
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'server.playerstats': GuildDB.playerstats,
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}
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}, (err, res) => {
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if (err) return client.sendInternalError(interaction, err);
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});
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await UpdatePlayer(client, playerStat, interaction);
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const clearedBounty = new EmbedBuilder()
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.setColor(client.config.Colors.Green)
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@@ -357,18 +321,11 @@ module.exports = {
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return interaction.reply({ content: 'This interaction is not for you', flags: (1 << 6) });
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if (interaction.customId.split('-')[1]=='yes') {
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let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == interaction.customId.split('-')[2]);
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let playerStat = await client.dbo.collection("players").findOne({"gamertag": interaction.customId.split('-')[2]});
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playerStat.discordID = interaction.customId.split('-')[3];
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let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
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GuildDB.playerstats[playerStatIndex] = playerStat;
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client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
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$set: {
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'server.playerstats': GuildDB.playerstats,
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}
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});
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await UpdatePlayer(client, playerStat);
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let member = interaction.guild.members.cache.get(interaction.member.user.id);
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if (client.exists(GuildDB.linkedGamertagRole)) {
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@@ -403,18 +360,11 @@ module.exports = {
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return interaction.reply({ content: 'This interaction is not for you', flags: (1 << 6) });
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if (interaction.customId.split('-')[1]=='yes') {
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let playerStat = GuildDB.playerstats.find(stat => stat.discordID == interaction.customId.split('-')[2]);
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let playerStat = await client.dbo.collection("players").findOne({"discordID": interaction.customId.split('-')[2]});
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playerStat.discordID = "";
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let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
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GuildDB.playerstats[playerStatIndex] = playerStat;
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client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
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$set: {
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'server.playerstats': GuildDB.playerstats,
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}
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});
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await UpdatePlayer(client, playerStat, interaction);
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let connectedEmbed = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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+2
-2
@@ -471,8 +471,8 @@ module.exports = {
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let alarm = GuildDB.alarms.find(alarm => alarm.name == interaction.values[0]);
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let alarmIndex = GuildDB.alarms.indexOf(alarm);
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let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == interaction.customId.split('-')[2]);
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if (playerStat == undefined) return interaction.update({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before.')], components: [] });
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let playerStat = await client.dbo.collection("players").findOne({"gamertag": interaction.customId.split('-')[2]});
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if (!client.exists(playerStat)) return interaction.update({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before.')], components: [] });
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let add = interaction.customId.split('-')[1] == 'add';
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+17
-28
@@ -1,6 +1,7 @@
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const { EmbedBuilder } = require('discord.js');
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const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
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const { createUser, addUser } = require('../database/user');
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const { UpdatePlayer } = require('../database/player');
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module.exports = {
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name: "bounty",
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@@ -76,10 +77,9 @@ module.exports = {
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if (args[0].name == 'set') {
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let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].options[0].value);
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if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least ` 5 minutes `.')] });
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let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
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let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].options[0].value});
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if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least ` 5 minutes `.')] });
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if (args[0].options[1].value > banking.guilds[GuildDB.serverID].balance) {
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let nsf = new EmbedBuilder()
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.setDescription('**Bank Notice:** NSF. Non sufficient funds')
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@@ -104,16 +104,9 @@ module.exports = {
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setBy: (anonymous && !anonymous.value) ? interaction.member.user.id : null,
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value: args[0].options[1].value,
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});
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playerStat.bountiesLength++;
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GuildDB.playerstats[playerStatIndex] = playerStat;
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client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
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$set: {
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'server.playerstats': GuildDB.playerstats,
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}
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}, (err, res) => {
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if (err) return client.sendInternalError(interaction, err);
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});
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await UpdatePlayer(client, playerStat, interaction);
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const successEmbed = new EmbedBuilder()
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.setTitle('Success')
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@@ -124,10 +117,9 @@ module.exports = {
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} else if (args[0].name == 'pay') {
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let playerStat = GuildDB.playerstats.find(stat => stat.discordID == interaction.member.user.id);
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if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** Your user ID could not be found, contact an Admin.')] });
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let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
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let playerStat = await client.dbo.collection("players").findOne({"gamertag": interaction.member.user.id});
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if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** Your user ID could not be found, contact an Admin.')] });
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if (playerStat.bounties.length == 0) {
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const noBounty = new EmbedBuilder()
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.setColor(client.config.Colors.Yellow)
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@@ -156,15 +148,9 @@ module.exports = {
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});
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playerStat.bounties = [];
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GuildDB.playerstats[playerStatIndex] = playerStat;
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client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
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$set: {
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'server.playerstats': GuildDB.playerstats,
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}
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}, (err, res) => {
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if (err) return client.sendInternalError(interaction, err);
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});
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playerStat.bountiesLength = 0;
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await UpdatePlayer(client, playerStat, interaction);
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const payedOff = new EmbedBuilder()
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.setColor(client.config.Colors.Green)
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@@ -174,8 +160,11 @@ module.exports = {
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} else if (args[0].name == 'view') {
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let activeBounties = GuildDB.playerstats.filter((p) => p.bounties.length > 0);
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// TODO: only get players with boutnies.length greater than 0
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const activeBounties = await dbo.collection("players").find({
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"bountiesLength": { $gt: 0 }
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});
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let bountiesEmbed = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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.setDescription('**Active Boutnies**');
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+4
-6
@@ -40,8 +40,6 @@ module.exports = {
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}
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if (args[0].name == 'server-connection-stats') {
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let stats = GuildDB.playerstats;
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let statsEmbed = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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.setTitle(`Server connection stats`);
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@@ -49,19 +47,19 @@ module.exports = {
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statsEmbed.addFields({ name: 'All time Unique connections', value: `> ${stats.length}`, inline: false });
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let month3 = new Date().setMonth(new Date().getMonth() - 3);
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let month3Players = stats.filter((stat) => stat.lastConnectionDate > month3);
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let month3Players = await client.dbo.collection("players").find({"lastConnectDate": {$gt: month3}});
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statsEmbed.addFields({ name: 'Unique connections in the last 3 months', value: `> ${month3Players.length}`, inline: false });
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let month = new Date().setMonth(new Date().getMonth() - 1);
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let monthlyPlayers = stats.filter((stat) => stat.lastConnectionDate > month);
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let monthlyPlayers = await client.dbo.collection("players").find({"lastConnectDate": {$gt: month}});
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statsEmbed.addFields({ name: 'Unique connections in the last month', value: `> ${monthlyPlayers.length}`, inline: false });
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let week = new Date(new Date().getTime() - 7 * 24 * 60 * 60 * 1000)
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let weeklyPlayers = stats.filter((stat) => stat.lastConnectionDate > week);
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let weeklyPlayers = await client.dbo.collection("players").find({"lastConnectDate": {$gt: week}});
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statsEmbed.addFields({ name: 'Unique connections in the last week', value: `> ${weeklyPlayers.length}`, inline: false });
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let today = new Date(new Date().getTime() - 1 * 24 * 60 * 60 * 1000)
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let dailyPlayers = stats.filter((stat) => stat.lastConnectionDate > today);
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let dailyPlayers = await client.dbo.collection("players").find({"lastConnectDate": {$gt: today}});
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statsEmbed.addFields({ name: 'Unique connections in the last 24 hours', value: `> ${dailyPlayers.length}`, inline: false });
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return interaction.send({ embeds: [statsEmbed] });
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+2
-2
@@ -83,8 +83,8 @@ module.exports = {
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if (args[0].name == 'player-track') {
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let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].options[0].value );
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if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].options[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
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let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].options[0].value});
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if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].options[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
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let event = {
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type: args[0].name,
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@@ -1,5 +1,6 @@
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const { EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle } = require('discord.js');
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const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
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const { UpdatePlayer } = require('../database/player');
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module.exports = {
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name: "gamertag-link",
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@@ -28,19 +29,8 @@ module.exports = {
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*/
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run: async (client, interaction, args, { GuildDB }) => {
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if (!client.exists(GuildDB.playerstats)) {
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GuildDB.playerstats = [{}];
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client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
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$set: {
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"server.playerstats": []
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}
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}, (err, res) => {
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if (err) return client.sendInternalError(interaction, err);
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});
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}
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let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].value );
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if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
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let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].value});
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if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
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if (client.exists(playerStat.discordID)) {
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const warnGTOverwrite = new EmbedBuilder()
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@@ -64,14 +54,7 @@ module.exports = {
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playerStat.discordID = interaction.member.user.id;
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let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
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GuildDB.playerstats[playerStatIndex] = playerStat;
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client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
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$set: {
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'server.playerstats': GuildDB.playerstats,
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}
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});
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await UpdatePlayer(client, playerStat, interaction);
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let member = interaction.guild.members.cache.get(interaction.member.user.id);
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if (client.exists(GuildDB.linkedGamertagRole)) {
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@@ -100,18 +83,11 @@ module.exports = {
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return interaction.reply({ content: 'This interaction is not for you', flags: (1 << 6) });
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if (interaction.customId.split('-')[1]=='yes') {
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let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == interaction.customId.split('-')[2]);
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let playerStat = await client.dbo.collection("players").findOne({"gamertag": interaction.customId.split('-')[2]});
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playerStat.discordID = interaction.member.user.id;
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let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
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GuildDB.playerstats[playerStatIndex] = playerStat;
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client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
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$set: {
|
||||
'server.playerstats': GuildDB.playerstats,
|
||||
}
|
||||
});
|
||||
await UpdatePlayer(client, player, interaction);
|
||||
|
||||
let member = interaction.guild.members.cache.get(interaction.member.user.id);
|
||||
if (client.exists(GuildDB.linkedGamertagRole)) {
|
||||
|
||||
@@ -20,19 +20,8 @@ module.exports = {
|
||||
*/
|
||||
run: async (client, interaction, args, { GuildDB }) => {
|
||||
|
||||
if (!client.exists(GuildDB.playerstats)) {
|
||||
GuildDB.playerstats = [{}];
|
||||
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
|
||||
$set: {
|
||||
"server.playerstats": []
|
||||
}
|
||||
}, (err, res) => {
|
||||
if (err) return client.sendInternalError(interaction, err);
|
||||
});
|
||||
}
|
||||
|
||||
let playerStat = GuildDB.playerstats.find(stat => stat.discordID == interaction.member.user.id);
|
||||
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**No Gamertag Linked** It Appears your don't have a gamertag linked to your account.`)] });
|
||||
let playerStat = await client.dbo.collection("players").findOne({"discordID": interaction.member.user.id});
|
||||
if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**No Gamertag Linked** It Appears your don't have a gamertag linked to your account.`)] });
|
||||
|
||||
const warnGTOverwrite = new EmbedBuilder()
|
||||
.setColor(client.config.Colors.Yellow)
|
||||
@@ -62,18 +51,11 @@ module.exports = {
|
||||
return interaction.reply({ content: 'This interaction is not for you', flags: (1 << 6) });
|
||||
|
||||
if (interaction.customId.split('-')[1]=='yes') {
|
||||
let playerStat = GuildDB.playerstats.find(stat => stat.discordID == interaction.member.user.id);
|
||||
let playerStat = await client.dbo.collection("players").findOne({"discordID": interaction.member.user.id});
|
||||
|
||||
playerStat.discordID = "";
|
||||
|
||||
let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
|
||||
GuildDB.playerstats[playerStatIndex] = playerStat;
|
||||
|
||||
client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
|
||||
$set: {
|
||||
'server.playerstats': GuildDB.playerstats,
|
||||
}
|
||||
});
|
||||
await UpdatePlayer(client, playerStat, interaction);
|
||||
|
||||
let connectedEmbed = new EmbedBuilder()
|
||||
.setColor(client.config.Colors.Default)
|
||||
|
||||
+51
-48
@@ -18,17 +18,18 @@ module.exports = {
|
||||
type: CommandOptions.String,
|
||||
required: true,
|
||||
choices: [
|
||||
{ name: "money", value: "money" },
|
||||
{ name: "total_time_played", value: "total_time_played" },
|
||||
{ name: "longest_time_played", value: "longest_time_played" },
|
||||
{ name: "kills", value: "kills" },
|
||||
{ name: "killstreak", value: "killstreak" },
|
||||
{ name: "best_killstreak", value: "best_killstreak" },
|
||||
{ name: "deaths", value: "deaths" },
|
||||
{ name: "deathstreak", value: "deathstreak" },
|
||||
{ name: "worst_deathstreak", value: "worst_deathstreak" },
|
||||
{ name: "longest_kill", value: "longest_kill" },
|
||||
{ name: "Money", value: "money" },
|
||||
{ name: "Total Time Played", value: "totalSessionTime" },
|
||||
{ name: "Longest Game Session", value: "longestSessionTime" },
|
||||
{ name: "Kills", value: "kills" },
|
||||
{ name: "Kill Streak", value: "killStreak" },
|
||||
{ name: "Best Kill Streak", value: "bestKillStreak" },
|
||||
{ name: "Deaths", value: "deaths" },
|
||||
{ name: "Death Streak", value: "deathStreak" },
|
||||
{ name: "Worst Death Streak", value: "worstDeathStreak" },
|
||||
{ name: "Longest Kill", value: "longestKill" },
|
||||
{ name: "KDR", value: "KDR" },
|
||||
{ name: "Server Connections", value: "connections" },
|
||||
]
|
||||
}, {
|
||||
name: "limit",
|
||||
@@ -48,50 +49,51 @@ module.exports = {
|
||||
* @param {*} param3
|
||||
*/
|
||||
run: async (client, interaction, args, { GuildDB }) => {
|
||||
let category = args[0].value;
|
||||
const category = args[0].value;
|
||||
const limit = args[1].value;
|
||||
|
||||
let leaderboard;
|
||||
let leaderboard = [];
|
||||
if (category == 'money') {
|
||||
|
||||
let users = await client.dbo.collection("users").find({}).toArray();
|
||||
const usersCursor = await client.dbo.collection("users").aggregate([
|
||||
{ $sort: { [`user.guilds.${GuildDB.serverID}.balance`]: -1 } }
|
||||
]);
|
||||
|
||||
leaderboard = users.sort(function(a, b) {
|
||||
return b.user.guilds[GuildDB.serverID].balance - a.user.guilds[GuildDB.serverID].balance;
|
||||
});
|
||||
let i = 0;
|
||||
for await (const user of usersCursor) {
|
||||
if (i == limit) break;
|
||||
leaderboard.push(user);
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
leaderboard = GuildDB.playerstats.sort(function(a, b){
|
||||
if (category == 'kills') return b.kills - a.kills;
|
||||
if (category == 'killstreak') return b.killStreak - a.killStreak;
|
||||
if (category == 'best_killstreak') return b.bestKillStreak - a.bestKillStreak;
|
||||
if (category == 'deaths') return b.deaths - a.deaths;
|
||||
if (category == 'deathstreak') return b.deathStreak - a.deathSreak;
|
||||
if (category == 'worst_deathstreak') return b.worstDeathStreak - a.worstDeathStreak;
|
||||
if (category == 'longest_kill') return b.longestKill - a.longestKill;
|
||||
if (category == 'total_time_played') return b.totalSessionTime - a.totalSessionTime;
|
||||
if (category == 'longest_time_played') return b.longestSessionTime - a.longestSessionTime;
|
||||
if (category == 'KDR') return b.KDR - a.KDR;
|
||||
});
|
||||
const playersCursor = await client.dbo.collection("players").aggregate([
|
||||
{ $sort: { [`${category}`]: -1 } }
|
||||
]);
|
||||
|
||||
let i = 0;
|
||||
for await (const player of playersCursor) {
|
||||
if (i == limit) break;
|
||||
leaderboard.push(player);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
let limit = args[1].value > leaderboard.length ? leaderboard.length : args[1].value;
|
||||
|
||||
let leaderboardEmbed = new EmbedBuilder()
|
||||
.setColor(client.config.Colors.Default);
|
||||
|
||||
let title = category == 'kills' ? "Total Kills Leaderboard" :
|
||||
category == 'killstreak' ? "Current Killstreak Leaderboard" :
|
||||
category == 'best_killstreak' ? "Best Killstreak Leaderboard" :
|
||||
category == 'killStreak' ? "Current Killstreak Leaderboard" :
|
||||
category == 'bestKillStreak' ? "Best Killstreak Leaderboard" :
|
||||
category == 'deaths' ? "Total Deaths Leaderboard" :
|
||||
category == 'deathstreak' ? "Current Deathstreak Leaderboard" :
|
||||
category == 'worst_deathstreak' ? "Worst Deathstreak Leaderboard" :
|
||||
category == 'longest_kill' ? "Longest Kill Leaderboard" :
|
||||
category == 'deathStreak' ? "Current Deathstreak Leaderboard" :
|
||||
category == 'worstDeathStreak' ? "Worst Deathstreak Leaderboard" :
|
||||
category == 'longestKill' ? "Longest Kill Leaderboard" :
|
||||
category == 'money' ? "Money Leaderboard" :
|
||||
category == 'total_time_played' ? "Total Time Played" :
|
||||
category == 'longest_time_played' ? "Longest Game Session" :
|
||||
category == 'KDR' ? "Kill Death Ratio" : 'N/A Error';
|
||||
category == 'totalSessionTime' ? "Total Time Played" :
|
||||
category == 'longestSessionTime' ? "Longest Game Session" :
|
||||
category == 'KDR' ? "Kill Death Ratio" :
|
||||
category == 'connections' ? "Times Connected" : 'N/A Error';
|
||||
|
||||
leaderboardEmbed.setTitle(`**${title} - DayZ Reforger**`);
|
||||
|
||||
@@ -100,25 +102,26 @@ module.exports = {
|
||||
if (leaderboard.length < limit && i == leaderboard.length) break;
|
||||
|
||||
let stats = category == 'kills' ? `${leaderboard[i].kills} Kill${(leaderboard[i].kills>1||leaderboard[i].kills==0)?'s':''}` :
|
||||
category == 'killstreak' ? `${leaderboard[i].killStreak} Player Killstreak` :
|
||||
category == 'best_killstreak' ? `${leaderboard[i].bestKillStreak} Player Killstreak` :
|
||||
category == 'killStreak' ? `${leaderboard[i].killStreak} Player Killstreak` :
|
||||
category == 'bestKillStreak' ? `${leaderboard[i].bestKillStreak} Player Killstreak` :
|
||||
category == 'deaths' ? `${leaderboard[i].deaths} Death${leaderboard[i].deaths>1||leaderboard[i].deaths==0?'s':''}` :
|
||||
category == 'deathstreak' ? `${leaderboard[i].deathStreak} Deathstreak` :
|
||||
category == 'worst_deathstreak' ? `${leaderboard[i].worstDeathStreak} Deathstreak` :
|
||||
category == 'longest_kill' ? `${leaderboard[i].longestKill}m` :
|
||||
category == 'deathStreak' ? `${leaderboard[i].deathStreak} Deathstreak` :
|
||||
category == 'worstDeathstreak' ? `${leaderboard[i].worstDeathStreak} Deathstreak` :
|
||||
category == 'longestKill' ? `${leaderboard[i].longestKill}m` :
|
||||
category == 'money' ? `$${(leaderboard[i].user.guilds[GuildDB.serverID].balance).toLocaleString(undefined, {minimumFractionDigits: 2, maximumFractionDigits: 2})}` :
|
||||
category == 'total_time_played' ? `**Total:** ${client.secondsToDhms(leaderboard[i].totalSessionTime)}\n> **Last Session:** ${client.secondsToDhms(leaderboard[i].lastSessionTime)}` :
|
||||
category == 'longest_time_played' ? `**Longest Game Session:** ${client.secondsToDhms(leaderboard[i].longestSessionTime)}` :
|
||||
category == 'KDR' ? `**KDR: ${leaderboard[i].KDR.toFixed(2)}**` : 'N/A Error';
|
||||
category == 'totalSessionTime' ? `**Total:** ${client.secondsToDhms(leaderboard[i].totalSessionTime)}\n> **Last Session:** ${client.secondsToDhms(leaderboard[i].lastSessionTime)}` :
|
||||
category == 'longestSessionTime' ? `**Longest Game Session:** ${client.secondsToDhms(leaderboard[i].longestSessionTime)}` :
|
||||
category == 'KDR' ? `**KDR: ${leaderboard[i].KDR.toFixed(2)}**` :
|
||||
category == 'connection' ? `**Connections: ${leaderboard[i].connections}**` : 'N/A Error';
|
||||
|
||||
if (category == 'money') des += `**${i+1}.** <@${leaderboard[i].user.userID}> - **${stats}**\n`
|
||||
else if (category == 'total_time_played' || category == 'longest_time_played') {
|
||||
else if (category == 'totalSessionTime' || category == 'longestSessionTime') {
|
||||
tag = leaderboard[i].discordID != "" ? `<@${leaderboard[i].discordID}>` : leaderboard[i].gamertag;
|
||||
des += `**${i+1}.** ${tag}\n> ${stats}\n\n`;
|
||||
} else leaderboardEmbed.addFields({ name: `**${i+1}. ${leaderboard[i].gamertag}**`, value: `**${stats}**`, inline: true });
|
||||
}
|
||||
|
||||
if (['money', 'total_time_played', 'longest_time_played'].includes(category)) leaderboardEmbed.setDescription(des);
|
||||
if (['money', 'totalSessionTime', 'longestSessionTime'].includes(category)) leaderboardEmbed.setDescription(des);
|
||||
|
||||
return interaction.send({ embeds: [leaderboardEmbed] });
|
||||
},
|
||||
|
||||
+2
-14
@@ -19,20 +19,8 @@ module.exports = {
|
||||
* @param {*} param3
|
||||
*/
|
||||
run: async (client, interaction, args, { GuildDB }) => {
|
||||
|
||||
if (!client.exists(GuildDB.playerstats)) {
|
||||
GuildDB.playerstats = [{}];
|
||||
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
|
||||
$set: {
|
||||
"server.playerstats": []
|
||||
}
|
||||
}, (err, res) => {
|
||||
if (err) return client.sendInternalError(interaction, err);
|
||||
});
|
||||
}
|
||||
|
||||
let playerStat = GuildDB.playerstats.find(stat => stat.discordID == interaction.member.user.id );
|
||||
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** You haven't linked your gamertag and are unable to use this command.`)], flags: (1 << 6) });
|
||||
let playerStat = await client.dbo.collection("players").findOne({"discordID": interaction.member.user.id});
|
||||
if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** You haven't linked your gamertag and are unable to use this command.`)], flags: (1 << 6) });
|
||||
|
||||
let newDt = await client.getDateEST(playerStat.time);
|
||||
let unixTime = Math.floor(newDt.getTime()/1000);
|
||||
|
||||
+2
-13
@@ -46,20 +46,9 @@ module.exports = {
|
||||
*/
|
||||
run: async (client, interaction, args, { GuildDB }) => {
|
||||
|
||||
if (!client.exists(GuildDB.playerstats)) {
|
||||
GuildDB.playerstats = [{}];
|
||||
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
|
||||
$set: {
|
||||
"server.playerstats": []
|
||||
}
|
||||
}, (err, res) => {
|
||||
if (err) return client.sendInternalError(interaction, err);
|
||||
});
|
||||
}
|
||||
|
||||
if (args[0].name == 'discord') {
|
||||
|
||||
let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].options[0].value );
|
||||
let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].options[0].value});
|
||||
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].options[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
|
||||
|
||||
if (client.exists(playerStat.discordID)) {
|
||||
@@ -78,7 +67,7 @@ module.exports = {
|
||||
|
||||
} else if (args[0].name == 'gamertag') {
|
||||
|
||||
let playerStat = GuildDB.playerstats.find(stat => stat.discordID == args[0].options[0].value );
|
||||
let playerStat = await client.dbo.collection("players").findOne({"discordID": args[0].options[0].value});
|
||||
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** The user <@${args[0].options[0].value}> has not linked a gamertag.`)] });
|
||||
|
||||
const found = new EmbedBuilder()
|
||||
|
||||
@@ -21,7 +21,7 @@ module.exports = {
|
||||
*/
|
||||
run: async (client, interaction, args, { GuildDB }, start) => {
|
||||
|
||||
let activePlayers = GuildDB.playerstats.filter(p => p.connected == true);
|
||||
let activePlayers = await client.dbo.collection("players").find({"connected": true});
|
||||
|
||||
let des = activePlayers.length > 0 ? `` : `**No Players Online**`;
|
||||
for (let i = 0; i < activePlayers.length; i++) {
|
||||
|
||||
+44
-41
@@ -18,17 +18,18 @@ module.exports = {
|
||||
type: CommandOptions.String,
|
||||
required: true,
|
||||
choices: [
|
||||
{ name: "money", value: "money" },
|
||||
{ name: "total_time_played", value: "total_time_played" },
|
||||
{ name: "longest_time_played", value: "longest_time_played" },
|
||||
{ name: "kills", value: "kills" },
|
||||
{ name: "killstreak", value: "killstreak" },
|
||||
{ name: "best_killstreak", value: "best_killstreak" },
|
||||
{ name: "deaths", value: "deaths" },
|
||||
{ name: "deathstreak", value: "deathstreak" },
|
||||
{ name: "worst_deathstreak", value: "worst_deathstreak" },
|
||||
{ name: "longest_kill", value: "longest_kill" },
|
||||
{ name: "Money", value: "money" },
|
||||
{ name: "Total Time Played", value: "totalSessionTime" },
|
||||
{ name: "Longest Game Session", value: "longestSessionTime" },
|
||||
{ name: "Kills", value: "kills" },
|
||||
{ name: "Kill Streak", value: "killStreak" },
|
||||
{ name: "Best Kill Streak", value: "bestKillStreak" },
|
||||
{ name: "Deaths", value: "deaths" },
|
||||
{ name: "Death Streak", value: "deathStreak" },
|
||||
{ name: "Worst Death Streak", value: "worstDeathStreak" },
|
||||
{ name: "Longest Kill", value: "longestKill" },
|
||||
{ name: "KDR", value: "KDR" },
|
||||
{ name: "Server Connections", value: "connections" },
|
||||
]
|
||||
}, {
|
||||
name: "discord",
|
||||
@@ -57,20 +58,24 @@ module.exports = {
|
||||
|
||||
let playerStat;
|
||||
if (!discord && gamertag) {
|
||||
playerStat = GuildDB.playerstats.find(stat => stat.gamertag == gamertag );
|
||||
playerStat = await client.dbo.collection("players").findOne({"gamertag": gamertag});
|
||||
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
|
||||
}
|
||||
|
||||
let query;
|
||||
let leaderboard;
|
||||
let leaderboardPos;
|
||||
|
||||
if (category == 'money') {
|
||||
|
||||
let users = await client.dbo.collection("users").find({}).toArray();
|
||||
const usersCursor = await client.dbo.collection("users").aggregate([
|
||||
{ $sort: { [`user.guilds.${GuildDB.serverID}.balance`]: -1 } }
|
||||
]);
|
||||
|
||||
for await (const user of usersCursor) {
|
||||
leaderboard.push(user);
|
||||
}
|
||||
|
||||
leaderboard = users.sort(function(a, b) {
|
||||
return b.user.guilds[GuildDB.serverID].balance - a.user.guilds[GuildDB.serverID].balance;
|
||||
});
|
||||
|
||||
if (discord) { // If searching by discord
|
||||
query = leaderboard.find(u => u.user.userID == discord);
|
||||
@@ -88,18 +93,13 @@ module.exports = {
|
||||
|
||||
} else {
|
||||
|
||||
leaderboard = GuildDB.playerstats.sort(function(a, b){
|
||||
if (category == 'kills') return b.kills - a.kills;
|
||||
if (category == 'killstreak') return b.killStreak - a.killStreak;
|
||||
if (category == 'best_killstreak') return b.bestKillStreak - a.bestKillStreak;
|
||||
if (category == 'deaths') return b.deaths - a.deaths;
|
||||
if (category == 'deathstreak') return b.deathStreak - a.deathSreak;
|
||||
if (category == 'worst_deathstreak') return b.worstDeathStreak - a.worstDeathStreak;
|
||||
if (category == 'longest_kill') return b.longestKill - a.longestKill;
|
||||
if (category == 'total_time_played') return b.totalSessionTime - a.totalSessionTime;
|
||||
if (category == 'longest_time_played') return b.longestSessionTime - a.longestSessionTime;
|
||||
if (category == 'KDR') return b.KDR - a.KDR;
|
||||
});
|
||||
const playersCursor = await client.dbo.collection("players").aggregate([
|
||||
{ $sort: { [`${category}`]: -1 } }
|
||||
]);
|
||||
|
||||
for await (const player of playersCursor) {
|
||||
leaderboard.push(player);
|
||||
}
|
||||
|
||||
if (discord) { // If searching by discord
|
||||
query = leaderboard.find(s => s.discordID == discord);
|
||||
@@ -113,20 +113,22 @@ module.exports = {
|
||||
|
||||
if (query == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
|
||||
leaderboardPos = leaderboard.indexOf(query);
|
||||
|
||||
}
|
||||
leaderboardPos++; // add one to leaderboard pos because it is index in array and we want index zero to be num. one, index one to be num. two, etc. etc.
|
||||
|
||||
let title = category == 'kills' ? "Total Kills" :
|
||||
category == 'killstreak' ? "Current Killstreak" :
|
||||
category == 'best_killstreak' ? "Best Killstreak" :
|
||||
category == 'killStreak' ? "Current Killstreak" :
|
||||
category == 'bestkillStreak' ? "Best Killstreak" :
|
||||
category == 'deaths' ? "Total Deaths" :
|
||||
category == 'deathstreak' ? "Current Deathstreak" :
|
||||
category == 'worst_deathstreak' ? "Worst Deathstreak" :
|
||||
category == 'longest_kill' ? "Longest Kill" :
|
||||
category == 'deathStreak' ? "Current Deathstreak" :
|
||||
category == 'worstDeathStreak' ? "Worst Deathstreak" :
|
||||
category == 'longestKill' ? "Longest Kill" :
|
||||
category == 'money' ? "Total Money" :
|
||||
category == 'total_time_played' ? "Total Time Played" :
|
||||
category == 'longest_time_played' ? "Longest Game Session" :
|
||||
category == 'KDR' ? "Kill Death Ratio" : 'N/A Error';
|
||||
category == 'totalSessionTime' ? "Total Time Played" :
|
||||
category == 'longestSessionTime' ? "Longest Game Session" :
|
||||
category == 'KDR' ? "Kill Death Ratio" :
|
||||
category == 'connections' ? "Times Connected" : 'N/A Error';
|
||||
|
||||
let statsEmbed = new EmbedBuilder()
|
||||
.setColor(client.config.Colors.Default);
|
||||
@@ -139,14 +141,15 @@ module.exports = {
|
||||
|
||||
let des = ``;
|
||||
let stats = category == 'kills' ? `${query.kills} Kill${(query.kills>1||query.kills==0)?'s':''}` :
|
||||
category == 'killstreak' ? `${query.killStreak} Player Killstreak` :
|
||||
category == 'best_killstreak' ? `${query.bestKillStreak} Player Killstreak` :
|
||||
category == 'killStreak' ? `${query.killStreak} Player Killstreak` :
|
||||
category == 'bestKillStreak' ? `${query.bestKillStreak} Player Killstreak` :
|
||||
category == 'deaths' ? `${query.deaths} Death${query.deaths>1||query.deaths==0?'s':''}` :
|
||||
category == 'deathstreak' ? `${query.deathStreak} Deathstreak` :
|
||||
category == 'worst_deathstreak' ? `${query.worstDeathStreak} Deathstreak` :
|
||||
category == 'longest_kill' ? `${query.longestKill}m` :
|
||||
category == 'deathStreak' ? `${query.deathStreak} Deathstreak` :
|
||||
category == 'worstDeathStreak' ? `${query.worstDeathStreak} Deathstreak` :
|
||||
category == 'longestKill' ? `${query.longestKill}m` :
|
||||
category == 'money' ? `$${(query.user.guilds[GuildDB.serverID].balance).toLocaleString(undefined, {minimumFractionDigits: 2, maximumFractionDigits: 2})}` :
|
||||
category == 'KDR' ? `${query.KDR.toFixed(2)} KDR` : 'N/A Error';
|
||||
category == 'KDR' ? `${query.KDR.toFixed(2)} KDR` :
|
||||
category == 'connections' ? `${query.connections} connections` : 'N/A Error';
|
||||
|
||||
statsEmbed.addFields({ name: 'Leaderboard Position', value: `# ${leaderboardPos}`, inline: true });
|
||||
|
||||
|
||||
+8
-3
@@ -1,15 +1,19 @@
|
||||
module.exports = {
|
||||
UpdatePlayer: async (client, player) => {
|
||||
UpdatePlayer: async (client, player, interaction=null) => {
|
||||
return await client.dbo.collection("players").updateOne({"playerID": player.playerID}, {$set: player}, (err, _) => {
|
||||
if (err) client.error(err);
|
||||
if (err) {
|
||||
if (intearction == null) return client.error(err);
|
||||
else return client.sendInternalError(interaction, err);
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
getDefaultPlayer(gt, pID) {
|
||||
getDefaultPlayer(gt, pID, NSID) {
|
||||
return {
|
||||
gamertag: gt,
|
||||
playerID: pID,
|
||||
discordID: "",
|
||||
nitradoServerID: NSID,
|
||||
|
||||
KDR: 0.00,
|
||||
kills: 0,
|
||||
@@ -35,6 +39,7 @@ module.exports = {
|
||||
totalSessionTime: 0,
|
||||
lastSessionTime: 0,
|
||||
longestSessionTime: 0,
|
||||
connections: 0,
|
||||
|
||||
bounties: [],
|
||||
}
|
||||
|
||||
@@ -205,9 +205,9 @@ module.exports = {
|
||||
|
||||
let info = {
|
||||
time: data[1],
|
||||
victim: data[2],
|
||||
victimID: data[3],
|
||||
victimPOS: data[4].split(', ').map(v => parseFloat(v)),
|
||||
player: data[2],
|
||||
playerID: data[3],
|
||||
playerPOS: data[4].split(', ').map(v => parseFloat(v)),
|
||||
};
|
||||
|
||||
for (let i = 0; i < guild.alarms.length; i++) {
|
||||
|
||||
@@ -191,13 +191,13 @@ module.exports = {
|
||||
let banking = await client.dbo.collection("users").findOne({"user.userID": killerStat.discordID}).then(banking => banking);
|
||||
|
||||
if (!banking) {
|
||||
banking = await createUser(interaction.member.user.id, GuildDB.serverID, GuildDB.startingBalance, client)
|
||||
banking = await createUser(interaction.member.user.id, guildId, guild.startingBalance, client)
|
||||
if (!client.exists(banking)) return client.sendInternalError(interaction, err);
|
||||
}
|
||||
banking = banking.user;
|
||||
|
||||
if (!client.exists(banking.guilds[GuildDB.serverID])) {
|
||||
const success = addUser(banking.guilds, GuildDB.serverID, interaction.member.user.id, client, GuildDB.startingBalance);
|
||||
if (!client.exists(banking.guilds[guildId])) {
|
||||
const success = addUser(banking.guilds, guildId, interaction.member.user.id, client, guild.startingBalance);
|
||||
if (!success) return client.sendInternalError(interaction, 'Failed to add bank');
|
||||
}
|
||||
|
||||
|
||||
+5
-4
@@ -30,11 +30,12 @@ module.exports = {
|
||||
if (!client.exists(info.player) || !client.exists(info.playerID)) return;
|
||||
|
||||
let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
|
||||
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
|
||||
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
|
||||
const newDt = await client.getDateEST(info.time);
|
||||
|
||||
playerStat.lastConnectionDate = newDt;
|
||||
playerStat.connected = true;
|
||||
playerStat.connections++;
|
||||
|
||||
// Track adjusted sessions this instance has handled (e.g. no bot crashes or restarts).
|
||||
if (client.playerSessions.has(info.playerID)) {
|
||||
@@ -73,7 +74,7 @@ module.exports = {
|
||||
if (!client.exists(info.player) || !client.exists(info.playerID)) return;
|
||||
|
||||
let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
|
||||
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
|
||||
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
|
||||
|
||||
const newDt = await client.getDateEST(info.time);
|
||||
const unixTime = Math.round(newDt.getTime() / 1000); // Seconds
|
||||
@@ -123,7 +124,7 @@ module.exports = {
|
||||
if (!client.exists(info.player) || !client.exists(info.playerID)) return;
|
||||
|
||||
let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
|
||||
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
|
||||
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
|
||||
if (!client.exists(playerStat.lastConnectionDate)) playerStat.lastConnectionDate = await client.getDateEST(info.time);
|
||||
|
||||
playerStat.lastPos = playerStat.pos;
|
||||
@@ -160,7 +161,7 @@ module.exports = {
|
||||
if (!client.exists(info.player) || !client.exists(info.playerID)) return;
|
||||
|
||||
let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
|
||||
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
|
||||
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
|
||||
|
||||
playerStat.lastDamageDate = await client.getDateEST(info.time);
|
||||
playerStat.lastHitBy = info.attacker;
|
||||
|
||||
Reference in new issue
Block a user