refactor/commands support migrates player stats

This commit is contained in:
SowinskiBraeden committed 2023-10-28 14:24:30 -07:00
commit 6998791f92
17 files changed
+169 -284

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+14 -64
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@@ -2,7 +2,8 @@ const { EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle, StringSelect
const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
const bitfieldCalculator = require('discord-bitfield-calculator');
const { Armbands } = require('../database/armbands.js');
const { createUser, addUser } = require('../database/user')
const { createUser, addUser } = require('../database/user');
const { UpdatePlayer } = require('../database/player');
module.exports = {
name: "admin",
@@ -134,19 +135,8 @@ module.exports = {
if (args[0].name == 'gamertag-link') {
if (!client.exists(GuildDB.playerstats)) {
GuildDB.playerstats = [{}];
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
$set: {
"server.playerstats": []
}
}, (err, res) => {
if (err) return client.sendInternalError(interaction, err);
});
}
let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].options[1].value );
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].options[1].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].options[1].value});
if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].options[1].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
if (client.exists(playerStat.discordID)) {
const warnGTOverwrite = new EmbedBuilder()
@@ -170,14 +160,7 @@ module.exports = {
playerStat.discordID = args[0].options[0].value;
let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
GuildDB.playerstats[playerStatIndex] = playerStat;
client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
$set: {
'server.playerstats': GuildDB.playerstats,
}
})
await UpdatePlayer(client, playerStat, interaction);
let member = interaction.guild.members.cache.get(args[0].options[0].value);
if (client.exists(GuildDB.linkedGamertagRole)) {
@@ -198,19 +181,8 @@ module.exports = {
} else if (args[0].name == 'gamertag-unlink') {
if (!client.exists(GuildDB.playerstats)) {
GuildDB.playerstats = [{}];
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
$set: {
"server.playerstats": []
}
}, (err, res) => {
if (err) return client.sendInternalError(interaction, err);
});
}
let playerStat = GuildDB.playerstats.find(stat => stat.discordID == args[0].options[0].value );
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** <@${args[0].options[0].value}> has no gamertag linked.`)] });
let playerStat = await client.dbo.collection("players").findOne({"discordID": args[0].options[0].value});
if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** <@${args[0].options[0].value}> has no gamertag linked.`)] });
const warnGTOverwrite = new EmbedBuilder()
.setColor(client.config.Colors.Yellow)
@@ -294,20 +266,12 @@ module.exports = {
} else if (args[0].name == 'bounty-clear') {
let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].options[0].value);
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least ` 5 minutes `.')] });
let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].options[0].value});
if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least ` 5 minutes `.')] });
playerStat.bounties = [];
GuildDB.playerstats[playerStatIndex] = playerStat;
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
$set: {
'server.playerstats': GuildDB.playerstats,
}
}, (err, res) => {
if (err) return client.sendInternalError(interaction, err);
});
await UpdatePlayer(client, playerStat, interaction);
const clearedBounty = new EmbedBuilder()
.setColor(client.config.Colors.Green)
@@ -357,18 +321,11 @@ module.exports = {
return interaction.reply({ content: 'This interaction is not for you', flags: (1 << 6) });
if (interaction.customId.split('-')[1]=='yes') {
let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == interaction.customId.split('-')[2]);
let playerStat = await client.dbo.collection("players").findOne({"gamertag": interaction.customId.split('-')[2]});
playerStat.discordID = interaction.customId.split('-')[3];
let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
GuildDB.playerstats[playerStatIndex] = playerStat;
client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
$set: {
'server.playerstats': GuildDB.playerstats,
}
});
await UpdatePlayer(client, playerStat);
let member = interaction.guild.members.cache.get(interaction.member.user.id);
if (client.exists(GuildDB.linkedGamertagRole)) {
@@ -403,18 +360,11 @@ module.exports = {
return interaction.reply({ content: 'This interaction is not for you', flags: (1 << 6) });
if (interaction.customId.split('-')[1]=='yes') {
let playerStat = GuildDB.playerstats.find(stat => stat.discordID == interaction.customId.split('-')[2]);
let playerStat = await client.dbo.collection("players").findOne({"discordID": interaction.customId.split('-')[2]});
playerStat.discordID = "";
let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
GuildDB.playerstats[playerStatIndex] = playerStat;
client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
$set: {
'server.playerstats': GuildDB.playerstats,
}
});
await UpdatePlayer(client, playerStat, interaction);
let connectedEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default)
+2 -2
View File
@@ -471,8 +471,8 @@ module.exports = {
let alarm = GuildDB.alarms.find(alarm => alarm.name == interaction.values[0]);
let alarmIndex = GuildDB.alarms.indexOf(alarm);
let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == interaction.customId.split('-')[2]);
if (playerStat == undefined) return interaction.update({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before.')], components: [] });
let playerStat = await client.dbo.collection("players").findOne({"gamertag": interaction.customId.split('-')[2]});
if (!client.exists(playerStat)) return interaction.update({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before.')], components: [] });
let add = interaction.customId.split('-')[1] == 'add';
+17 -28
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@@ -1,6 +1,7 @@
const { EmbedBuilder } = require('discord.js');
const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
const { createUser, addUser } = require('../database/user');
const { UpdatePlayer } = require('../database/player');
module.exports = {
name: "bounty",
@@ -76,10 +77,9 @@ module.exports = {
if (args[0].name == 'set') {
let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].options[0].value);
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least ` 5 minutes `.')] });
let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].options[0].value});
if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** This player cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least ` 5 minutes `.')] });
if (args[0].options[1].value > banking.guilds[GuildDB.serverID].balance) {
let nsf = new EmbedBuilder()
.setDescription('**Bank Notice:** NSF. Non sufficient funds')
@@ -104,16 +104,9 @@ module.exports = {
setBy: (anonymous && !anonymous.value) ? interaction.member.user.id : null,
value: args[0].options[1].value,
});
playerStat.bountiesLength++;
GuildDB.playerstats[playerStatIndex] = playerStat;
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
$set: {
'server.playerstats': GuildDB.playerstats,
}
}, (err, res) => {
if (err) return client.sendInternalError(interaction, err);
});
await UpdatePlayer(client, playerStat, interaction);
const successEmbed = new EmbedBuilder()
.setTitle('Success')
@@ -124,10 +117,9 @@ module.exports = {
} else if (args[0].name == 'pay') {
let playerStat = GuildDB.playerstats.find(stat => stat.discordID == interaction.member.user.id);
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** Your user ID could not be found, contact an Admin.')] });
let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
let playerStat = await client.dbo.collection("players").findOne({"gamertag": interaction.member.user.id});
if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription('**Not Found** Your user ID could not be found, contact an Admin.')] });
if (playerStat.bounties.length == 0) {
const noBounty = new EmbedBuilder()
.setColor(client.config.Colors.Yellow)
@@ -156,15 +148,9 @@ module.exports = {
});
playerStat.bounties = [];
GuildDB.playerstats[playerStatIndex] = playerStat;
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
$set: {
'server.playerstats': GuildDB.playerstats,
}
}, (err, res) => {
if (err) return client.sendInternalError(interaction, err);
});
playerStat.bountiesLength = 0;
await UpdatePlayer(client, playerStat, interaction);
const payedOff = new EmbedBuilder()
.setColor(client.config.Colors.Green)
@@ -174,8 +160,11 @@ module.exports = {
} else if (args[0].name == 'view') {
let activeBounties = GuildDB.playerstats.filter((p) => p.bounties.length > 0);
// TODO: only get players with boutnies.length greater than 0
const activeBounties = await dbo.collection("players").find({
"bountiesLength": { $gt: 0 }
});
let bountiesEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default)
.setDescription('**Active Boutnies**');
+4 -6
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@@ -40,8 +40,6 @@ module.exports = {
}
if (args[0].name == 'server-connection-stats') {
let stats = GuildDB.playerstats;
let statsEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default)
.setTitle(`Server connection stats`);
@@ -49,19 +47,19 @@ module.exports = {
statsEmbed.addFields({ name: 'All time Unique connections', value: `> ${stats.length}`, inline: false });
let month3 = new Date().setMonth(new Date().getMonth() - 3);
let month3Players = stats.filter((stat) => stat.lastConnectionDate > month3);
let month3Players = await client.dbo.collection("players").find({"lastConnectDate": {$gt: month3}});
statsEmbed.addFields({ name: 'Unique connections in the last 3 months', value: `> ${month3Players.length}`, inline: false });
let month = new Date().setMonth(new Date().getMonth() - 1);
let monthlyPlayers = stats.filter((stat) => stat.lastConnectionDate > month);
let monthlyPlayers = await client.dbo.collection("players").find({"lastConnectDate": {$gt: month}});
statsEmbed.addFields({ name: 'Unique connections in the last month', value: `> ${monthlyPlayers.length}`, inline: false });
let week = new Date(new Date().getTime() - 7 * 24 * 60 * 60 * 1000)
let weeklyPlayers = stats.filter((stat) => stat.lastConnectionDate > week);
let weeklyPlayers = await client.dbo.collection("players").find({"lastConnectDate": {$gt: week}});
statsEmbed.addFields({ name: 'Unique connections in the last week', value: `> ${weeklyPlayers.length}`, inline: false });
let today = new Date(new Date().getTime() - 1 * 24 * 60 * 60 * 1000)
let dailyPlayers = stats.filter((stat) => stat.lastConnectionDate > today);
let dailyPlayers = await client.dbo.collection("players").find({"lastConnectDate": {$gt: today}});
statsEmbed.addFields({ name: 'Unique connections in the last 24 hours', value: `> ${dailyPlayers.length}`, inline: false });
return interaction.send({ embeds: [statsEmbed] });
+2 -2
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@@ -83,8 +83,8 @@ module.exports = {
if (args[0].name == 'player-track') {
let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].options[0].value );
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].options[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].options[0].value});
if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].options[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
let event = {
type: args[0].name,
+6 -30
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@@ -1,5 +1,6 @@
const { EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle } = require('discord.js');
const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
const { UpdatePlayer } = require('../database/player');
module.exports = {
name: "gamertag-link",
@@ -28,19 +29,8 @@ module.exports = {
*/
run: async (client, interaction, args, { GuildDB }) => {
if (!client.exists(GuildDB.playerstats)) {
GuildDB.playerstats = [{}];
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
$set: {
"server.playerstats": []
}
}, (err, res) => {
if (err) return client.sendInternalError(interaction, err);
});
}
let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].value );
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].value});
if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
if (client.exists(playerStat.discordID)) {
const warnGTOverwrite = new EmbedBuilder()
@@ -64,14 +54,7 @@ module.exports = {
playerStat.discordID = interaction.member.user.id;
let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
GuildDB.playerstats[playerStatIndex] = playerStat;
client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
$set: {
'server.playerstats': GuildDB.playerstats,
}
});
await UpdatePlayer(client, playerStat, interaction);
let member = interaction.guild.members.cache.get(interaction.member.user.id);
if (client.exists(GuildDB.linkedGamertagRole)) {
@@ -100,18 +83,11 @@ module.exports = {
return interaction.reply({ content: 'This interaction is not for you', flags: (1 << 6) });
if (interaction.customId.split('-')[1]=='yes') {
let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == interaction.customId.split('-')[2]);
let playerStat = await client.dbo.collection("players").findOne({"gamertag": interaction.customId.split('-')[2]});
playerStat.discordID = interaction.member.user.id;
let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
GuildDB.playerstats[playerStatIndex] = playerStat;
client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
$set: {
'server.playerstats': GuildDB.playerstats,
}
});
await UpdatePlayer(client, player, interaction);
let member = interaction.guild.members.cache.get(interaction.member.user.id);
if (client.exists(GuildDB.linkedGamertagRole)) {
+4 -22
View File
@@ -20,19 +20,8 @@ module.exports = {
*/
run: async (client, interaction, args, { GuildDB }) => {
if (!client.exists(GuildDB.playerstats)) {
GuildDB.playerstats = [{}];
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
$set: {
"server.playerstats": []
}
}, (err, res) => {
if (err) return client.sendInternalError(interaction, err);
});
}
let playerStat = GuildDB.playerstats.find(stat => stat.discordID == interaction.member.user.id);
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**No Gamertag Linked** It Appears your don't have a gamertag linked to your account.`)] });
let playerStat = await client.dbo.collection("players").findOne({"discordID": interaction.member.user.id});
if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**No Gamertag Linked** It Appears your don't have a gamertag linked to your account.`)] });
const warnGTOverwrite = new EmbedBuilder()
.setColor(client.config.Colors.Yellow)
@@ -62,18 +51,11 @@ module.exports = {
return interaction.reply({ content: 'This interaction is not for you', flags: (1 << 6) });
if (interaction.customId.split('-')[1]=='yes') {
let playerStat = GuildDB.playerstats.find(stat => stat.discordID == interaction.member.user.id);
let playerStat = await client.dbo.collection("players").findOne({"discordID": interaction.member.user.id});
playerStat.discordID = "";
let playerStatIndex = GuildDB.playerstats.indexOf(playerStat);
GuildDB.playerstats[playerStatIndex] = playerStat;
client.dbo.collection("guilds").updateOne({ 'server.serverID': GuildDB.serverID }, {
$set: {
'server.playerstats': GuildDB.playerstats,
}
});
await UpdatePlayer(client, playerStat, interaction);
let connectedEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default)
+51 -48
View File
@@ -18,17 +18,18 @@ module.exports = {
type: CommandOptions.String,
required: true,
choices: [
{ name: "money", value: "money" },
{ name: "total_time_played", value: "total_time_played" },
{ name: "longest_time_played", value: "longest_time_played" },
{ name: "kills", value: "kills" },
{ name: "killstreak", value: "killstreak" },
{ name: "best_killstreak", value: "best_killstreak" },
{ name: "deaths", value: "deaths" },
{ name: "deathstreak", value: "deathstreak" },
{ name: "worst_deathstreak", value: "worst_deathstreak" },
{ name: "longest_kill", value: "longest_kill" },
{ name: "Money", value: "money" },
{ name: "Total Time Played", value: "totalSessionTime" },
{ name: "Longest Game Session", value: "longestSessionTime" },
{ name: "Kills", value: "kills" },
{ name: "Kill Streak", value: "killStreak" },
{ name: "Best Kill Streak", value: "bestKillStreak" },
{ name: "Deaths", value: "deaths" },
{ name: "Death Streak", value: "deathStreak" },
{ name: "Worst Death Streak", value: "worstDeathStreak" },
{ name: "Longest Kill", value: "longestKill" },
{ name: "KDR", value: "KDR" },
{ name: "Server Connections", value: "connections" },
]
}, {
name: "limit",
@@ -48,50 +49,51 @@ module.exports = {
* @param {*} param3
*/
run: async (client, interaction, args, { GuildDB }) => {
let category = args[0].value;
const category = args[0].value;
const limit = args[1].value;
let leaderboard;
let leaderboard = [];
if (category == 'money') {
let users = await client.dbo.collection("users").find({}).toArray();
const usersCursor = await client.dbo.collection("users").aggregate([
{ $sort: { [`user.guilds.${GuildDB.serverID}.balance`]: -1 } }
]);
leaderboard = users.sort(function(a, b) {
return b.user.guilds[GuildDB.serverID].balance - a.user.guilds[GuildDB.serverID].balance;
});
let i = 0;
for await (const user of usersCursor) {
if (i == limit) break;
leaderboard.push(user);
}
} else {
leaderboard = GuildDB.playerstats.sort(function(a, b){
if (category == 'kills') return b.kills - a.kills;
if (category == 'killstreak') return b.killStreak - a.killStreak;
if (category == 'best_killstreak') return b.bestKillStreak - a.bestKillStreak;
if (category == 'deaths') return b.deaths - a.deaths;
if (category == 'deathstreak') return b.deathStreak - a.deathSreak;
if (category == 'worst_deathstreak') return b.worstDeathStreak - a.worstDeathStreak;
if (category == 'longest_kill') return b.longestKill - a.longestKill;
if (category == 'total_time_played') return b.totalSessionTime - a.totalSessionTime;
if (category == 'longest_time_played') return b.longestSessionTime - a.longestSessionTime;
if (category == 'KDR') return b.KDR - a.KDR;
});
const playersCursor = await client.dbo.collection("players").aggregate([
{ $sort: { [`${category}`]: -1 } }
]);
let i = 0;
for await (const player of playersCursor) {
if (i == limit) break;
leaderboard.push(player);
}
}
let limit = args[1].value > leaderboard.length ? leaderboard.length : args[1].value;
let leaderboardEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default);
let title = category == 'kills' ? "Total Kills Leaderboard" :
category == 'killstreak' ? "Current Killstreak Leaderboard" :
category == 'best_killstreak' ? "Best Killstreak Leaderboard" :
category == 'killStreak' ? "Current Killstreak Leaderboard" :
category == 'bestKillStreak' ? "Best Killstreak Leaderboard" :
category == 'deaths' ? "Total Deaths Leaderboard" :
category == 'deathstreak' ? "Current Deathstreak Leaderboard" :
category == 'worst_deathstreak' ? "Worst Deathstreak Leaderboard" :
category == 'longest_kill' ? "Longest Kill Leaderboard" :
category == 'deathStreak' ? "Current Deathstreak Leaderboard" :
category == 'worstDeathStreak' ? "Worst Deathstreak Leaderboard" :
category == 'longestKill' ? "Longest Kill Leaderboard" :
category == 'money' ? "Money Leaderboard" :
category == 'total_time_played' ? "Total Time Played" :
category == 'longest_time_played' ? "Longest Game Session" :
category == 'KDR' ? "Kill Death Ratio" : 'N/A Error';
category == 'totalSessionTime' ? "Total Time Played" :
category == 'longestSessionTime' ? "Longest Game Session" :
category == 'KDR' ? "Kill Death Ratio" :
category == 'connections' ? "Times Connected" : 'N/A Error';
leaderboardEmbed.setTitle(`**${title} - DayZ Reforger**`);
@@ -100,25 +102,26 @@ module.exports = {
if (leaderboard.length < limit && i == leaderboard.length) break;
let stats = category == 'kills' ? `${leaderboard[i].kills} Kill${(leaderboard[i].kills>1||leaderboard[i].kills==0)?'s':''}` :
category == 'killstreak' ? `${leaderboard[i].killStreak} Player Killstreak` :
category == 'best_killstreak' ? `${leaderboard[i].bestKillStreak} Player Killstreak` :
category == 'killStreak' ? `${leaderboard[i].killStreak} Player Killstreak` :
category == 'bestKillStreak' ? `${leaderboard[i].bestKillStreak} Player Killstreak` :
category == 'deaths' ? `${leaderboard[i].deaths} Death${leaderboard[i].deaths>1||leaderboard[i].deaths==0?'s':''}` :
category == 'deathstreak' ? `${leaderboard[i].deathStreak} Deathstreak` :
category == 'worst_deathstreak' ? `${leaderboard[i].worstDeathStreak} Deathstreak` :
category == 'longest_kill' ? `${leaderboard[i].longestKill}m` :
category == 'deathStreak' ? `${leaderboard[i].deathStreak} Deathstreak` :
category == 'worstDeathstreak' ? `${leaderboard[i].worstDeathStreak} Deathstreak` :
category == 'longestKill' ? `${leaderboard[i].longestKill}m` :
category == 'money' ? `$${(leaderboard[i].user.guilds[GuildDB.serverID].balance).toLocaleString(undefined, {minimumFractionDigits: 2, maximumFractionDigits: 2})}` :
category == 'total_time_played' ? `**Total:** ${client.secondsToDhms(leaderboard[i].totalSessionTime)}\n> **Last Session:** ${client.secondsToDhms(leaderboard[i].lastSessionTime)}` :
category == 'longest_time_played' ? `**Longest Game Session:** ${client.secondsToDhms(leaderboard[i].longestSessionTime)}` :
category == 'KDR' ? `**KDR: ${leaderboard[i].KDR.toFixed(2)}**` : 'N/A Error';
category == 'totalSessionTime' ? `**Total:** ${client.secondsToDhms(leaderboard[i].totalSessionTime)}\n> **Last Session:** ${client.secondsToDhms(leaderboard[i].lastSessionTime)}` :
category == 'longestSessionTime' ? `**Longest Game Session:** ${client.secondsToDhms(leaderboard[i].longestSessionTime)}` :
category == 'KDR' ? `**KDR: ${leaderboard[i].KDR.toFixed(2)}**` :
category == 'connection' ? `**Connections: ${leaderboard[i].connections}**` : 'N/A Error';
if (category == 'money') des += `**${i+1}.** <@${leaderboard[i].user.userID}> - **${stats}**\n`
else if (category == 'total_time_played' || category == 'longest_time_played') {
else if (category == 'totalSessionTime' || category == 'longestSessionTime') {
tag = leaderboard[i].discordID != "" ? `<@${leaderboard[i].discordID}>` : leaderboard[i].gamertag;
des += `**${i+1}.** ${tag}\n> ${stats}\n\n`;
} else leaderboardEmbed.addFields({ name: `**${i+1}. ${leaderboard[i].gamertag}**`, value: `**${stats}**`, inline: true });
}
if (['money', 'total_time_played', 'longest_time_played'].includes(category)) leaderboardEmbed.setDescription(des);
if (['money', 'totalSessionTime', 'longestSessionTime'].includes(category)) leaderboardEmbed.setDescription(des);
return interaction.send({ embeds: [leaderboardEmbed] });
},
+2 -14
View File
@@ -19,20 +19,8 @@ module.exports = {
* @param {*} param3
*/
run: async (client, interaction, args, { GuildDB }) => {
if (!client.exists(GuildDB.playerstats)) {
GuildDB.playerstats = [{}];
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
$set: {
"server.playerstats": []
}
}, (err, res) => {
if (err) return client.sendInternalError(interaction, err);
});
}
let playerStat = GuildDB.playerstats.find(stat => stat.discordID == interaction.member.user.id );
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** You haven't linked your gamertag and are unable to use this command.`)], flags: (1 << 6) });
let playerStat = await client.dbo.collection("players").findOne({"discordID": interaction.member.user.id});
if (!client.exists(playerStat)) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** You haven't linked your gamertag and are unable to use this command.`)], flags: (1 << 6) });
let newDt = await client.getDateEST(playerStat.time);
let unixTime = Math.floor(newDt.getTime()/1000);
+2 -13
View File
@@ -46,20 +46,9 @@ module.exports = {
*/
run: async (client, interaction, args, { GuildDB }) => {
if (!client.exists(GuildDB.playerstats)) {
GuildDB.playerstats = [{}];
client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
$set: {
"server.playerstats": []
}
}, (err, res) => {
if (err) return client.sendInternalError(interaction, err);
});
}
if (args[0].name == 'discord') {
let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].options[0].value );
let playerStat = await client.dbo.collection("players").findOne({"gamertag": args[0].options[0].value});
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].options[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
if (client.exists(playerStat.discordID)) {
@@ -78,7 +67,7 @@ module.exports = {
} else if (args[0].name == 'gamertag') {
let playerStat = GuildDB.playerstats.find(stat => stat.discordID == args[0].options[0].value );
let playerStat = await client.dbo.collection("players").findOne({"discordID": args[0].options[0].value});
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** The user <@${args[0].options[0].value}> has not linked a gamertag.`)] });
const found = new EmbedBuilder()
+1 -1
View File
@@ -21,7 +21,7 @@ module.exports = {
*/
run: async (client, interaction, args, { GuildDB }, start) => {
let activePlayers = GuildDB.playerstats.filter(p => p.connected == true);
let activePlayers = await client.dbo.collection("players").find({"connected": true});
let des = activePlayers.length > 0 ? `` : `**No Players Online**`;
for (let i = 0; i < activePlayers.length; i++) {
+44 -41
View File
@@ -18,17 +18,18 @@ module.exports = {
type: CommandOptions.String,
required: true,
choices: [
{ name: "money", value: "money" },
{ name: "total_time_played", value: "total_time_played" },
{ name: "longest_time_played", value: "longest_time_played" },
{ name: "kills", value: "kills" },
{ name: "killstreak", value: "killstreak" },
{ name: "best_killstreak", value: "best_killstreak" },
{ name: "deaths", value: "deaths" },
{ name: "deathstreak", value: "deathstreak" },
{ name: "worst_deathstreak", value: "worst_deathstreak" },
{ name: "longest_kill", value: "longest_kill" },
{ name: "Money", value: "money" },
{ name: "Total Time Played", value: "totalSessionTime" },
{ name: "Longest Game Session", value: "longestSessionTime" },
{ name: "Kills", value: "kills" },
{ name: "Kill Streak", value: "killStreak" },
{ name: "Best Kill Streak", value: "bestKillStreak" },
{ name: "Deaths", value: "deaths" },
{ name: "Death Streak", value: "deathStreak" },
{ name: "Worst Death Streak", value: "worstDeathStreak" },
{ name: "Longest Kill", value: "longestKill" },
{ name: "KDR", value: "KDR" },
{ name: "Server Connections", value: "connections" },
]
}, {
name: "discord",
@@ -57,20 +58,24 @@ module.exports = {
let playerStat;
if (!discord && gamertag) {
playerStat = GuildDB.playerstats.find(stat => stat.gamertag == gamertag );
playerStat = await client.dbo.collection("players").findOne({"gamertag": gamertag});
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
}
let query;
let leaderboard;
let leaderboardPos;
if (category == 'money') {
let users = await client.dbo.collection("users").find({}).toArray();
const usersCursor = await client.dbo.collection("users").aggregate([
{ $sort: { [`user.guilds.${GuildDB.serverID}.balance`]: -1 } }
]);
for await (const user of usersCursor) {
leaderboard.push(user);
}
leaderboard = users.sort(function(a, b) {
return b.user.guilds[GuildDB.serverID].balance - a.user.guilds[GuildDB.serverID].balance;
});
if (discord) { // If searching by discord
query = leaderboard.find(u => u.user.userID == discord);
@@ -88,18 +93,13 @@ module.exports = {
} else {
leaderboard = GuildDB.playerstats.sort(function(a, b){
if (category == 'kills') return b.kills - a.kills;
if (category == 'killstreak') return b.killStreak - a.killStreak;
if (category == 'best_killstreak') return b.bestKillStreak - a.bestKillStreak;
if (category == 'deaths') return b.deaths - a.deaths;
if (category == 'deathstreak') return b.deathStreak - a.deathSreak;
if (category == 'worst_deathstreak') return b.worstDeathStreak - a.worstDeathStreak;
if (category == 'longest_kill') return b.longestKill - a.longestKill;
if (category == 'total_time_played') return b.totalSessionTime - a.totalSessionTime;
if (category == 'longest_time_played') return b.longestSessionTime - a.longestSessionTime;
if (category == 'KDR') return b.KDR - a.KDR;
});
const playersCursor = await client.dbo.collection("players").aggregate([
{ $sort: { [`${category}`]: -1 } }
]);
for await (const player of playersCursor) {
leaderboard.push(player);
}
if (discord) { // If searching by discord
query = leaderboard.find(s => s.discordID == discord);
@@ -113,20 +113,22 @@ module.exports = {
if (query == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
leaderboardPos = leaderboard.indexOf(query);
}
leaderboardPos++; // add one to leaderboard pos because it is index in array and we want index zero to be num. one, index one to be num. two, etc. etc.
let title = category == 'kills' ? "Total Kills" :
category == 'killstreak' ? "Current Killstreak" :
category == 'best_killstreak' ? "Best Killstreak" :
category == 'killStreak' ? "Current Killstreak" :
category == 'bestkillStreak' ? "Best Killstreak" :
category == 'deaths' ? "Total Deaths" :
category == 'deathstreak' ? "Current Deathstreak" :
category == 'worst_deathstreak' ? "Worst Deathstreak" :
category == 'longest_kill' ? "Longest Kill" :
category == 'deathStreak' ? "Current Deathstreak" :
category == 'worstDeathStreak' ? "Worst Deathstreak" :
category == 'longestKill' ? "Longest Kill" :
category == 'money' ? "Total Money" :
category == 'total_time_played' ? "Total Time Played" :
category == 'longest_time_played' ? "Longest Game Session" :
category == 'KDR' ? "Kill Death Ratio" : 'N/A Error';
category == 'totalSessionTime' ? "Total Time Played" :
category == 'longestSessionTime' ? "Longest Game Session" :
category == 'KDR' ? "Kill Death Ratio" :
category == 'connections' ? "Times Connected" : 'N/A Error';
let statsEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default);
@@ -139,14 +141,15 @@ module.exports = {
let des = ``;
let stats = category == 'kills' ? `${query.kills} Kill${(query.kills>1||query.kills==0)?'s':''}` :
category == 'killstreak' ? `${query.killStreak} Player Killstreak` :
category == 'best_killstreak' ? `${query.bestKillStreak} Player Killstreak` :
category == 'killStreak' ? `${query.killStreak} Player Killstreak` :
category == 'bestKillStreak' ? `${query.bestKillStreak} Player Killstreak` :
category == 'deaths' ? `${query.deaths} Death${query.deaths>1||query.deaths==0?'s':''}` :
category == 'deathstreak' ? `${query.deathStreak} Deathstreak` :
category == 'worst_deathstreak' ? `${query.worstDeathStreak} Deathstreak` :
category == 'longest_kill' ? `${query.longestKill}m` :
category == 'deathStreak' ? `${query.deathStreak} Deathstreak` :
category == 'worstDeathStreak' ? `${query.worstDeathStreak} Deathstreak` :
category == 'longestKill' ? `${query.longestKill}m` :
category == 'money' ? `$${(query.user.guilds[GuildDB.serverID].balance).toLocaleString(undefined, {minimumFractionDigits: 2, maximumFractionDigits: 2})}` :
category == 'KDR' ? `${query.KDR.toFixed(2)} KDR` : 'N/A Error';
category == 'KDR' ? `${query.KDR.toFixed(2)} KDR` :
category == 'connections' ? `${query.connections} connections` : 'N/A Error';
statsEmbed.addFields({ name: 'Leaderboard Position', value: `# ${leaderboardPos}`, inline: true });