refactor/commands support migrates player stats

This commit is contained in:
SowinskiBraeden committed 2023-10-28 14:24:30 -07:00
commit 6998791f92
17 files changed
+169 -284

No files matched your search

+3 -3
View File
@@ -205,9 +205,9 @@ module.exports = {
let info = {
time: data[1],
victim: data[2],
victimID: data[3],
victimPOS: data[4].split(', ').map(v => parseFloat(v)),
player: data[2],
playerID: data[3],
playerPOS: data[4].split(', ').map(v => parseFloat(v)),
};
for (let i = 0; i < guild.alarms.length; i++) {
+3 -3
View File
@@ -191,13 +191,13 @@ module.exports = {
let banking = await client.dbo.collection("users").findOne({"user.userID": killerStat.discordID}).then(banking => banking);
if (!banking) {
banking = await createUser(interaction.member.user.id, GuildDB.serverID, GuildDB.startingBalance, client)
banking = await createUser(interaction.member.user.id, guildId, guild.startingBalance, client)
if (!client.exists(banking)) return client.sendInternalError(interaction, err);
}
banking = banking.user;
if (!client.exists(banking.guilds[GuildDB.serverID])) {
const success = addUser(banking.guilds, GuildDB.serverID, interaction.member.user.id, client, GuildDB.startingBalance);
if (!client.exists(banking.guilds[guildId])) {
const success = addUser(banking.guilds, guildId, interaction.member.user.id, client, guild.startingBalance);
if (!success) return client.sendInternalError(interaction, 'Failed to add bank');
}
+5 -4
View File
@@ -30,11 +30,12 @@ module.exports = {
if (!client.exists(info.player) || !client.exists(info.playerID)) return;
let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
const newDt = await client.getDateEST(info.time);
playerStat.lastConnectionDate = newDt;
playerStat.connected = true;
playerStat.connections++;
// Track adjusted sessions this instance has handled (e.g. no bot crashes or restarts).
if (client.playerSessions.has(info.playerID)) {
@@ -73,7 +74,7 @@ module.exports = {
if (!client.exists(info.player) || !client.exists(info.playerID)) return;
let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
const newDt = await client.getDateEST(info.time);
const unixTime = Math.round(newDt.getTime() / 1000); // Seconds
@@ -123,7 +124,7 @@ module.exports = {
if (!client.exists(info.player) || !client.exists(info.playerID)) return;
let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
if (!client.exists(playerStat.lastConnectionDate)) playerStat.lastConnectionDate = await client.getDateEST(info.time);
playerStat.lastPos = playerStat.pos;
@@ -160,7 +161,7 @@ module.exports = {
if (!client.exists(info.player) || !client.exists(info.playerID)) return;
let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
playerStat.lastDamageDate = await client.getDateEST(info.time);
playerStat.lastHitBy = info.attacker;