refactor/commands support migrates player stats
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@@ -30,11 +30,12 @@ module.exports = {
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if (!client.exists(info.player) || !client.exists(info.playerID)) return;
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let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
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if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
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if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
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const newDt = await client.getDateEST(info.time);
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playerStat.lastConnectionDate = newDt;
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playerStat.connected = true;
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playerStat.connections++;
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// Track adjusted sessions this instance has handled (e.g. no bot crashes or restarts).
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if (client.playerSessions.has(info.playerID)) {
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@@ -73,7 +74,7 @@ module.exports = {
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if (!client.exists(info.player) || !client.exists(info.playerID)) return;
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let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
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if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
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if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
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const newDt = await client.getDateEST(info.time);
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const unixTime = Math.round(newDt.getTime() / 1000); // Seconds
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@@ -123,7 +124,7 @@ module.exports = {
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if (!client.exists(info.player) || !client.exists(info.playerID)) return;
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let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
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if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
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if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
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if (!client.exists(playerStat.lastConnectionDate)) playerStat.lastConnectionDate = await client.getDateEST(info.time);
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playerStat.lastPos = playerStat.pos;
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@@ -160,7 +161,7 @@ module.exports = {
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if (!client.exists(info.player) || !client.exists(info.playerID)) return;
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let playerStat = await client.dbo.collection("players").findOne({"playerID": info.playerID});
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if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID);
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if (!client.exits(playerStat)) playerStat = getDefaultPlayer(info.player, info.playerID, client.config.Nitrado.ServerID);
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playerStat.lastDamageDate = await client.getDateEST(info.time);
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playerStat.lastHitBy = info.attacker;
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