fix/undefined weapon variable
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@@ -1,6 +1,6 @@
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{
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"name": "dayzr-bot",
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"version": "12.5.1",
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"version": "12.5.2",
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"description": "A General Purpose Discord Bot for DayZ Nitrado Servers.",
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"main": "index.js",
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"nodemonConfig": {
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@@ -172,7 +172,11 @@ module.exports = {
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let killerStat = await client.dbo.collection("players").findOne({"playerID": info.killerID});
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if (!client.exists(victimStat)) victimStat = getDefaultPlayer(info.victim, info.victimID, client.config.Nitrado.ServerID);
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if (!client.exists(killerStat)) killerStat = getDefaultPlayer(info.killer, info.killerID, client.config.Nitrado.ServerID);
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let weapon = info.weapon.includes("Engraved") ? info.weapon.split("Engraved ")[1] :
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info.weapon.includes("Sawed-off") ? info.weapon.split("Sawed-off ")[1] :
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info.weapon;
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// Update killer stats
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killerStat.kills++;
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killerStat.killStreak++;
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