update/include general location in location command output
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+19
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@@ -1,4 +1,6 @@
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const { EmbedBuilder } = require('discord.js');
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const { destinations } = require('../database/destinations');
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const { calculateVector } = require('../util/Vector');
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module.exports = {
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name: "location",
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@@ -25,9 +27,25 @@ module.exports = {
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let newDt = await client.getDateEST(playerStat.time);
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let unixTime = Math.floor(newDt.getTime()/1000);
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let tempDest;
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let lastDist = 1000000;
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let destination_dir;
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if (showCoords) { // Only calculate if showing coords, very tiny minor optimization... probably amounts to nothing.
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for (let i = 0; i < destinations.length; i++) {
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let { distance, theta, dir } = calculateVector(info.victimPOS, destinations[i].coord);
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if (distance < lastDist) {
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tempDest = destinations[i].name;
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lastDist = distance;
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destination_dir = dir;
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}
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}
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}
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const destination = lastDist > 500 ? `${destination_dir} of ${tempDest}` : `Near ${tempDest}`;
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let lastLocation = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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.setDescription(`**Location - <t:${unixTime}>**\nYour last location was detected at **[${playerStat.pos[0]}, ${playerStat.pos[1]}](https://www.izurvive.com/chernarusplussatmap/#location=${playerStat.pos[0]};${playerStat.pos[1]})**`)
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.setDescription(`**Location - <t:${unixTime}>**\nYour last location was detected at **[${playerStat.pos[0]}, ${playerStat.pos[1]}](https://www.izurvive.com/chernarusplussatmap/#location=${playerStat.pos[0]};${playerStat.pos[1]})**\n${destination}`)
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return interaction.send({ embeds: [lastLocation], flags: (1 << 6) });
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},
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+1
-1
@@ -1,6 +1,6 @@
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{
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"name": "dayzr-bot",
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"version": "12.5.13",
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"version": "12.6.0",
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"description": "A General Purpose Discord Bot for DayZ Nitrado Servers.",
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"main": "index.js",
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"nodemonConfig": {
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