debug alarm rules
This commit is contained in:
2 files changed
+9
-9
No files matched your search
+8
-8
@@ -233,9 +233,9 @@ module.exports = {
|
||||
|
||||
for (let i = 0; i < GuildDB.alarms.length; i++) {
|
||||
alarms.addOptions({
|
||||
label: GuildDB.alarm[i].name,
|
||||
label: GuildDB.alarms[i].name,
|
||||
description: `${add?'Add':'Remove'} Player ${add?'to':'from'} this Alarm`,
|
||||
value: GuildDB.alarm[i].name
|
||||
value: GuildDB.alarms[i].name
|
||||
});
|
||||
}
|
||||
|
||||
@@ -254,9 +254,9 @@ module.exports = {
|
||||
|
||||
for (let i = 0; i < GuildDB.alarms.length; i++) {
|
||||
alarms.addOptions({
|
||||
label: GuildDB.alarm[i].name,
|
||||
label: GuildDB.alarms[i].name,
|
||||
description: `Configure this Alarm`,
|
||||
value: GuildDB.alarm[i].name
|
||||
value: GuildDB.alarms[i].name
|
||||
});
|
||||
}
|
||||
|
||||
@@ -277,15 +277,15 @@ module.exports = {
|
||||
for (let i = 0; i < GuildDB.alarms.length; i++) {
|
||||
if (disable && !GuildDB.alarms[i].disabled) {
|
||||
alarms.addOptions({
|
||||
label: GuildDB.alarm[i].name,
|
||||
label: GuildDB.alarms[i].name,
|
||||
description: `Disable this alarm`,
|
||||
value: GuildDB.alarm[i].name,
|
||||
value: GuildDB.alarms[i].name,
|
||||
})
|
||||
} else if (!disable && GuildDB.alarms[i].disabled) {
|
||||
alarms.addOptions({
|
||||
label: GuildDB.alarm[i].name,
|
||||
label: GuildDB.alarms[i].name,
|
||||
description: `Enable this alarm`,
|
||||
value: GuildDB.alarm[i].name,
|
||||
value: GuildDB.alarms[i].name,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "dayz-armbands",
|
||||
"version": "6.3.1",
|
||||
"version": "6.3.2",
|
||||
"description": "A General Purpose Discord Bot for DayZ Servers.",
|
||||
"main": "index.js",
|
||||
"nodemonConfig": {
|
||||
|
||||
Reference in new issue
Block a user