Files
dayz-reforger/util/NitradoAPI.js
T

74 lines
2.5 KiB
JavaScript

const { finished } = require('stream/promises');
const concat = require('concat-stream');
const { Readable } = require('stream');
const FormData = require('form-data');
const fs = require('fs');
module.exports = {
DownloadNitradoFile: async (client, filename, outputDir) => {
const res = await fetch(`https://api.nitrado.net/services/${client.config.Nitrado.ServerID}/gameservers/file_server/download?file=${filename}`, {
headers: {
"Authorization": client.config.Nitrado.Auth
}
}).then(response =>
response.json().then(data => data)
).then(res => res);
const stream = fs.createWriteStream(outputDir);
if (!res.data || !res.data.token) {
client.error(`Error downloading File "${filename}":`);
client.error(res);
return -1;
}
const { body } = await fetch(res.data.token.url);
await finished(Readable.fromWeb(body).pipe(stream));
return 0;
},
HandlePlayerBan: async (client, gamertag, ban) => {
// get current bans
const res = await fetch(`https://api.nitrado.net/services/${client.config.Nitrado.ServerID}/gameservers`, {
headers: {
"Authorization": client.config.Nitrado.Auth
}
}).then(response =>
response.json().then(data => data)
).then(res => res);
let bans = res.data.gameserver.settings.general.bans;
if (ban) bans += `\r\n${gamertag}`;
else if (!ban) bans = bans.replace(gamertag, '');
else client.error("Incorrect Ban Option: HandlePlayerBan");
const formData = new FormData();
formData.append("category", "general");
formData.append("key", "bans");
formData.append("value", bans);
formData.pipe(concat(data => {
async function sendList() {
await fetch(`https://api.nitrado.net/services/${client.config.Nitrado.ServerID}/gameservers/settings`, {
method: "POST",
credentials: 'include',
headers: {
...formData.getHeaders(),
"Authorization": client.config.Nitrado.Auth
},
body: data,
});
}
sendList();
}));
},
/*
Allows more explicit function names outside this file;
i.e BanPlayer() & UnbanPlayer() that both call to the
parent function HandlePlayerBan() rather than write
two whole different functions for each.
*/
BanPlayer: async (client, gamertag) => module.exports.HandlePlayerBan(client, gamertag, true),
UnbanPlayer: async (client, gamertag) => module.exports.HandlePlayerBan(client, gamertag, false),
}