60 lines
2.2 KiB
JavaScript
60 lines
2.2 KiB
JavaScript
const { EmbedBuilder } = require('discord.js');
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const bitfieldCalculator = require('discord-bitfield-calculator');
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module.exports = {
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name: "lookup-discord",
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debug: false,
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global: false,
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description: "Search for a users discord from a gamertag",
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usage: "[gamertag]",
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permissions: {
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channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
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member: [],
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},
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options: [{
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name: "gamertag",
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description: "Gamertag of player",
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value: "gamertag",
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type: 3,
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required: true,
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}],
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SlashCommand: {
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/**
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*
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* @param {require("../structures/QuarksBot")} client
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* @param {import("discord.js").Message} message
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* @param {string[]} args
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* @param {*} param3
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*/
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run: async (client, interaction, args, { GuildDB }) => {
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if (!client.exists(GuildDB.playerstats)) {
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GuildDB.playerstats = [{}];
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client.dbo.collection("guilds").updateOne({ "server.serverID": GuildDB.serverID }, {
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$set: {
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"server.playerstats": []
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}
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}, function (err, res) {
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if (err) return client.sendInternalError(interaction, err);
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});
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}
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let playerStat = GuildDB.playerstats.find(stat => stat.gamertag == args[0].value );
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if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
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if (client.exists(playerStat.discordID)) {
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const found = new EmbedBuilder()
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.setColor(client.config.Colors.Yellow)
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.setDescription(`**Record Found**\n> The gamertag \` ${playerStat.gamertag} \` is currently linked to <@${playerStat.discordID}>.`)
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return interaction.send({ embeds: [found] });
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}
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let notFound = new EmbedBuilder()
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.setColor(client.config.Colors.Default)
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.setDescription(`**Record Not Found**\n The gamertag \` ${playerStat.gamertag} \` currently has no linked Discord account.`);
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return interaction.send({ embeds: [notFound] })
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},
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},
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} |