Files

140 lines
5.5 KiB
JavaScript

const { EmbedBuilder, } = require('discord.js');
const { Inventory, addInventory } = require('../structures/inventory');
const { Bank, addBank } = require('../structures/bank');
module.exports = {
name: "work",
debug: false,
global: false,
description: "work to earn your income",
usage: "",
permissions: {
channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
member: [],
},
options: [],
SlashCommand: {
/**
*
* @param {require("../structures/QuarksBot")} client
* @param {import("discord.js").Message} message
* @param {string[]} args
* @param {*} param3
*/
run: async (client, interaction, args, { GuildDB }) => {
if (GuildDB.customChannelStatus==true&&!GuildDB.allowedChannels.includes(interaction.channel_id)) {
return interaction.send({ content: `You are not allowed to use the bot in this channel.`, flags: (1 << 6) });
}
const hasWorkRole = GuildDB.incomeRoles.some(data => {
if (interaction.member.roles.includes(data.role)) return true;
return false;
});
if (!hasWorkRole) {
const error = new EmbedBuilder()
.setColor(client.config.Colors.Red)
.setTitle('Missing Work!')
.setDescription(`It appears you don't have any work, apply for some jobs to earn your income.`)
return interaction.send({ embeds: [error] })
}
let inventory = await client.dbo.collection("inventories").findOne({"inventory.userID":interaction.member.user.id}).then(inventory => inventory);
if (!inventory) {
// if the inventory previously didn't exists, this is the only information we require
inventory = {guilds: {[GuildDB.serverID]: {lastWork: new Date('2000-01-01T00:00:00')}}} // Early date ensures they can work
// Register inventory for user
let newInventory = new Inventory();
newInventory.createInventory(interaction.member.user.id, GuildDB.serverID);
newInventory.save().catch(err => {
if (err) return client.sendInternalError(interaction, err);
});
} else inventory = inventory.inventory
if (!client.exists(inventory.guilds[GuildDB.serverID])) {
const success = addInventory(inventory.guilds, GuildDB.serverID, interaction.member.user.id, client);
if (!success) return client.sendInternalError(interaction, 'Failed to add inventory');
}
let now = new Date();
let diff = (now - inventory.guilds[GuildDB.serverID].lastWork) / 1000;
diff /= (60 * 60);
let hoursBetweenDates = Math.abs(Math.round(diff));
// work limiter is # of hours to wait before next time a user can use /work
if (hoursBetweenDates >= GuildDB.workLimiter) {
let workRoles = []
let workPays = []
for (let i = 0; i < GuildDB.incomeRoles.length; i++) {
if (interaction.member.roles.includes(GuildDB.incomeRoles[i].role)) {
workRoles.push(GuildDB.incomeRoles[i].role)
workPays.push(GuildDB.incomeRoles[i].income)
}
}
let banking = await client.dbo.collection("banks").findOne({"banking.userID": interaction.member.user.id}).then(banking => banking);
if (!banking) {
banking = {
userID: interaction.member.user.id,
guilds: {
[GuildDB.serverID]: {
account: {
balance: GuildDB.startingBalance,
cash: 0.00,
}
}
}
}
// Register inventory for user
let newBank = new Bank();
newBank.createBank(interaction.member.user.id, GuildDB.serverID, GuildDB.startingBalance, 0);
newBank.save().catch(err => {
if (err) return client.sendInternalError(interaction, err);
});
} else banking = banking.banking;
if (!client.exists(banking.guilds[GuildDB.serverID])) {
const success = addBank(banking.guilds, GuildDB.serverID, interaction.member.user.id, client, GuildDB.startingBalance);
if (!success) return client.sendInternalError(interaction, 'Failed to add bank');
}
let job, earned;
let newBalance;
// get job with highest pay
let highestPayIndex = workPays.indexOf(Math.max(workPays))
job = workRoles[highestPayIndex]
earned = workPays[highestPayIndex]
newBalance = banking.guilds[GuildDB.serverID].account.balance + earned
client.dbo.collection("banks").updateOne({"banking.userID":interaction.member.user.id},{$set:{[`banking.guilds.${GuildDB.serverID}.account.balance`]:newBalance}}, function(err, res) {
if (err) return client.sendInternalError(interaction, err);
});
client.dbo.collection("inventories").updateOne({"inventory.userID":interaction.member.user.id}, {$set: {[`inventory.guilds.${GuildDB.serverID}.lastWork`]: now}}, function(err, res) {
if (err) return client.sendInternalError(interaction, err);
});
const success = new EmbedBuilder()
.setColor(client.config.Colors.Green)
.setDescription(`You worked your job <@&${job}> and earned $${earned}.`)
return interaction.send({ embeds: [success] })
} else {
const error = new EmbedBuilder()
.setColor(client.config.Colors.Default)
.setTitle('Take a rest...')
.setDescription(`You've already worked a full day today. Take a rest and work tomorrow.`)
return interaction.send({ embeds: [error] })
}
},
},
}