Files
quarksBot/commands/reset.js
T

128 lines
4.8 KiB
JavaScript

const { EmbedBuilder } = require('discord.js');
const { addInventory } = require('../structures/inventory');
const { addBank } = require('../structures/bank');
module.exports = {
name: "reset",
debug: false,
global: false,
description: "Reset a users data",
usage: "[user]",
permissions: {
channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
member: ["MANAGE_GUILD"],
},
options: [{
name: "user",
description: "User to reset",
value: "user",
type: 6,
required: true,
}],
SlashCommand: {
/**
*
* @param {require("../structures/QuarksBot")} client
* @param {import("discord.js").Message} message
* @param {string[]} args
* @param {*} param3
*/
run: async (client, interaction, args, { GuildDB }) => {
const permissions = bitfieldCalculator.permissions(interaction.member.permissions);
let canUseCommand = false;
if (permissions.includes("MANAGE_GUILD")) canUseCommand = true;
if (client.exists(GuildDB.botAdmin) && interaction.member.roles.includes(GuildDB.botAdmin)) canUseCommand = true;
if (!canUseCommand) return interaction.send({ content: 'You don\'t have the permissions to use this command.' });
const targetUserID = args[0].value.replace('<@!', '').replace('>', '');
const prompt = new EmbedBuilder()
.setTitle(`Are you sure you want to reset this user?`)
.setDescription('**Notice:** This will reset this users, cash, balance, and invnetory back to defaults.')
.setColor(client.config.Colors.Yellow)
const opt = new ActionRowBuilder()
.addComponents(
new ButtonBuilder()
.setCustomId(`Reset-yes-${targetUserID}-${interaction.member.user.id}`)
.setLabel("Yes")
.setStyle(ButtonStyle.Danger),
new ButtonBuilder()
.setCustomId(`Reset-no-${targetUserID}-${interaction.member.user.id}`)
.setLabel("No")
.setStyle(ButtonStyle.Success)
)
return interaction.send({ embeds: [prompt], components: [opt], flags: (1 << 6) });
},
},
Interactions: {
Reset: {
run: async (client, interaction, GuildDB) => {
const choice = interaction.customId.split('-')[1];
const targetUserID = interaction.customId.split('-')[2];
if (!interaction.customId.endsWith(interaction.member.user.id)) {
return interaction.reply({
content: "This button is not for you",
flags: (1 << 6)
})
}
if (choice=='yes') {
const successEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Green)
.setTitle('Successfully reset user\'s data')
let inventory = await client.dbo.collection("inventories").findOne({"inventory.userID": interaction.member.user.id}).then(inventory => inventory);
let banking = await client.dbo.collection("banks").findOne({"banking.userID": interaction.member.user.id}).then(banking => banking);
let inventoryReset = false;
let bankingReset = false;
if (!inventory) inventoryReset = true
else inventory = inventory.inventory
if (!banking) bankingReset = true
else banking = banking.banking
if (inventoryReset && bankingReset) return interaction.update({ embeds: [successEmbed], components: [] });
if (!inventoryReset) {
const success = addInventory(inventory.guilds, GuildDB.serverID, targetUserID, client);
if (!success) {
client.error(err);
const embed = new EmbedBuilder()
.setDescription(`**Internal Error:**\nUh Oh D: Its not you, its me.\nThis command has crashed\nContact the Developers\nhttps://discord.gg/YCXhvy9uZw`)
.setColor(client.config.Colors.Red)
return interaction.update({ embeds: [embed], components: [] });
}
}
if (!bankingReset) {
const success = addBank(banking.guilds, GuildDB.serverID, targetUserID, client);
if (!success) {
client.error(err);
const embed = new EmbedBuilder()
.setDescription(`**Internal Error:**\nUh Oh D: Its not you, its me.\nThis command has crashed\nContact the Developers\nhttps://discord.gg/YCXhvy9uZw`)
.setColor(client.config.Colors.Red)
return interaction.update({ embeds: [embed], components: [] });
}
}
return interaction.update({ embeds: [successEmbed], components: [] });
} else if (choice=='no') {
const successEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Green)
.setTitle(`The User was not reset`);
return interaction.update({ embeds: [successEmbed], components: [] });
}
}
}
}
}