Files
dayz-reforger/commands/player-stats.js
T

171 lines
7.6 KiB
JavaScript

const { EmbedBuilder } = require('discord.js');
const CommandOptions = require('../util/CommandOptionTypes').CommandOptionTypes;
module.exports = {
name: "player-stats",
debug: false,
global: false,
description: "Check player statistics",
usage: "[category] [user or gamertag]",
permissions: {
channel: ["VIEW_CHANNEL", "SEND_MESSAGES", "EMBED_LINKS"],
member: [],
},
options: [{
name: "category",
description: "Leaderboard Category",
value: "category",
type: CommandOptions.String,
required: true,
choices: [
{ name: "Money", value: "money" },
{ name: "Total Time Played", value: "totalSessionTime" },
{ name: "Longest Game Session", value: "longestSessionTime" },
{ name: "Kills", value: "kills" },
{ name: "Kill Streak", value: "killStreak" },
{ name: "Best Kill Streak", value: "bestKillStreak" },
{ name: "Deaths", value: "deaths" },
{ name: "Death Streak", value: "deathStreak" },
{ name: "Worst Death Streak", value: "worstDeathStreak" },
{ name: "Longest Kill", value: "longestKill" },
{ name: "KDR", value: "KDR" },
{ name: "Server Connections", value: "connections" },
]
}, {
name: "discord",
description: "discord user to lookup stats",
value: "discord",
type: CommandOptions.User,
required: false,
}, {
name: "gamertag",
description: "gamertag to lookup stats",
type: CommandOptions.String,
required: false,
}],
SlashCommand: {
/**
*
* @param {require("../structures/DayzRBot")} client
* @param {import("discord.js").Message} message
* @param {string[]} args
* @param {*} param3
*/
run: async (client, interaction, args, { GuildDB }, start) => {
let category = args[0].value;
let discord = args[1] && args[1].name == 'discord' ? args[1].value : undefined
let gamertag = args[1] && args[1].name == 'gamertag' ? args[1].value : undefined;
let playerStat;
if (!discord && gamertag) {
playerStat = await client.dbo.collection("players").findOne({"gamertag": gamertag});
if (playerStat == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** This gamertag \` ${args[0].value} \` cannot be found, the gamertag may be incorrect or this player has not logged onto the server before for at least \` 5 minutes \`.`)] });
}
let query;
let leaderboard;
let leaderboardPos;
if (category == 'money') {
const usersCursor = await client.dbo.collection("users").aggregate([
{ $sort: { [`user.guilds.${GuildDB.serverID}.balance`]: -1 } }
]);
for await (const user of usersCursor) {
leaderboard.push(user);
}
if (discord) { // If searching by discord
query = leaderboard.find(u => u.user.userID == discord);
} else if (gamertag) { // If searching by gamertag
if (playerStat.discordID == "") return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Unlinked** No Discord User has linked to the gamertag \` ${gamertag} \`.`)] });
query = leaderboard.find(u => u.user.userID == playerStat.discordID);
} else { // If searching for self
query = leaderboard.find(u => u.user.userID == interaction.member.user.id);
}
if (query == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
leaderboardPos = leaderboard.indexOf(query);
} else {
const playersCursor = await client.dbo.collection("players").aggregate([
{ $sort: { [`${category}`]: -1 } }
]);
for await (const player of playersCursor) {
leaderboard.push(player);
}
if (discord) { // If searching by discord
query = leaderboard.find(s => s.discordID == discord);
} else if (gamertag ) { // If searching by gamertag
query = leaderboard.find(s => s.gamertag == gamertag);
} else { // If searching for self
query = leaderboard.find(s => s.discordID == interaction.member.user.id);
}
if (query == undefined) return interaction.send({ embeds: [new EmbedBuilder().setColor(client.config.Colors.Yellow).setDescription(`**Not Found** Unable to find any records with the gamertag or user provided.`)] });
leaderboardPos = leaderboard.indexOf(query);
}
leaderboardPos++; // add one to leaderboard pos because it is index in array and we want index zero to be num. one, index one to be num. two, etc. etc.
let title = category == 'kills' ? "Total Kills" :
category == 'killStreak' ? "Current Killstreak" :
category == 'bestkillStreak' ? "Best Killstreak" :
category == 'deaths' ? "Total Deaths" :
category == 'deathStreak' ? "Current Deathstreak" :
category == 'worstDeathStreak' ? "Worst Deathstreak" :
category == 'longestKill' ? "Longest Kill" :
category == 'money' ? "Total Money" :
category == 'totalSessionTime' ? "Total Time Played" :
category == 'longestSessionTime' ? "Longest Game Session" :
category == 'KDR' ? "Kill Death Ratio" :
category == 'connections' ? "Times Connected" : 'N/A Error';
let statsEmbed = new EmbedBuilder()
.setColor(client.config.Colors.Default);
let tag = !discord && !gamertag ? `<@${interaction.member.user.id}>` :
!gamertag && discord ? `<@${discord}>` :
!discord && gamertag ? `**${gamertag}**` : `N/A Error`;
statsEmbed.setDescription(`${tag}'s ${title}`);
let des = ``;
let stats = category == 'kills' ? `${query.kills} Kill${(query.kills>1||query.kills==0)?'s':''}` :
category == 'killStreak' ? `${query.killStreak} Player Killstreak` :
category == 'bestKillStreak' ? `${query.bestKillStreak} Player Killstreak` :
category == 'deaths' ? `${query.deaths} Death${query.deaths>1||query.deaths==0?'s':''}` :
category == 'deathStreak' ? `${query.deathStreak} Deathstreak` :
category == 'worstDeathStreak' ? `${query.worstDeathStreak} Deathstreak` :
category == 'longestKill' ? `${query.longestKill}m` :
category == 'money' ? `$${(query.user.guilds[GuildDB.serverID].balance).toLocaleString(undefined, {minimumFractionDigits: 2, maximumFractionDigits: 2})}` :
category == 'KDR' ? `${query.KDR.toFixed(2)} KDR` :
category == 'connections' ? `${query.connections} connections` : 'N/A Error';
statsEmbed.addFields({ name: 'Leaderboard Position', value: `# ${leaderboardPos}`, inline: true });
if (category == 'total_time_played') {
statsEmbed.addFields(
{ name: 'Total Time Played', value: client.secondsToDhms(query.totalSessionTime), inline: true },
{ name: 'Last Session Time', value: client.secondsToDhms(query.lastSessionTime), inline: true }
);
} else if (category == 'longest_time_played') {
statsEmbed.addFields(
{ name: 'Longest Game Session', value: client.secondsToDhms(query.longestSessionTime), inline: true },
{ name: 'Last Session Time', value: client.secondsToDhms(query.lastSessionTime), inline: true }
);
} else statsEmbed.addFields({ name: title, value: stats, inline: true });
return interaction.send({ embeds: [statsEmbed] });
},
},
}